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1080p 60hz, GTA V: MSAA x4 and NVIDIA TXAA vs just MSAA x8?

RRGT19

Hi,

Monitor: 1080p 60hz

GPU: GTX1080Ti

 

GTA V:

  1. MSAA x4 with NVIDIA TXAA
  2. Just MSAA x8

I can run both above 60FPS but, which one is better, which one will give me better image quality?.

 

GTAV-PC.jpg

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Just play and see it for yourself 

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Try both settings and see which looks best to you. ;) 

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TXAA will have less alias shimmering, but also be blurrier. With a 1080 Ti, you should really consider setting the resolution scale to 1.5x or 2x in the advanced graphics menu if you're worried about aliasing.

 

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I'd use Nvidia Control Panel to set up DSR, run the game at 4k, no AA. Should easily be able to get 60FPS with a 1080Ti at 4k with a few things turned down a tiny bit. Alternatively do a 1.5x or 2x DSR if 4k is too much is too much.

 

In my experience, running GTA V at 1440p with just FXAA looked better/smoother than 1080p with FXAA + 4xMSAA, and got about the same FPS.

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17 hours ago, Eztrcfyu said:

I'd use Nvidia Control Panel to set up DSR, run the game at 4k, no AA. Should easily be able to get 60FPS with a 1080Ti at 4k with a few things turned down a tiny bit. Alternatively do a 1.5x or 2x DSR if 4k is too much is too much.

 

In my experience, running GTA V at 1440p with just FXAA looked better/smoother than 1080p with FXAA + 4xMSAA, and got about the same FPS.

DSR is a good way of getting aliasing, but if a game has the option to set the renderscale directly within the engine, that is usually the better way to go. DSR tends to do wonky things with mouse sensitivity in most games.

 

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On 4/5/2017 at 1:21 PM, Frankenburger said:

TXAA will have less alias shimmering, but also be blurrier. With a 1080 Ti, you should really consider setting the resolution scale to 1.5x or 2x in the advanced graphics menu if you're worried about aliasing.

i think if a game is going to have TXAA, it should have a sharpening filter because most TXAA implementations i've seen so far always made the final image too blurry.

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43 minutes ago, Technicolors said:

i think if a game is going to have TXAA, it should have a sharpening filter because most TXAA implementations i've seen so far always made the final image too blurry.

GTA V's TXAA implementation is actually fairly decent. It does blur slightly, but it's nowhere near as noticeable as in other games.

 

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1080p 60hz 

1080 Ti

 

U wot m8? Pairing a 700$ GPU with a 100$ monitor is... well, puzzling! 

 

But like others said, with that GPU power, native 1440p or 4k with only FXAA or 2xMSAA will look much better than any amount of AA or DSR at 1080p. If you stick with 1080p, I think FXAA + 4xMSAA and MFAA turned on via the control panel looks the best. TXAA tend to blur textures in some cases and I don't like it (even though it's really good in gta v compared to other games). Best way to know if to try it out! 

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19 hours ago, roylapoutre said:

1080p 60hz 

1080 Ti

 

U wot m8? Pairing a 700$ GPU with a 100$ monitor is... well, puzzling! 

 

But like others said, with that GPU power, native 1440p or 4k with only FXAA or 2xMSAA will look much better than any amount of AA or DSR at 1080p. If you stick with 1080p, I think FXAA + 4xMSAA and MFAA turned on via the control panel looks the best. TXAA tend to blur textures in some cases and I don't like it (even though it's really good in gta v compared to other games). Best way to know if to try it out! 

yeah I know, I sold it today.

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