Inquiring about Screen Capturing
Using an external capture card to encode your videos on the fly, significantly reduces the performance drop you experience when using other - software methods, such as Fraps.
Fraps depends entirely on how fast your CPU and storage drives are.
It does not compress videos, resulting in huge, loseless quality files that take quite a bit of power to write quickly enough on an HDD/SSD.
Most people prefer capturing to one storage device, whilst playing the game on another.
A capture card will encode and compress videos in real time, whilst not really using any actual resources on the system that you play on.
It's own dedicated hardware does that for you.
I've struggled a long time with trying to find an optimal recording client/settings for it, but with no avail.
Shadowplay is one of the best software options to record footage with, but it is only available for NVIDIA users, which I am not.
If it is quality that you aim for, get an additional SSD and use it for the soul purpose of recording gameplay to it.
Using Fraps and recording @ 60 FPS makes for an exceptional picture, but it's not really worth the space and render time, due to when you edit the videos you will further compress them, and video platforms such as YouTube further compress the file, thus provoking bad video quality.
As for video editing software, I've been using Sony Vegas for quite some years now, but Adobe Premier is also a really powerful tool that is used by many.
If on the other hand wish to compromise quality for performance, you can use the integrated H264 hardware encoders found on both the latest NVIDIA and AMD video cards.
Shadowplay does exactly that - utilizing that aforementioned hardware encoder on the GPU, it reduces framerates by just above 5 to 10 percent.
On the other hand, AMD's GVR, at least for me personally - is a complete disaster of unstable software, still causing performance issues, and it's design is not as clean as the competitors.
A workaround is installing the codecs manually and trying to use the VCE (AMD's name for the H264 encoder) via DXTORY,OBS,MSI AFTERBURNER, and all other gameplay capturing programs that allow for external codecs to be used.
Also, you can use the integrated GPU of your CPU and it's QuickSync function - yet another hardware encoder, this time from Intel.
Cool thing about that is, you can use your main, dedicated GPU to play with, but still have the onboard one enabled, and using the Intel encoder.
For me sadly, not one of these methods worked properly, for I own an AMD card, and the performance I sacrificed is way too much.
(I am a framerate junkie.)
A video capture card would save me, but those can be costly - so it depends on the depth of your pockets.

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