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I guess that's cool. I'll be interested to see what they actually do.

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Project MiniConsole


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What does that even mean? It sounds like pure PR speech to me.

Well, we know that VR (stereoscopy specifically) works by displaying two different images one for each eye. The human brain at the vision center then processes these two images to essentially form depth perception.

Rendering two different images in reality means that the GPU will have to do double the work to maintain the same frame rate.

 

What Matt Skynner is saying here is that AMD is working towards creating a solution that would make rendering two images at the same time while maintaining a playable frame rate quite feasible.

So they're basically working on something that would allow the GPU to render two images simultaneously without having to do double the work or cut the frame rate by half.

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Well, we know that VR (stereoscopy specifically) works by displaying two different images one for each eye. The human brain at the vision center then processes these two images to essentially form depth perception.

Rendering two different images in reality means that the GPU will have to do double the work to maintain the same frame rate.

What Matt Skynner is saying here is that AMD is working towards creating a solution that would make rendering two images at the same time while maintaining a playable frame rate quite feasible.

So they're basically working on something that would allow the GPU to render two images simultaneously without having to do double the work or cutting the frame rate by half.

Alright, that sounds like it will be pretty cool if they can get it working well.

 Motherboard: MSI Z97S Krait Edition █ CPU: Intel i7-4790K █ GPU: Nvidia Geforce GTX 780Ti █ RAM: 8GB AVEXIR DDR3 1600  █ Storage: 120GB Kingston HyperX SSD + 1TB Seagate Barracuda HDD 


█ Monitor: 21.5" 1080p 60Hz  PSU: 700w █ Case: Fractal Define R4 █       ...LTT Dark Theme master race.


Project MiniConsole


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If only I had many "Multi-socketed-multilogic APU's with a hybridized bridge" on a single motherboard...

One APU for each eye :)

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Awesome. I'm kind of scared games will crush my rig faster than I hoped for though...

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This is coming this year according to the interview, might be the Tonga GPU we've been hearing about.

I'm a little confused though as to how this is going to work, will you need an oculus ?

 

Presumably it would work with any multi-screen display setup, it is just easier to fill the field of vision when you have the "screens" so close to your eyes as you do with the Oculus Rift. If you had, say, three 28 inch 1600p monitors in front of you, they effectively fill the field of vision. The trouble is getting them to display the shifted images "simultaneously" and tricking your eyes into thinking it is seeing a 3D image.

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This is coming this year according to the interview, might be the Tonga GPU we've been hearing about.

I'm a little confused though as to how this is going to work, will you need an oculus ?

So is he saying that AMD will release a card with double the performance later this year ? because that sounds unlikely ?...

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So is he saying that AMD will release a card with double the performance later this year ? because that sounds unlikely ?...

We don't know for certain but seems like AMD is working on a technology to allow the GPU to render two similar images simultaneously with a significantly lower performance hit or overhead compared to traditional methods.

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