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Cyberpunk gets DLSS 3 and Nvidia Reflex

ouroesa

Summary

CD PROJEKT RED’s Cyberpunk 2077 is already one of the most advanced games available, using several ray tracing techniques to render a dense future city at incredible levels of detail. And today, Cyberpunk 2077 adds performance-accelerating NVIDIA DLSS 3 to its arsenal of cutting-edge technologies.

 

The update won't change the game version (1.61).

 

Quotes

Quote

NVIDIA Deep Learning Super Sampling (DLSS) is a groundbreaking revolution in AI-powered graphics, increasing performance on GeForce RTX GPUs using dedicated Tensor Cores.

Powered by new hardware capabilities of the NVIDIA Ada Lovelace architecture, DLSS 3 generates entirely new high quality frames, rather than just pixels. Through a process detailed in full in our NVIDIA DLSS 3 article, DLSS 3 combines DLSS Super Resolution technology and DLSS Frame Generation to reconstruct 7/8ths of the displayed pixels with AI, accelerating performance to previously unimaginable degrees.

With DLSS 3, GeForce RTX 40 series gamers can enjoy Cyberpunk 2077 with every setting and ray-traced option maxed out for the best image quality, without compromising performance.
When DLSS 3 is enabled, 4K performance with a GeForce RTX 4090 will be boosted by 3.3X to 138 FPS, and with a GeForce RTX 4080 increased by 3.8X to 102 FPS. With a GeForce RTX 4070 Ti at 1440p, DLSS 3 increases performance by 2.8X and delivers 136 FPS.

 

My thoughts

Been waiting on this for a while. Recently got a RTX4070 ti and with details maxed and DLSS on quality mode, FPS still drops into the high 50fps mark, mainly due to being CPU limited (I guess). I tested DLSS 3 in both FS2020 and Darktide and was impressed by both implementations. Did not really perceived any kind of additional input lag. Unfortunately only available for RTX 4000 series. 

 

Sources

https://www.nvidia.com/en-us/geforce/news/cyberpunk-2077-dlss-3-update-out-now/

https://www.youtube.com/embed/XG5XYuuqgWg?autoplay=1&mute=1

https://www.cyberpunk.net/en/news/47434/dlss-3-reflex-pc-update

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7 minutes ago, ouroesa said:

Summary

CD PROJEKT RED’s Cyberpunk 2077 is already one of the most advanced games available, using several ray tracing techniques to render a dense future city at incredible levels of detail. And today, Cyberpunk 2077 adds performance-accelerating NVIDIA DLSS 3 to its arsenal of cutting-edge technologies.

 

The update won't change the game version (1.61).

 

Quotes

 

My thoughts

Been waiting on this for a while. Recently got a RTX4070 ti and with details maxed and DLSS on quality mode, FPS still drops into the high 50fps mark, mainly due to being CPU limited (I guess). I tested DLSS 3 in both FS2020 and Darktide and was impressed by both implementations. Did not really perceived any kind of additional input lag. Unfortunately only available for RTX 4000 series. 

 

Sources

https://www.nvidia.com/en-us/geforce/news/cyberpunk-2077-dlss-3-update-out-now/

https://www.youtube.com/embed/XG5XYuuqgWg?autoplay=1&mute=1

https://www.cyberpunk.net/en/news/47434/dlss-3-reflex-pc-update

Its horrible i already tryed it i have a 4080 playing at 4k and dlss 3.0 while aming / moving fast does not work at all like wtf xD it feels super strange i just disabled it and went back to dlss 2.0 on Quality setting 

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<-- Moved to PC Gaming -->

 

A game getting technology added in does not qualify as Tech News.

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Wait, what? Did they already fix all the bugs and other performance issues? Are they really ready for new "features"? (features == bugs, not actual things one would enjoy)

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3 hours ago, Budget DIY said:

Wait, what? Did they already fix all the bugs and other performance issues? Are they really ready for new "features"? (features == bugs, not actual things one would enjoy)

Oh yeah, game is perfectly bug free and polished now. Runs great too.  /S

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