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I've been thinking.

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1. Not entirely, unless it's an extremely bad chip the temps shouldn't skew too much from a certain standard and it being an extremely low power dual core it's unlikely to pump out all that much heat.

 

2. Not necessarily, sometimes it can sometimes it won't multi-core rendering as an optimization is helpful but not always the end all be all for performance. Some games may not use the other cores for very intensive things and placing them on the 2 individual cores may not increase stress all that much.

1) The OC depends on how lucky you get with your chip. There is NO guarantee it can be overclocked at all. Also the stock cooler is pretty loud, maybe OP wants the 212 evo to a quieter system...

 

2) I don't see how -80 fps is not a bottleneck to you...

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So I've been thinking something about Broadwell.

 

I have G3258 and Hyper 212 Evo that I got for free. Which will be nice now to play a little with OC and I want to get most out of it... aiming for at least 4.4ghz.

 

But I was also thinking of buying this thing to get the rig together.

 

http://i.imgur.com/K6teeuJ.png

 

 

Now I know G3258 will bottleneck gtx 970, but as Broadwell is coming out soon I hope, I was thinking of upgrading to i5 when it comes out.

 

Would that be a good thing or not?

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So I've been thinking something about Broadwell.

 

I have G3258 and Hyper 212 Evo that I got for free. Which will be nice now to play a little with OC and I want to get most out of it... aiming for at least 4.4ghz.

 

But I was also thinking of buying this thing to get the rig together.

 

http://i.imgur.com/K6teeuJ.png

 

 

Now I know G3258 will bottleneck gtx 970, but as Broadwell is coming out soon I hope, I was thinking of upgrading to i5 when it comes out.

 

Would that be a good thing or not?

yea that would be a good idea and it wouldn't be that much of a bottleneck

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It won't bottleneck if you get that OC only in battlefield 4. So maybe wait two or three gens of cpu to get like a 6 core when they replace the quad core i5's and i7's

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1. Depends on the chip.

 

2. It will in any game that can use more than 2 cores. 

1. Not entirely, unless it's an extremely bad chip the temps shouldn't skew too much from a certain standard and it being an extremely low power dual core it's unlikely to pump out all that much heat.

 

2. Not necessarily, sometimes it can sometimes it won't multi-core rendering as an optimization is helpful but not always the end all be all for performance. Some games may not use the other cores for very intensive things and placing them on the 2 individual cores may not increase stress all that much.

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1. Not entirely, unless it's an extremely bad chip the temps shouldn't skew too much from a certain standard and it being an extremely low power dual core it's unlikely to pump out all that much heat.

 

2. Not necessarily, sometimes it can sometimes it won't multi-core rendering as an optimization is helpful but not always the end all be all for performance. Some games may not use the other cores for very intensive things and placing them on the 2 individual cores may not increase stress all that much.

1) The OC depends on how lucky you get with your chip. There is NO guarantee it can be overclocked at all. Also the stock cooler is pretty loud, maybe OP wants the 212 evo to a quieter system...

 

2) I don't see how -80 fps is not a bottleneck to you...

metro-19.jpg

 

arma-ftv.png

 

Intel-Pentium-Crysis.jpg

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1) The OC depends on how lucky you get with your chip. There is NO guarantee it can be overclocked at all. Also the stock cooler is pretty loud, maybe OP wants the 212 evo to a quieter system...

 

2) I don't see how -80 fps is not a bottleneck to you...

 

1. Yes the OC does but not the temperature which is what I was referring to and it's not if you turn the fan speed down and since it doesn't pump out a lot of heat you'll still get decent temps.

 

2. Those are 3 games, there are many games that run perfectly fine between 2 or 4 cores. Source games are the perfect example. Multi-core threading CAN be intensive but isn't always. It depends what kind of scripts they run on each core. If you have 2 cores dedicated to calculations and the other two just loop "kappa" in the console over and over, dropping the extra two cores will make no difference.

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