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Everything posted by Loote

  1. I moved to 1080p at 18Mbit/s 30fps, doing 4k 60 fps was over 50 Mbit(still less than using phone camera app). My commute is taking 2-3 hours daily, so that's probably more of an issue, counting 1.5 MB/s you get 5.4GB/hour which ends up being ~7 days worth of footage with 100GB of space(or 2 days doing 4k@60). My girlfriend never needed more than 8GB, so her 64GB phone was more than enough, yet week ago she finally bought one with bigger storage because for a year she lived with constant 'out of memory' notification and problems related to that. The phone works great, but among documents needed for school, some photos she likes to keep at all times and games she ended up out of space. We should not think about "The number of users that need more than 512GB", but the number of people that buy 128GB phone today who will be forced to replace it because of space constraints, my phone records 4k@60Hz in the camera app at 120Mbit/s, it's nearly 1GB/minute and it means that on holidays I either have to lower the quality, or try to upload stuff to cloud on public Wi-Fi(or both). I also am the kind of person that would buy 64GB phone with SD slot and be ok with it, but when going on a vacation I'd get an SD card, which means I spend less money initially and then I could, but won't have to, upgrade. Many users don't know how to change default recording resolution, so there will be many new phones that do 4k by default, they also don't get how they should manage their files, so my grandpa or mum for example have to ask me to move the files somewhere, they won't be able to do it on a holiday, I actually had a phone call trying to explain my mother how can she clear files off her phone when she was abroad, though I admit, she has an SD card slot, but neither of us thought of buying one for her travels. And yeah, with all of the above I'm thinking of phone working for 2+ years starting from now, so 4k movies and apps that get bigger constantly, I've a singe 3d game on my phone and it's taking 10GB alone, it started at 4 GB a bit over a year ago... Most people that don't know how to move files also don't use the camera(or their phone) that much, but I think more and more grandparents are able to record with their smartphones.
  2. There are places where you get data caps everywhere, even at home, what's more there is a delay. I have tried recording the road using my phone, but 100GB that I let the app use would fill up so quickly, recording at full resolution you will be able to fill 512 GB very fast. I myself have filled my 256GB memory(even after deleting all road recordings) and have to remove stuff from my phone that I'd like to keep there, so an expansion option would be great. You might argue how many phone users need those, but some definitely do.
  3. if you're going to use the system long enough, yes, but it should have liquid drain/intake valves which are fairly easy to access and a manual about doing it. For the more advanced operations(cleaning, anything that includes something more than changing liquid) you might have to take it into service, but for average Joe it's the norm with anything that happens to the PC anyway. One of the hard parts of liquid cooling is planning the loop and fitting everything, if you have pre-made parts that work perfectly, taking them apart and putting back together would be easier, so for example you could buy such system, learn on it and go make your own loop as the next step(or decide that it's too hard).
  4. Yes, but it's not a bad thing, phones are evolving, quite fast actually, 20% in a year is a lot imo. We could of course make 5% jumps for 5 years and then go 100% up if you prefer, but I don't think the SOC speed has been that much of an issue for quite a long time.
  5. One cable comes with signal, so the receiver can detect the difference between signal and neutral, it doesn't need to have neutral provided by another cable, I think the second cable provides the second line of data, not neutral either. My guess it can smartly adjust what it considers 0 and 1, depending on the quality of the signal, it doesn't have to be for example 5V and -5V, they might as well work with 1V and 7V
  6. I've opened over 700 tabs in Firefox on 16GB of ram, they just got unloaded, this way CPU is also not an issue.
  7. They compress the HDMI signal, so for 1080p it goes down from 3 gbit/s to much less, with less data you need less accuracy, so you get bigger distance, or can use worse 'cable', HDMI itself has 3-4 data channels, but it could use just 1 of them at 1/3(1/4) resolution(hdmi 2.1 could do 4k 30Hz on 1 Data channel if it only depended on bandwidth). Basically their converters do two things: 1. lower the data rate 2. are very good at handling poor signal.
  8. I don't think you get how powerful earthquakes are: magnitude 5 earthquake taking 30 seconds would produce over 66 GW of power, in comparison, Three Gorges Dam is able to produce 1/3 of that and even if you only need to block small portion of the released energy, just look at how fast those numbers increase. The above argument about how hard it'd be is another thing, in air sound waves are somewhat stable, but earth's crust is made of different materials, so not only the distance from epicentre is different, but the speed at which the wave travels differs too. The idea of stopping waves is much more probable, smashing a 0.5 kg piece of steel profile may require tens of tonnes of force, which is hundreds of kilowatts and the way scientists are, they probably are going to use some material to disturb the wave more than stop/bounce them.
  9. Probably no one thought of defining oceans of RAM and if you have just a few gigs of free memory, it might be a good idea to swap some stuff so that when you need the rest of you're memory you'll have to swap 100 MB not 3 GB(in case of a normal system usage).
  10. I've had an HDD in the bottom of my case lying on a damaged mousepad for many years and nothing bad happened to it, but the 5.25 -> 3.5 adapter is a cheap thing so you might consider that.
  11. I believe dalekphalm has done more helping, I just went on a bit of a rant and maybe included helpful LTT video
  12. You're going to encounter some problems: 3x2 3,840 x 2,160 is 11,520 x 4,320, do depending on who you ask, 11/12k or 4320p, also 2.66(6) ratio, so even more than cinematic 2.35:1. To get 8k from 4k screens you need 2x2 set, to make 24k you'd need 6x6 set, so 36 screens. Returning to what you've come up at, even 2080ti has HDMI 2.0b(14.4 Gbit/s data rate) which caps out at 4k 60Hz without HDR, 4k 50Hz with HDR or 4k 60Hz 4:2:0 with HDR, I think this is the reason for the 4k cap you encounter. DisplayPort1.3 is more capable( 25.92 Gbit/s data rate), but only barely. Your config is basically 1.5 times the pixels 8k screen has, which would need ~75 Gbit/s at 60Hz(or 90 with HDR). DisplayPort2.0 might be of help here with 77Gbit peak data rate and Dispaly Stream Compression(1.4 also has DSC, so there's room to fiddle) With DP 1.3/1.4 half the res you have (5,760x2,160) should be doable, but I doubt anyone has a solution like that, the aforementioned walls will be the only feasible thing for a year or two I'd think and I wouldn't bet on DP 2.0 making a difference either.
  13. To make sure your resources are handled the way you want you could try to imitate stuff from x gamers 1 pc videos. You're going to loose some performance, but it should be perfectly playable, that is, I assume you've got 2 DGPUs, using IGPU while also rendering might lead to severe memory bottleneck(if rendering is RAM heavy).
  14. I can't agree with this. I'm used to ISP forwarding its customers to the police only when they have a warrant, no throttling or forwarding the user contact data. I understand it might not be how it is in the US where the industry's lobby is the most powerful, but I simply can't agree with such world-view. I'll provide some examples from my country why I am biased against such things: It usually begins when police receives a report containing a list of IP numbers, timestamps and some sort of justification. at this point depending on people handling it and more exact circumstances: -police indiscriminately confiscated few thousand PCs, which sometimes were the only source of income for their owner, after many months of research, they find proof on less than 1% of the computers, that is due to two things - people deleting stuff and the methods used to collect the IP numbers. There were multiple cases of this kind, but mostly instead of 1% guilty you read that after 2 years they checked 12 out of 3 thousand PCs, or that after 3 years there's still no conclusion. Luckily this way of handling things is coming to an end, police found out that they haven't got enough staff and that it's a waste of resources. -police commander told them to fuck off unless they document how they collected those IP numbers thoroughly -a court case starts, the suitor gains the contact data of the defendants and sends out warnings like 'settle for $200 or else', many people settle, but actually most of those cases end with no fines. Thus, in my eyes, Cox should be responding only to the police asking them for data, some private company saying one of their clients is a bad boy shouldn't be grounds to do anything, but it either is, or the expensive lawyers managed to mislead the jury.
  15. 100% true, one thing I'm sad about, most of my old youtube playlists with music have 50% of the content blocked and some of the smaller studios did take down their stuff, but never made their own channels(or a channel got suspended because of copyright claims on 20% of their stuff, but the remaining 80% is gone too with no one to upload it) It is better, even good, but I'm afraid it's going to get worse, however, I myself get by listening to music on yt premium on my phone, most of it shouldn't be on yt, which makes it as bad as downloading stuff, but it works, I only loose 1-2 songs/week and they mostly get reuploaded.
  16. Fragmentation as in, not everything is on Spotify. The most ambitious collectors would have to get all subscriptions and even them it's not even close to what was available on what.cd. Not everything can be bought either. Overall this is ridiculous, for me this kind of a situation is like Quadrillion dollars fine for a state because it didn't set up devices to measure travel time everywhere to make it impossible to go over limit and there are 10,017 places where people were found to go over the limit by someone/some company. I think the possibility of life loss is million times more expensive than sharing a song, thus million times higher price.
  17. What I wanted to say is: we can call them greedy, but the prices got so high because of the die size too, the outcome is a sum of two, not just greediness.
  18. I redid some of the work, not because it's wrong, but because inclusion of node makes this hard to read. The I picked the biggest from each gen. 8800 484 9800 324 280 576 480 529 580 520 680 294 780 561 980 398 980ti 601 1080ti 471 2080 545 2080ti 754 Titan V 815 The point is, I read read at some point an article about it and believed it. The claim was(mostly destroyed by poor memory), that the cost of making an GPU that's twice the die size is more than double the price. Now NVidia could probably make 700+ sized GPU at any point, but the performance improvement wouldn't justify the cost. On the other hand in recent years GPU prices rose enough to make bigger dies profitable. You could see the die size reached 600 only once, the big dies were in 500-600 bracket, yet 2080ti is much closet to Titan V's monster of a die than the nearest GTX. I also split 980 and 980ti because of the amount of time there was between them. Now that I look at this, 3080 is probably going to be 500-600 sized and 3080ti as big as possible again, if you can make a card that will sell for $2000, why not...? I think we should concede that not only is Nvidia greedy, but 754 sized 2080ti is more expensive to produce than 561 780ti was.
  19. We were due to get a 7nm bump in performance from NV, considering it's 7nm EUV and adding some architectural improvements, I believe this generation should be great. IIrc they had huge gpus so without node shrink I don't think they'd be able to improve a lot. I wonder about the cost because 7nm is going to be more expensive, but if the silicon is a lot smaller, it can even be cheaper to produce 3070 than 2070 for example
  20. Almost every crack will be a false positive, also, I think quite recently there was a group(not well regarded by any means) that got mass deleted from private trackers because they did include some bad shit in their releases. Virus downloads from scene are like getting murdered by a priest, it's very unlikely, but still possible. That being said, I use private trackers without my paranoia getting in a way, if I am going to get a virus, it's much more likely going to be from some ad than torrents.
  21. I don't think file hosting sites should be blamed for the content that's uploaded there, you can find pirated movies on GDrive and I doubt anyone would even consider deleting the site because of that. Did they not comply with DMCA removal queries? I mean, I'm sure there is someone that used the site legitimately that is suffering from it.
  22. Yes, that's why I mentioned space/$. It's mostly when I read posts from someone needing 1 TB of space after they've removed everything that doesn't need to be backed up and they get some cloud plan that is several times more expensive that I think 'why not use the Drive'. Also, it's one of the options with the best support, apart from built-in tools, there's nothing better. The CDN's impressive too. Of course the rule that if you need x and you can get it for $1, there's no reason to get 1000x for 2$ stands, however it's worth remembering that new smartphone could fill 100GB of space on a weekend. I've been burned by this fitting in 50GB of space for a year and then using more than that in a day. Honestly anything that offers ~1tb for $10 is ok for 99% of users(and cheaper plans, but with option for an upgrade that won't cost you a liver).
  23. Cloud storage - for $10/month you can have unlimited Google Drive space, so basically any other offer is worse in terms size/$. Monitors - nothing has price/performance ratio as good as 1080p monitors, so when you want higher resolution, especially ultra-wide, the price rises painfully.
  24. Yes, I'm kind of crazy when it comes to lossy compression, but I'm not the only one. What's more, even if most photos look really close, some will have more severe compression related problems. Long time ago I had my Oneplus One device set to save .dng files, I made a photo of a certain place and forgot about it, some time have passed, the scenery changed and I've found myself looking for some text that was on that photo and honestly, in normal jpg file I couldn't read it, BUT I had the .dng file which allowed me to read it. If your phone has 'raw mode', you can see that those raws look way worse than normal photos, but also the highlights and shadows contain way more data. The photo will have a lot of noise, but that noise also contains additional information. So the title should be 'Google doesn't compress HEIC image files in Photos app because it'd be inefficient', if you consider .dng files to be original quality, there's no way Google would store those for free.