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Hey Guys !
I really hope you can help me since I cant find an answer whatsoever for my Problem.


Specs:
Xeon E3 1231V3
MSI GTX 1070 Gaming X (oced 2GHz)
16 GB HyperX Fury 1866 Mhz (oced to 2133MHz)
850W PSU
256GB Crucial SSD
2TB Seagate
Windows 10


The Problem is a bottleneck that only occurs in GTA V and Battlefield 1, all other Games run perfectly at a 100% GPU Usage (V-Sync off), but These two dont.
You may think that it is the CPU which bottlenecks the system, but even the first core is never fully loaded.
I run all Games on 1080p on a 144Hz display.

EDIT: I have already cleaned and updated the GPU Drivers with DDU !!


So in GTA V and Battlefield 1 I cant reach the full potential of my System and hover around 50% and 90% of the GPU and 40 to 80% on the CPU ( both not overheating) and no other component is fully loaded.
Is there another component I havent counted into that equation, or is there a solution I have overseen? I hope you can help me ....

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3 minutes ago, DerHerbsti said:

Hey Guys !
I really hope you can help me since I cant find an answer whatsoever for my Problem.


Specs:
Xeon E3 1231V3
MSI GTX 1070 Gaming X (oced 2GHz)
HyperX Fury 1866 Mhz (oced to 2133MHz)
850W PSU
256GB Crucial SSD
2TB Seagate
Windows 10
 

It might be an api bottleneck (drivers) this was shown in adoredtv new YouTube video 

 

how much ram do you have? You may also be hitting a ram limit

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5 minutes ago, Janner558 said:

It might be an api bottleneck (drivers) this was shown in adoredtv new YouTube video 

 

how much ram do you have? You may also be hitting a ram limit

Ah I see, sorry I forgot about the amount of RAm (edited now). Its 16 GB

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18 minutes ago, DerHerbsti said:

So you think it is bottlenecking the GPU even though it is hovering between 40 and 80% usage on the individual  cores?

80% or higher is approaching the danger zone for CPU bottlenecking.

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Got to remember GTA V is a heavy CPU bound game and will bottleneck EVERY CPU at 1080p resolution. Yes you might get well over 100 fps at ultra etc etc but you will still bottleneck it. Only way to avoid this is to up the resolution, 1440p better yet 4K.

 

As for battlefield One DUNNO on that. 

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Just now, IceCold008 said:

Got to remember GTA IV is a heavy CPU bound game and will bottleneck EVERY CPU at 1080p resolution. Yes you might get well over 100 fps at utlra etc etc but you will still bottleneck it. Only way to avoid this is to up the resolution, 1440p better yet 4K.

 

As for battlefield One DUNNO on that. 

the Thing with both games is that the cpu isnt nearly at 100%  and so is the gpu: The framerates dip, even though cpu and gpu arent fully loaded.
EXAMPLE GTA V: FPS go down to 60 even though the CPU sits at around 80% and the GPU only 50-60%

You know,.it is really depressing to buy such an expensive GPU and dont get the full potential :/

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1 minute ago, DerHerbsti said:

the Thing with both games is that the cpu isnt nearly at 100%  and so is the gpu: The framerates dip, even though cpu and gpu arent fully loaded.
EXAMPLE GTA V: FPS go down to 60 even though the CPU sits at around 80% and the GPU only 50-60%

You know,.it is really depressing to buy such an expensive GPU and dont get the full potential :/

You say you GPU is at 50/60% that implies that you GPU is waiting on your CPU to upload its data to it. Your CPU is at 80% Which means it is not bottlenecking, strange could be a driver problem some sort of strange bug. Or GTA V is just horrible to run. If your CPU was at 100% all the time then it would be a bottleneck. Maybe its just bottlenecking a little and it actually hit 100% sometimes thats why you are getting DIPS in your FPS. Could be a number of things 

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So regarding Battlefield 1, apparently there's some options or settings in the configuration file that artificially limit the GPU performance.

For GTA V, some people have suggested turning down foliage (though reports say that doesn't work) and someone mentioned they had some software they closed that fixed their low GPU usage.

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3 minutes ago, M.Yurizaki said:

So regarding Battlefield 1, apparently there's some options or settings in the configuration file that artificially limit the GPU performance.

For GTA V, some people have suggested turning down foliage (though reports say that doesn't work) and someone mentioned they had some software they closed that fixed their low GPU usage.

 

5 minutes ago, IceCold008 said:

You say you GPU is at 50/60% that implies that you GPU is waiting on your CPU to upload its data to it. Your CPU is at 80% Which means it is not bottlenecking, strange could be a driver problem some sort of strange bug. Or GTA V is just horrible to run. If your CPU was at 100% all the time then it would be a bottleneck. Maybe its just bottlenecking a little and it actually hit 100% sometimes thats why you are getting DIPS in your FPS. Could be a number of things 

Thanks for the replies guys ! I am going to try These Solutions and post the results :D

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47 minutes ago, DerHerbsti said:

So in GTA V and Battlefield 1 I cant reach the full potential of my System and hover around 50% and 90% of the GPU and 40 to 80% on the CPU ( both not overheating) and no other component is fully loaded.

70% - 80% is a pretty good load if it's constant, but on peaks only that's pretty good. The thing people have to remember about these processor (both CPU and GPU) usage statistics is that it's basically the OS measuring the number of instructions that are effectively NOPs (or No Operation) that are not in userspace over a period of time. Don't get it twisted, a NOP is still an instruction, and still takes time and resources to execute, even though it really does nothing (except for maybe cause the processor to lower power states in older processors).

 

10 minutes ago, DerHerbsti said:

he Thing with both games is that the cpu isnt nearly at 100%  and so is the gpu: The framerates dip, even though cpu and gpu arent fully loaded.
EXAMPLE GTA V: FPS go down to 60 even though the CPU sits at around 80% and the GPU only 50-60%

If your FPS only dips to 60 FPS then what's the problem? That's perfectly playable. If you find that jittery FPS is hard to play with, hit up VSYNC and just lock the game to 60 FPS and hold it there. Otherwise, you can try tuning the game in Nividia Control Panel, specifically, you can go to 3d settings -> program settings -> GTA V, then:

  • Antialiasing mode -> override any application setting
  • Antialasing FXAA -> On
  • Antialiasing Setting -> 8x (or 4x if after doing this whole list it is still to slow)
  • Antialiasing Transparency -> off
  • Power Management Mode -> Prefer Maximum Performance
  • The rest to Nvidia recommended settings or to application controlled or to global as applicable.


If this doesn't change anything, I would start to think that the game itself has some issues.

ENCRYPTION IS NOT A CRIME

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54 minutes ago, DerHerbsti said:


You may think that it is the CPU which bottlenecks the system, but even the first core is never fully loaded.

(...)

So in GTA V and Battlefield 1 I cant reach the full potential of my System and hover around 50% and 90% of the GPU and 40 to 80% on the CPU ( both not overheating) and no other component is fully loaded.
 

I don't know how you conclude the first statement given the second. 40-80% usage is way more than one core maxed out, so it's perfectly consistent with one core holding everything else back (it's not necessarily the case, but it's perfectly possible). Windows may not show any particular "logical core" at 100%, but you must remember that (a) it reports 8 such usage levels when you only have 4 cores, and (b) you may see usage dancing around between cores even if the task that everyone else is waiting for is single-threaded.

 

Having said that, 50-90% GPU usage isn't low either (I mean, it's not constant 50%), so maybe there isn't much of a "bottleneck" to begin with.

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7 minutes ago, SpaceGhostC2C said:

I don't know how you conclude the first statement given the second. 40-80% usage is way more than one core maxed out, so it's perfectly consistent with one core holding everything else back (it's not necessarily the case, but it's perfectly possible). Windows may not show any particular "logical core" at 100%, but you must remember that (a) it reports 8 such usage levels when you only have 4 cores, and (b) you may see usage dancing around between cores even if the task that everyone else is waiting for is single-threaded.

 

Having said that, 50-90% GPU usage isn't low either (I mean, it's not constant 50%), so maybe there isn't much of a "bottleneck" to begin with.

As I see it, it should only be considered a bottleneck, if it stays at a certain amount (usually 100%) and holds the other components back, but in my case the usage Levels jump around and it doesnt really make any sense. I cant tell if theres something wrong with the processor, or the gpu, or anything else, it´s just that in GTA V and Battlefield 1 the FPS are quite low sometimes, and also jump around, but there is no obvious bottleneck. (Sorry for that Long and probably weird sentence)

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18 minutes ago, straight_stewie said:

70% - 80% is a pretty good load if it's constant, but on peaks only that's pretty good. The thing people have to remember about these processor (both CPU and GPU) usage statistics is that it's basically the OS measuring the number of instructions that are effectively NOPs (or No Operation) that are not in userspace over a period of time. Don't get it twisted, a NOP is still an instruction, and still takes time and resources to execute, even though it really does nothing (except for maybe cause the processor to lower power states in older processors).

 

If your FPS only dips to 60 FPS then what's the problem? That's perfectly playable. If you find that jittery FPS is hard to play with, hit up VSYNC and just lock the game to 60 FPS and hold it there. Otherwise, you can try tuning the game in Nividia Control Panel, specifically, you can go to 3d settings -> program settings -> GTA V, then:

  • Antialiasing mode -> override any application setting
  • Antialasing FXAA -> On
  • Antialiasing Setting -> 8x (or 4x if after doing this whole list it is still to slow)
  • Antialiasing Transparency -> off
  • Power Management Mode -> Prefer Maximum Performance
  • The rest to Nvidia recommended settings or to application controlled or to global as applicable.


If this doesn't change anything, I would start to think that the game itself has some issues.

After switching to 144Hz 60 fps feel indeed quite slow, but it isnt the amount o FPS, but more the inconsitence. Example GTA V: The FPS go from 120  to sometimes even 45 ( still no full load on GPU or CPU)

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3 hours ago, DerHerbsti said:

Yeah but it is essentialy an I7 without the intigrated GPU and overclocking capabilities

 

3 hours ago, DerHerbsti said:

So you think it is bottlenecking the GPU even though it is hovering between 40 and 80% usage on the individual  cores?

Individual cores are never fully utilized in multithreaded workloads when the threads depend on eachother. No overclocking capabilities means you are limited to stock speeds, which might not be enough to saturate the overclocked graphics card you have.

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