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Is there anything faster than Held Karp for this

LukaP

I have a graph of 91 points (cities) that i need to find the shortest path through all of them. I cant use any heuristic methods unless they can guarantee an exact result.

 

So far the Held-Karp Algorithm seems to be the most efficient with O(n* 2n) but that is still terribly slow. So is there anything faster? Mind you I have to do this in python, so its slow by default :P

 

Thanks :)

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Game developer, AI researcher, Developing the UOLTT mobile apps


G SIX [My Mac Pro G5 CaseMod Thread]

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what if you drew a line from point a to b and your reasoning be: i built a flying car

 eGPU Setup: Macbook Pro 13" 16GB DDR3 RAM, 512GB SSD, i5 3210M, GTX 980 eGPU

New PC: i7-4790k, Corsair H100iGTX, ASrock Fatal1ty Z97 Killer, 24GB Ram, 850 EVO 256GB SSD, 1TB HDD, GTX 1080 Fractal Design R4, EVGA Supernova G2 650W

 

 

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