Jump to content

Different v-sync options can have different different amounts of input delay. Linus has a few youtube videos that shows it, like this one.

 

 

Can different video game engines have the some differences in input delay, since they are all programmed different?

Link to post
Share on other sites

18 minutes ago, Azengaroth said:

Different v-sync options can have different different amounts of input delay. Linus has a few youtube videos that shows it, like this one.

 

 

Can different video game engines have the some differences in input delay, since they are all programmed different?

Yes it's possible. Source engine is probably the most notorious for this. Even at high framerates, their games can feel unresponsive unless you're at 200+ fps.

CPU i7 6700 Cooling Cryorig H7 Motherboard MSI H110i Pro AC RAM Kingston HyperX Fury 16GB DDR4 2133 GPU Pulse RX 5700 XT Case Fractal Design Define Mini C Storage Trascend SSD370S 256GB + WD Black 320GB + Sandisk Ultra II 480GB + WD Blue 1TB PSU EVGA GS 550 Display Nixeus Vue24B FreeSync 144 Hz Monitor (VESA mounted) Keyboard Aorus K3 Mechanical Keyboard Mouse Logitech G402 OS Windows 10 Home 64 bit

Link to post
Share on other sites

8 hours ago, Azengaroth said:

It would be a nice to actually make this comparision, do it linus.

 

Not expert, but somehow I feel like this is more about personal feel than anything major impacting. And for some reason I feel like there will be differences between games using same engine than just between engines.

^^^^ That's my post ^^^^
<-- This is me --- That's your scrollbar -->
vvvv Who's there? vvvv

Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

×