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Proof that a heavily overclocked 6600K will bottleneck a GTX 1070 or above

Just now, don_svetlio said:

But then that means the Pentium doesn't really belong to this discussion, now, doesn't it?

But still does not need to be slammed, sure it has no place in our builds, but let us be civil about it, or we just begin to look like elitist arseholes.

 

Not everyone on this forum has the cash flow to support a i5 6600k or i7 build. 

PC - NZXT H510 Elite, Ryzen 5600, 16GB DDR3200 2x8GB, EVGA 3070 FTW3 Ultra, Asus VG278HQ 165hz,

 

Mac - 1.4ghz i5, 4GB DDR3 1600mhz, Intel HD 5000.  x2

 

Endlessly wishing for a BBQ in space.

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Just now, Kierax said:

But still does not need to be slammed, sure it has no place in our builds, but let us be civil about it, or we just begin to look like elitist arseholes.

 

Not everyone on this forum has the cash flow to support a i5 6600k or i7 build. 

Well, if you look at my posting history, I am among the few who sing the praise of the 860K because it does what the G3258 can't - plays all games good enough while being cheap.

Archangel (Desktop) CPU: i5 4590 GPU:Asus R9 280  3GB RAM:HyperX Beast 2x4GBPSU:SeaSonic S12G 750W Mobo:GA-H97m-HD3 Case:CM Silencio 650 Storage:1 TB WD Red
Celestial (Laptop 1) CPU:i7 4720HQ GPU:GTX 860M 4GB RAM:2x4GB SK Hynix DDR3Storage: 250GB 850 EVO Model:Lenovo Y50-70
Seraph (Laptop 2) CPU:i7 6700HQ GPU:GTX 970M 3GB RAM:2x8GB DDR4Storage: 256GB Samsung 951 + 1TB Toshiba HDD Model:Asus GL502VT

Windows 10 is now MSX! - http://linustechtips.com/main/topic/440190-can-we-start-calling-windows-10/page-6

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1 minute ago, don_svetlio said:

Well, if you look at my posting history, I am among the few who sing the praise of the 860K because it does what the G3258 can't - plays all games good enough while being cheap.

 

Fair enough :) 

PC - NZXT H510 Elite, Ryzen 5600, 16GB DDR3200 2x8GB, EVGA 3070 FTW3 Ultra, Asus VG278HQ 165hz,

 

Mac - 1.4ghz i5, 4GB DDR3 1600mhz, Intel HD 5000.  x2

 

Endlessly wishing for a BBQ in space.

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1 hour ago, don_svetlio said:

Can we finally agree that at 1080p EVERY i5 IS a bottleneck to the 1070/1080? Yes? Good.

I am in the progress of upgrading my 4590. It was bottle necking my 1070 hard 

CPU-AMD Ryzen 7 7800X3D GPU- RTX 4070 SUPER FE MOBO-ASUS ROG Strix B650E-E Gaming Wifi RAM-32gb G.Skill Trident Z5 Neo DDR5 6000cl30 STORAGE-2x1TB Seagate Firecuda 530 PCIE4 NVME PSU-Corsair RM1000x Shift COOLING-EK-AIO 360mm with 3x Lian Li P28 + 4 Lian Li TL120 (Intake) CASE-Phanteks NV5 MONITORS-ASUS ROG Strix XG27AQ 1440p 170hz+Gigabyte G24F 1080p 180hz PERIPHERALS-Lamzu Maya+ 4k Dongle+LGG Saturn Pro Mousepad+Nk65 Watermelon (Tangerine Switches)+Autonomous ErgoChair+ AUDIO-RODE NTH-100+Schiit Magni Heresy+Motu M2 Interface

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So I literally have the 1070 Strix sitting in its box next to me while I wait for my 6600k to arrive, is this seriously going to be a huge issue for me gaming at 1080p? Or is this just to show that while the difference is 150fps -140fps it is still technically a bottleneck?

 

Main Rig 1: Intel Core i5-6600k | Cooler Master Seidon 120V Liquid Cooler | Asus Z170-AR | Crucial Ballistix Sport 8GB DDR4-2400 | Inland Professional 480GB SSD | WD Blue 1TB HDD | Zotac GeForce GTX 960 4GB | NZXT S340 White | Corsair CX 600W PSU | Windows 10 Pro | PCPartPicker Link |

Main Rig 2: Intel Core i7-6700k | CRYORIG H7 Air Cooler | EVGA Z170 FTW | Corsair Vengeance 16GB DDR4-3200 | Samsung 850 EVO-Series 500GB SSD | EVGA GTX 1070 FTW | NZXT S340 Elite Matte Black | Corsair RM 750x PSU | Windows 10 Pro | PCPartPicker Link |

Laptop: 2018 15" MacBook Pro | 2.6GHz 6 core i7 | Vega 20 GPU | Mac OS Catalina 

 

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Nothing new realy.

And honnestly who cares?

 

A GTX1080 is not a 1080p card to start with.

But there allways will be a bottleneck at a certain point, no matter which cpu.

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16 hours ago, Matias_Chambers said:

Watch the video from 3:20. Especially in CPU intensive games the 6600K will bottleneck a GTX 1070 and anything above. Even when heavily overclocked. 

you blame texture streaming issues on the CPU ?!?! I'm facepalming right now

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6 hours ago, ConiferousJelly said:

So I literally have the 1070 Strix sitting in its box next to me while I wait for my 6600k to arrive, is this seriously going to be a huge issue for me gaming at 1080p? Or is this just to show that while the difference is 150fps -140fps it is still technically a bottleneck?

 

You will get lower averages, lower mins, lower maxes, higher frame rates, and more stutter above 60hz.  In games that are cpu bound.  Yes, it's noticeable, how huge of an issue is up to you.  Will it stop you from playing?  No, absolutely not.  Will it break an immersive experience and frustrate you that your $1000 computer isn't performing as well as an $1100 one?  It would me, that choice is up to you.

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6 hours ago, Sintezza said:

Nothing new realy.

And honnestly who cares?

 

A GTX1080 is not a 1080p card to start with.

But there allways will be a bottleneck at a certain point, no matter which cpu.

Everyone I know buys 980Tis and 1080s for 1080p... o3o

Zen-III-X12-5900X (Gaming PC)

Spoiler

Case: Medion Micro-ATX Case / Case Fan Front: SUNON MagLev PF70251VX-Q000-S99 70mm / Case Fan Rear: Fanner Tech(Shen Zhen)Co.,LTD. 80mm (Purple) / Controller: Sony Dualshock 4 Wireless (DS4Windows) / Cooler: AMD Near-silent 125w Thermal Solution / CPU: AMD Ryzen 5 3600, 6-cores, 12-threads, 4.2/4.2GHz, 35,3MB cache (T.S.M.C. 7nm FinFET) / CPU: AMD Ryzen 9 5900X(ECO mode), 12-cores, 24-threads, 4.5/4.8GHz, 70.5MB cache (T.S.M.C. 7nm FinFET) / Display: HP 24" L2445w (64Hz OC) 1920x1200 / GPU: MSI GeForce GTX 970 4GD5 OC "Afterburner" @1450MHz (T.S.M.C. 28nm) / GPU: ASUS Radeon RX 6600 XT DUAL OC RDNA2 32CUs @2.6GHz 10.6 TFLOPS (T.S.M.C. 7nm FinFET) / Keyboard: HP KB-0316 PS/2 (Nordic) / Motherboard: ASRock B450M Pro4, Socket-AM4 / Mouse: Razer Abyssus 2014 / PCI-E: ASRock USB 3.1/A+C (PCI Express x4) / PSU: EVGA SuperNOVA G2, 550W / RAM A2 & B2: DDR4-3600MHz CL16-18-8-19-37-1T "SK Hynix 8Gbit CJR" (2x16GB) / Operating System: Windows 10 Home / Sound 1: Zombee Z500 / Sound 2: Logitech Stereo Speakers S-150 / Storage 1 & 2: Samsung 850 EVO 500GB SSD / Storage 3: Western Digital My Passport 2.5" 2TB HDD / Storage 4: Western Digital Elements Desktop 2TB HDD / Storage 5: Kingston A2000 1TB M.2 NVME SSD / Wi-fi & Bluetooth: ASUS PCE-AC55BT Wireless Adapter (Intel)

 Lake-V-X6-10600 (Gaming PC)

R23 score MC: 9190pts | R23 score SC: 1302pts

R20 score MC: 3529cb | R20 score SC: 506cb

Spoiler

Case: Cooler Master HAF XB Evo Black / Case Fan(s) Front: Noctua NF-A14 ULN 140mm Premium Fans / Case Fan(s) Rear: Corsair Air Series AF120 Quiet Edition (red) / Case Fan(s) Side: Noctua NF-A6x25 FLX 60mm Premium Fan / Controller: Sony Dualshock 4 Wireless (DS4Windows) / Cooler: Cooler Master Hyper 212 Evo / CPU: Intel Core i5-10600(ASUS Performance Enhancement), 6-cores, 12-threads, 4.4/4.8GHz, 13,7MB cache (Intel 14nm++ FinFET) / Display: ASUS 24" LED VN247H (67Hz OC) 1920x1080p / GPU: Gigabyte Radeon RX Vega 56 Gaming OC @1.5GHz 10.54 TFLOPS (Samsung 14nm FinFET) / Keyboard: Logitech Desktop K120 (Nordic) / Motherboard: ASUS PRIME B460 PLUS, Socket-LGA1200 / Mouse: Razer Abyssus 2014 / PCI-E: ASRock USB 3.1/A+C (PCI Express x4) / PSU: EVGA SuperNOVA G2, 850W / RAM A1, A2, B1 & B2: DDR4-2666MHz CL13-15-15-15-35-1T "Samsung 8Gbit C-Die" (4x8GB) / Operating System: Windows 10 Home / Sound: Zombee Z300 / Storage 1 & 2: Samsung 850 EVO 500GB SSD / Storage 3: Seagate® Barracuda 2TB HDD / Storage 4: Seagate® Desktop 2TB SSHD / Storage 5: Crucial P1 1000GB M.2 SSD/ Storage 6: Western Digital WD7500BPKX 2.5" HDD / Wi-fi: TP-Link TL-WN851N 11n Wireless Adapter (Qualcomm Atheros)

Vishera-X8-9370 | R20 score MC: 1476cb

Spoiler

Case: Cooler Master HAF XB Evo Black / Case Fan(s) Front: Noctua NF-A14 ULN 140mm Premium Fans / Case Fan(s) Rear: Corsair Air Series AF120 Quiet Edition (red) / Case Fan(s) Side: Noctua NF-A6x25 FLX 60mm Premium Fan / Case Fan VRM: SUNON MagLev KDE1209PTV3 92mm / Controller: Sony Dualshock 4 Wireless (DS4Windows) / Cooler: Cooler Master Hyper 212 Evo / CPU: AMD FX-8370 (Base: @4.4GHz | Turbo: @4.7GHz) Black Edition Eight-Core (Global Foundries 32nm) / Display: ASUS 24" LED VN247H (67Hz OC) 1920x1080p / GPU: MSI GeForce GTX 970 4GD5 OC "Afterburner" @1450MHz (T.S.M.C. 28nm) / GPU: Gigabyte Radeon RX Vega 56 Gaming OC @1501MHz (Samsung 14nm FinFET) / Keyboard: Logitech Desktop K120 (Nordic) / Motherboard: MSI 970 GAMING, Socket-AM3+ / Mouse: Razer Abyssus 2014 / PCI-E: ASRock USB 3.1/A+C (PCI Express x4) / PSU: EVGA SuperNOVA G2, 850W PSU / RAM 1, 2, 3 & 4: Corsair Vengeance DDR3-1866MHz CL8-10-10-28-37-2T (4x4GB) 16.38GB / Operating System 1: Windows 10 Home / Sound: Zombee Z300 / Storage 1: Samsung 850 EVO 500GB SSD (x2) / Storage 2: Seagate® Barracuda 2TB HDD / Storage 3: Seagate® Desktop 2TB SSHD / Wi-fi: TP-Link TL-WN951N 11n Wireless Adapter

Godavari-X4-880K | R20 score MC: 810cb

Spoiler

Case: Medion Micro-ATX Case / Case Fan Front: SUNON MagLev PF70251VX-Q000-S99 70mm / Case Fan Rear: Fanner Tech(Shen Zhen)Co.,LTD. 80mm (Purple) / Controller: Sony Dualshock 4 Wireless (DS4Windows) / Cooler: AMD Near-silent 95w Thermal Solution / Cooler: AMD Near-silent 125w Thermal Solution / CPU: AMD Athlon X4 860K Black Edition Elite Quad-Core (T.S.M.C. 28nm) / CPU: AMD Athlon X4 880K Black Edition Elite Quad-Core (T.S.M.C. 28nm) / Display: HP 19" Flat Panel L1940 (75Hz) 1280x1024 / GPU: EVGA GeForce GTX 960 SuperSC 2GB (T.S.M.C. 28nm) / GPU: MSI GeForce GTX 970 4GD5 OC "Afterburner" @1450MHz (T.S.M.C. 28nm) / Keyboard: HP KB-0316 PS/2 (Nordic) / Motherboard: MSI A78M-E45 V2, Socket-FM2+ / Mouse: Razer Abyssus 2014 / PCI-E: ASRock USB 3.1/A+C (PCI Express x4) / PSU: EVGA SuperNOVA G2, 550W PSU / RAM 1, 2, 3 & 4: SK hynix DDR3-1866MHz CL9-10-11-27-40 (4x4GB) 16.38GB / Operating System 1: Ubuntu Gnome 16.04 LTS (Xenial Xerus) / Operating System 2: Windows 10 Home / Sound 1: Zombee Z500 / Sound 2: Logitech Stereo Speakers S-150 / Storage 1: Samsung 850 EVO 500GB SSD (x2) / Storage 2: Western Digital My Passport 2.5" 2TB HDD / Storage 3: Western Digital Elements Desktop 2TB HDD / Wi-fi: TP-Link TL-WN851N 11n Wireless Adapter

Acer Aspire 7738G custom (changed CPU, GPU & Storage)
Spoiler

CPU: Intel Core 2 Duo P8600, 2-cores, 2-threads, 2.4GHz, 3MB cache (Intel 45nm) / GPU: ATi Radeon HD 4570 515MB DDR2 (T.S.M.C. 55nm) / RAM: DDR2-1066MHz CL7-7-7-20-1T (2x2GB) / Operating System: Windows 10 Home / Storage: Crucial BX500 480GB 3D NAND SATA 2.5" SSD

Complete portable device SoC history:

Spoiler
Apple A4 - Apple iPod touch (4th generation)
Apple A5 - Apple iPod touch (5th generation)
Apple A9 - Apple iPhone 6s Plus
HiSilicon Kirin 810 (T.S.M.C. 7nm) - Huawei P40 Lite / Huawei nova 7i
Mediatek MT2601 (T.S.M.C 28nm) - TicWatch E
Mediatek MT6580 (T.S.M.C 28nm) - TECNO Spark 2 (1GB RAM)
Mediatek MT6592M (T.S.M.C 28nm) - my|phone my32 (orange)
Mediatek MT6592M (T.S.M.C 28nm) - my|phone my32 (yellow)
Mediatek MT6735 (T.S.M.C 28nm) - HMD Nokia 3 Dual SIM
Mediatek MT6737 (T.S.M.C 28nm) - Cherry Mobile Flare S6
Mediatek MT6739 (T.S.M.C 28nm) - my|phone myX8 (blue)
Mediatek MT6739 (T.S.M.C 28nm) - my|phone myX8 (gold)
Mediatek MT6750 (T.S.M.C 28nm) - honor 6C Pro / honor V9 Play
Mediatek MT6765 (T.S.M.C 12nm) - TECNO Pouvoir 3 Plus
Mediatek MT6797D (T.S.M.C 20nm) - my|phone Brown Tab 1
Qualcomm MSM8926 (T.S.M.C. 28nm) - Microsoft Lumia 640 LTE
Qualcomm MSM8974AA (T.S.M.C. 28nm) - Blackberry Passport
Qualcomm SDM710 (Samsung 10nm) - Oppo Realme 3 Pro

 

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22 hours ago, Matias_Chambers said:

What? 90% is still bottlenecking and it does drop to 80% sometimes. 

90% Is also within margin of error, or just a segment where it needs less GPU.

My current build - Ever Changing.

Number 1 On LTT LGA 1150 CPU Cinebench R15

http://hwbot.org/users/TheGamingBarrel

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So is this only an i5 problem? Also would adding more cores help or is it a speed of the cores/efficiency?

ƆԀ S₱▓Ɇ▓cs: i7 6ʇɥפᴉƎ00K (4.4ghz), Asus DeLuxe X99A II, GT҉X҉1҉0҉8҉0 Zotac Amp ExTrꍟꎭe),Si6F4Gb D???????r PlatinUm, EVGA G2 Sǝʌǝᘉ5ᙣᙍᖇᓎᙎᗅᖶt, Phanteks Enthoo Primo, 3TB WD Black, 500gb 850 Evo, H100iGeeTeeX, Windows 10, K70 R̸̢̡̭͍͕̱̭̟̩̀̀̃́̃͒̈́̈́͑̑́̆͘͜ͅG̶̦̬͊́B̸͈̝̖͗̈́, G502, HyperX Cloud 2s, Asus MX34. פN∩SW∀S 960 EVO

Just keeping this here as a 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Just now, SamStrecker said:

So is this only an i5 problem? Also would adding more cores help or is it a speed of the cores/efficiency?

Many games do use 8 threads. GTA V does for sure. I have heard people say that GTA V can use 16 threads but not sure if that is true or not. 

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Just now, Matias_Chambers said:

Many games do use 8 threads. GTA V does for sure. I have heard people say that GTA V can use 16 threads but not sure if that is true or not. 

So next gen GPUs that everyone says will be bottlenecked by the GPUs can be avoided with say a 6 core or 8 core? I don't see that as a problem as we did this with dual cores and single for gaming. I know GTA V runs better on my 6800K then my 4670k

ƆԀ S₱▓Ɇ▓cs: i7 6ʇɥפᴉƎ00K (4.4ghz), Asus DeLuxe X99A II, GT҉X҉1҉0҉8҉0 Zotac Amp ExTrꍟꎭe),Si6F4Gb D???????r PlatinUm, EVGA G2 Sǝʌǝᘉ5ᙣᙍᖇᓎᙎᗅᖶt, Phanteks Enthoo Primo, 3TB WD Black, 500gb 850 Evo, H100iGeeTeeX, Windows 10, K70 R̸̢̡̭͍͕̱̭̟̩̀̀̃́̃͒̈́̈́͑̑́̆͘͜ͅG̶̦̬͊́B̸͈̝̖͗̈́, G502, HyperX Cloud 2s, Asus MX34. פN∩SW∀S 960 EVO

Just keeping this here as a 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̌̅̒̾̈́̆͌̌̾̎̽̐̅̏́̈̔͛̀̋̃͊̒̓͗͒̑͒̃͂̌̄̇̑̇͛̆̾͛̒̇̍̒̓̀̈́̄̐͂̍͊͗̎̔͌͛̂̏̉̊̎͗͊͒̂̈̽̊́̔̊̃͑̈́̑̌̋̓̅̔́́͒̄̈́̈̂͐̈̅̈̓͌̓͊́̆͌̉͐̊̉͛̓̏̓̅̈́͂̉̒̇̉̆̀̍̄̇͆͛̏̉̑̃̓͂́͋̃̆̒͋̓͊̄́̓̕̕̕̚͘͘͘̚̕̚͘̕̕͜͜͝͝͝͠͝͝͝͝͠ͅS̷̢̨̧̢̡̨̢̨̢̨̧̧̨̧͚̱̪͇̱̮̪̮̦̝͖̜͙̘̪̘̟̱͇͎̻̪͚̩͍̠̹̮͚̦̝̤͖̙͔͚̙̺̩̥̻͈̺̦͕͈̹̳̖͓̜͚̜̭͉͇͖̟͔͕̹̯̬͍̱̫̮͓̙͇̗̙̼͚̪͇̦̗̜̼̠͈̩̠͉͉̘̱̯̪̟͕̘͖̝͇̼͕̳̻̜͖̜͇̣̠̹̬̗̝͓̖͚̺̫͛̉̅̐̕͘͜͜͜͜ͅͅͅ.̶̨̢̢̨̢̨̢̛̻͙̜̼̮̝̙̣̘̗̪̜̬̳̫̙̮̣̹̥̲̥͇͈̮̟͉̰̮̪̲̗̳̰̫̙͍̦̘̠̗̥̮̹̤̼̼̩͕͉͕͇͙̯̫̩̦̟̦̹͈͔̱̝͈̤͓̻̟̮̱͖̟̹̝͉̰͊̓̏̇͂̅̀̌͑̿͆̿̿͗̽̌̈́̉̂̀̒̊̿͆̃̄͑͆̃̇͒̀͐̍̅̃̍̈́̃̕͘͜͜͝͠͠z̴̢̢̡̧̢̢̧̢̨̡̨̛̛̛̛̛̛̛̛̲͚̠̜̮̠̜̞̤̺͈̘͍̻̫͖̣̥̗̙̳͓͙̫̫͖͍͇̬̲̳̭̘̮̤̬̖̼͎̬̯̼̮͔̭̠͎͓̼̖̟͈͓̦̩̦̳̙̮̗̮̩͙͓̮̰̜͎̺̞̝̪͎̯̜͈͇̪̙͎̩͖̭̟͎̲̩͔͓͈͌́̿͐̍̓͗͑̒̈́̎͂̋͂̀͂̑͂͊͆̍͛̄̃͌͗̌́̈̊́́̅͗̉͛͌͋̂̋̇̅̔̇͊͑͆̐̇͊͋̄̈́͆̍̋̏͑̓̈́̏̀͒̂̔̄̅̇̌̀̈́̿̽̋͐̾̆͆͆̈̌̿̈́̎͌̊̓̒͐̾̇̈́̍͛̅͌̽́̏͆̉́̉̓̅́͂͛̄̆͌̈́̇͐̒̿̾͌͊͗̀͑̃̊̓̈̈́̊͒̒̏̿́͑̄̑͋̀̽̀̔̀̎̄͑̌̔́̉̐͛̓̐̅́̒̎̈͆̀̍̾̀͂̄̈́̈́̈́̑̏̈́̐̽̐́̏̂̐̔̓̉̈́͂̕̚̕͘͘̚͘̚̕̚̚̚͘̕̕̕͜͜͝͠͠͝͝͝͝͠͝͝͝͠͝͝͝͝͝͝ͅͅͅī̸̧̧̧̡̨̨̢̨̛̛̘͓̼̰̰̮̗̰͚̙̥̣͍̦̺͈̣̻͇̱͔̰͈͓͖͈̻̲̫̪̲͈̜̲̬̖̻̰̦̰͙̤̘̝̦̟͈̭̱̮̠͍̖̲͉̫͔͖͔͈̻̖̝͎̖͕͔̣͈̤̗̱̀̅̃̈́͌̿̏͋̊̇̂̀̀̒̉̄̈́͋͌̽́̈́̓̑̈̀̍͗͜͜͠͠ͅp̴̢̢̧̨̡̡̨̢̨̢̢̢̨̡̛̛͕̩͕̟̫̝͈̖̟̣̲̖̭̙͇̟̗͖͎̹͇̘̰̗̝̹̤̺͉͎̙̝̟͙͚̦͚͖̜̫̰͖̼̤̥̤̹̖͉͚̺̥̮̮̫͖͍̼̰̭̤̲͔̩̯̣͖̻͇̞̳̬͉̣̖̥̣͓̤͔̪̙͎̰̬͚̣̭̞̬͎̼͉͓̮͙͕̗̦̞̥̮̘̻͎̭̼͚͎͈͇̥̗͖̫̮̤̦͙̭͎̝͖̣̰̱̩͎̩͎̘͇̟̠̱̬͈̗͍̦̘̱̰̤̱̘̫̫̮̥͕͉̥̜̯͖̖͍̮̼̲͓̤̮͈̤͓̭̝̟̲̲̳̟̠͉̙̻͕͙̞͔̖͈̱̞͓͔̬̮͎̙̭͎̩̟̖͚̆͐̅͆̿͐̄̓̀̇̂̊̃̂̄̊̀͐̍̌̅͌̆͊̆̓́̄́̃̆͗͊́̓̀͑͐̐̇͐̍́̓̈́̓̑̈̈́̽͂́̑͒͐͋̊͊̇̇̆̑̃̈́̎͛̎̓͊͛̐̾́̀͌̐̈́͛̃̂̈̿̽̇̋̍͒̍͗̈͘̚̚͘̚͘͘͜͜͜͜͜͜͠͠͝͝ͅͅͅ☻♥■∞{╚mYÄÜXτ╕○\╚Θº£¥ΘBM@Q05♠{{↨↨▬§¶‼↕◄►☼1♦  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4 hours ago, ace_cheaply said:

You will get lower averages, lower mins, lower maxes, higher frame rates, and more stutter above 60hz.  In games that are cpu bound.  Yes, it's noticeable, how huge of an issue is up to you.  Will it stop you from playing?  No, absolutely not.  Will it break an immersive experience and frustrate you that your $1000 computer isn't performing as well as an $1100 one?  It would me, that choice is up to you.

Above 60hz. So im good, my two monitors are only 60hz, and if I do upgrade to 1440p @ 144hz ill be good because with that a CPU upgrade will be viable.

Main Rig 1: Intel Core i5-6600k | Cooler Master Seidon 120V Liquid Cooler | Asus Z170-AR | Crucial Ballistix Sport 8GB DDR4-2400 | Inland Professional 480GB SSD | WD Blue 1TB HDD | Zotac GeForce GTX 960 4GB | NZXT S340 White | Corsair CX 600W PSU | Windows 10 Pro | PCPartPicker Link |

Main Rig 2: Intel Core i7-6700k | CRYORIG H7 Air Cooler | EVGA Z170 FTW | Corsair Vengeance 16GB DDR4-3200 | Samsung 850 EVO-Series 500GB SSD | EVGA GTX 1070 FTW | NZXT S340 Elite Matte Black | Corsair RM 750x PSU | Windows 10 Pro | PCPartPicker Link |

Laptop: 2018 15" MacBook Pro | 2.6GHz 6 core i7 | Vega 20 GPU | Mac OS Catalina 

 

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22 hours ago, Cracklingice said:

1070 isn't intended for 1080p gaming.  You're taking a notoriusly CPU bound title and running it at the resolution most likely to become CPU bound on a GPU that is intended for 1440p / starter 4k / VR content.  Yes it's going to be CPU in the instance presented and likely quite noticeably; however, it's still very playable frame rates.

/thread 

 

stupid argument in the first place. 

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3 Pages of this, and I have to be the first one to bring it up? Oh well, time for another unpopular fact. 8GB of 2666mhz C14 ram, in single channel. Effective memory bandwidth is 21,300MB/s peak theoretical bandwidth. That is slower than 2133mhz in dual channel (17,000MB/s single channel, 34,000MB/s dual). We already proved countless times over and over again that memory bandwidth is impacted by the amount of CPU overhead. These videos present us with a GTX 1070 running in 1080p. The CPU overhead is apparent, and yet we treat this is an absolute fact when the video is showing a terrible memory setup? Come on people.

 

Before anyone says ram speed won't matter, please, do yourself and the world a favor and just test it yourself. Overclock (or underclock, if you are incapable of overclocking) or even remove a few sticks to use Single Channel. Pay very close attention to your minimum framerates, and see just how helpful memory speed (or lack thereof) is to gaming. While memory speed won't magically make this CPU not be a bottleneck, it WILL help when it does become the bottleneck. The fact that the i5 is using 100% across all 4 cores in certain situation tells you that hyper-threading is helpful in some titles. Does it mean the i5 is a bottleneck to a GTX 1070? That depends on the title/workload. Either way, I would like to see a better testing methodology than this. At least 16GB of decently clocked ram in dual channel for 1080p. We all know that at higher resolutions, the i5 would not be a bottleneck anyways. 

My (incomplete) memory overclocking guide: 

 

Does memory speed impact gaming performance? Click here to find out!

On 1/2/2017 at 9:32 PM, MageTank said:

Sometimes, we all need a little inspiration.

 

 

 

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51 minutes ago, MageTank said:

 The fact that the i5 is using 100% across all 4 cores in certain situation tells you that hyper-threading is helpful in some titles.

This is a misunderstanding of what hyperthreading is and what it's useful for. Four cores maxed out are four cores maxed out, no matter how you slice it into "logical cores".

 

Hyperthreading is a server technology that somehow made it to desktop computers, I guess to help in heavy multitasking. Server workloads typically consist in millions of tiny tasks (for example, receiving requests for a particular webpage from thousands of users). That's why so many Xeons have a lot of cores (compared to consumer CPUs of the same generation), even at the expense of significantly lower clocks. What matter is to handle as many requests per second as possible, and having more, weaker cores helps compared to having fewer, stronger cores (an Xeon with hyperthreading enabled  will have ~10% higher throughput than the same Xeon with hyperthreading disabled).

 

On heavy computational tasks, though, hyperthreading is useless at best and harmful at worst. That is, when you have to run fewer, but heavier tasks (as oppose as a lot of tiny tasks, as a server), stronger cores are better than more, but weaker cores (meaning twice as many cores running at half the speed). In the most paralelizable tasks, theoretically, twice the cores at half the speed should give the same result. In practice, there is always some paralelization overhead. I have tested myself in a cluster of 6x2xquad core Xeons and switching hyperhtreading was actually a little bit harmful for computational times: one round of 16 threads per node would take slightly more than 2 rounds if 8 threads per node, even in OpenMP (which doesn't add the communication overhead of MPI; for MPI it is much worse). All hypertrheading does in that context is pretending to be twice as many cores at half the speed.

I know that gaming usually doesn't entail much paralelization outside the GPU, so the multiple threads are typically running different tasks. Still, one core per thread i sall you need. If the game does have some degree of paralelization, though (the only case in which it would adapt to the number of available logical cores and expand to more  cores if available), hyprthreading will never do better than just equating the number of threads and cores, as it would fall in the same type of problem as the scientific computations I mentioned above.

 

If an i7 performs better than an i5, the explanation must lie elsewhere (but you can test this application by application by using an i7 with and without hyperthreading).

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14 minutes ago, SpaceGhostC2C said:

This is a misunderstanding of what hyperthreading is and what it's useful for. Four cores maxed out are four cores maxed out, no matter how you slice it into "logical cores".

 

Hyperthreading is a server technology that somehow made it to desktop computers, I guess to help in heavy multitasking. Server workloads typically consist in millions of tiny tasks (for example, receiving requests for a particular webpage from thousands of users). That's why so many Xeons have a lot of cores (compared to consumer CPUs of the same generation), even at the expense of significantly lower clocks. What matter is to handle as many requests per second as possible, and having more, weaker cores helps compared to having fewer, stronger cores (an Xeon with hyperthreading enabled  will have ~10% higher throughput than the same Xeon with hyperthreading disabled).

 

On heavy computational tasks, though, hyperthreading is useless at best and harmful at worst. That is, when you have to run fewer, but heavier tasks (as oppose as a lot of tiny tasks, as a server), stronger cores are better than more, but weaker cores (meaning twice as many cores running at half the speed). In the most paralelizable tasks, theoretically, twice the cores at half the speed should give the same result. In practice, there is always some paralelization overhead. I have tested myself in a cluster of 6x2xquad core Xeons and switching hyperhtreading was actually a little bit harmful for computational times: one round of 16 threads per node would take slightly more than 2 rounds if 8 threads per node, even in OpenMP (which doesn't add the communication overhead of MPI; for MPI it is much worse). All hypertrheading does in that context is pretending to be twice as many cores at half the speed.

I know that gaming usually doesn't entail much paralelization outside the GPU, so the multiple threads are typically running different tasks. Still, one core per thread i sall you need. If the game does have some degree of paralelization, though (the only case in which it would adapt to the number of available logical cores and expand to more  cores if available), hyprthreading will never do better than just equating the number of threads and cores, as it would fall in the same type of problem as the scientific computations I mentioned above.

 

If an i7 performs better than an i5, the explanation must lie elsewhere (but you can test this application by application by using an i7 with and without hyperthreading).

I stand corrected. You are correct. If all 4 cores are maxed out, no amount of additional threads will help, even if the task can handle additional threads. The only time additional threads help, is when the cores are underutilized and they are waiting for a current task to be completed (allowing the hyperthread core to handle that process simultaneously). I had completely neglected to think of that before saying it.

 

Still, my point on the memory still stands. When there is this much CPU overhead, faster ram will help. The fact that someone thought it was a good idea to test a potential bottleneck with a single, slow 8GB stick of ram is silly. 

My (incomplete) memory overclocking guide: 

 

Does memory speed impact gaming performance? Click here to find out!

On 1/2/2017 at 9:32 PM, MageTank said:

Sometimes, we all need a little inspiration.

 

 

 

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5 minutes ago, MageTank said:

Still, my point on the memory still stands. When there is this much CPU overhead, faster ram will help. The fact that someone thought it was a good idea to test a potential bottleneck with a single, slow 8GB stick of ram is silly. 

Certainly, underutilizing the IMC capabilities won't help the CPU doing its job.

 

Coming back to the i5 vs i7 clocked to the same speed comparison, something that remains different, and matters considerably for CPU performance, is the cache size, which is somewhat related to your point about memory speed.

Other than that, same architecture plus same speed means there's little else to expect different performances.

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Just now, SpaceGhostC2C said:

Certainly, underutilizing the IMC capabilities won't help the CPU doing its job.

 

Coming back to the i5 vs i7 clocked to the same speed comparison, something that remains different, and matters considerably for CPU performance, is the cache size, which is somewhat related to your point about memory speed.

Other than that, same architecture plus same speed means there's little else to expect different performances.

Man. Where were you when i was complaining about the LTT test that "emulated" lower CPU's by shutting off cores of an i7? I tried to explain the impact of cache back then, and people said it did not matter. Clearly they have never ran VM's, as cache becomes extremely important very quickly. I have personally tested the impact of different cache speeds, but could not get my cache to run slow enough to have a negative impact (200GB/s is about as slow as I could get it, when it is normally 1000GB/s by default). I will be testing 6mb vs 8mb later on, by forcing my iGPU to be enabled (uses 2mb of cache when active) to see what kind of impact cache amount has on gaming and other work related tasks.

My (incomplete) memory overclocking guide: 

 

Does memory speed impact gaming performance? Click here to find out!

On 1/2/2017 at 9:32 PM, MageTank said:

Sometimes, we all need a little inspiration.

 

 

 

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But which CPU can cook a rasher of bacon quicker :) priorities people!

PC - NZXT H510 Elite, Ryzen 5600, 16GB DDR3200 2x8GB, EVGA 3070 FTW3 Ultra, Asus VG278HQ 165hz,

 

Mac - 1.4ghz i5, 4GB DDR3 1600mhz, Intel HD 5000.  x2

 

Endlessly wishing for a BBQ in space.

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