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I don't understand something. Does Nvidia's RTX techonology includes Shadows,Reflections,Ambient Occlussion,Global Illumination etc... I mean, for example in Battlefield V, it will be an option "Enable RTX", and this option will include all of those Ray Tracing features? Or i have to enable seperately? Will enabling to many RTX graphics options will decrease performance/fps?

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5 minutes ago, Od1sseas said:

 

No idea until the actual launch

I edit my posts a lot, Twitter is @LordStreetguru just don't ask PC questions there mostly...
 

Spoiler

 

What is your budget/country for your new PC?

 

what monitor resolution/refresh rate?

 

What games or other software do you need to run?

 

 

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To clear up, RTX a marketing term that includes either DX12 DXR support, which is the ray tracing component, or DLSS, which is the "AI" learning image quality enhancement (basically anti-aliasing) option. Games that support RTX may have either DXR or DLSS or both.

 

As far as what lighting effects ray tracing would improve, then yes, all of the above that you mentioned can be resolved via ray tracing. It's just that high quality reflections and refractions is the most obvious quality difference between ray tracing and traditional rendering methods.

 

As for the performance loss when enabling RTX, for DLSS it shouldn't for the same image quality using traditional AA methods. For DXR, it will, but by how much yet remains to be seen.

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I think raytracing stuff will be activated according to 'levels' of each setting, say high or ultra settings, rather than being seperate. Unlike Gimpworks features, raytracing stuff isnt Nvidia only.

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