Where do I start with VR Developing
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Solved by trag1c,
5 minutes ago, suchaHassle said:What's the difference between DirectX 11 and Unity? I've been doing a bit of surfing on some already existing VR games (primarily Hover Junkers because they remain pretty up to date on their ventures), would it be better to start with Unity or learn DirectX first?
DirectX 11 is an API for utilizing the GPU primarily for 3D rendering where as Unity is a complete package that contains things like input, sound, physics, rendering. An application like Unity would use DirectX 11 or similar. Unity would be a much easier approach but it would be less involved and educational IMO.
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