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Rx Vega settings

stefanmz
Go to solution Solved by Eigenvektor,

Simply enabling VSR doesn't do anything. It should allow you to pick a resolution in game that's higher than the monitor's resolution. This will affect performance, depending on which resolution you pick. The higher, the more performance it'll cost.

 

Don't confuse it with FSR, which lowers resolution and uses upscaling (FSR 1) or AI upscaling (FSR 2), to improve performance similar to Nvidia's DLSS. VSR is supposed to improve image quality, by rendering at a higher resolution, then downscaling the image to simulate super-sampling anti-aliasing (SSAA).

Hey, so I have a Radeon Rx Vega Gpu with Ryzen 7 5700. Msi Modern 15 A5M. And in the Amd software settings I enabled Virtual Super Resolution and GPU scaling. Is that good? Is the super resolution gonna affect my performance too much? And is the GPU scaling better than the display scaling?

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Simply enabling VSR doesn't do anything. It should allow you to pick a resolution in game that's higher than the monitor's resolution. This will affect performance, depending on which resolution you pick. The higher, the more performance it'll cost.

 

Don't confuse it with FSR, which lowers resolution and uses upscaling (FSR 1) or AI upscaling (FSR 2), to improve performance similar to Nvidia's DLSS. VSR is supposed to improve image quality, by rendering at a higher resolution, then downscaling the image to simulate super-sampling anti-aliasing (SSAA).

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2 minutes ago, Eigenvektor said:

Simply enabling VSR doesn't do anything. It should allow you to pick a resolution in game that's higher than the monitor's resolution. This will affect performance, depending on which resolution you pick. The higher, the more performance it'll cost.

Oh so it's for games. All right.  How about GPU scaling?

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16 minutes ago, stefanmz said:

Oh so it's for games. All right.  How about GPU scaling?

There shouldn't be much of a difference. In one case the GPU scales the image, which is a tiny performance hit. In the other case the monitor does it, which also requires some time, just elsewhere.

 

Unless your monitor doesn't support scaling or it's scaler has bad quality, you might consider to leave it disabled, to save a tiny bit of performance on your GPU.

 

On the other hand GPU scaling might give you more control, if the monitor has no options to influence it.

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3 hours ago, stefanmz said:

Oh so it's for games. All right.  How about GPU scaling?

VSR also works on the desktop.

 

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On 9/12/2022 at 7:56 AM, Eigenvektor said:

There shouldn't be much of a difference. In one case the GPU scales the image, which is a tiny performance hit. In the other case the monitor does it, which also requires some time, just elsewhere.

 

Unless your monitor doesn't support scaling or it's scaler has bad quality, you might consider to leave it disabled, to save a tiny bit of performance on your GPU.

 

On the other hand GPU scaling might give you more control, if the monitor has no options to influence it.

Ok I'll leave it on. If it's a tiny performance hit it's fine

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The main benefit of gpu scaling would be to take advantage of integer scaling, providing your gpu supports it.

The performance hit would be very minimal, 1-2% at worst, though i doubt it's even that much.

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