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Eigenvektor

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  1. Are you using a reference design card or a custom design one? Just because the reference design uses 6-pin and no more than 120w doesn't mean a factory overclocked custom design does the same thing.
  2. Try the sticks one by one, it's possible some sticks and/or slots are broken. Do you have 16+16+8+8? It appears you're only seeing 16+8 right now. Are you sure the sticks are paired correctly? I assume you need 16+8 per channel and not 16+16 in one channel and 8+8 in the other channel.
  3. If Google favors one thing over another, then it probably makes them more money than the alternative. So I'd assume live streams generate more profits then pre-recorded videos (e.g. through Super Chats). With pre-recorded video their only income is from ads (which can be skipped and/or blocked).
  4. The B550 Tomahawk supports BIOS flashback, so no CPU is needed. However the board does support Ryzen 5xxx CPUs out of the box, so no update should be required at all. You might still need an update if e.g. it doesn't support the RAM sticks you want to use (was the case with mine).
  5. During startup the PC initializes all hardware. In some cases it'll need to wait for the hardware to respond. So it may be that the microphone simply takes a long time to do that. It could also be that the mic is detected as a drive and the PC attempts to read from it before eventually giving up. You could try changing the boot order and move USB disks after the SSD/HDD, see if that changes anything. If your BIOS has something like USB legacy support, you could also try disabling that (needed to use USB devices before an OS is running). Other than that... leave it unplugged until y
  6. Depends on whether you're currently RAM constrained or not. As you said, you'll lose some performance by going from 2666 MHz to 2400 MHz, but you actually gain some performance by getting (partial) dual channel for 8 GB of your 12 GB of your RAM (provided the laptop supports flex mode). ~edit: Since you already have the hardware, I'd simply try it and run some benchmarks before/after to see how much of a difference it makes.
  7. You can update the BIOS with everything installed. In fact most boards require a CPU to be able to update the BIOS, except for boards that support BIOS flashback (yours does) which can also update without a CPU. But you can definitely update it with all components already installed.
  8. It avoids tearing similar to V-Sync. But instead of tying the GPU's frame rate to the monitor's refresh rate, it adjusts the monitor's refresh rate to match the GPU's frame rate. So if your GPU can run at most at 180 fps, the monitor will run at 180 Hz to match it. However, you'd have to check your monitor's limits. Most monitors can only do adaptive sync in a certain range (e.g. 30–144 Hz). If your card runs slower/faster than that, it'll be disabled. So you may actually have to limit fps to run with FreeSync. Afaik you need a 10-series card (i.e. GTX 1xxx), so no t
  9. Alternatively, you could remove the semicolons after the for-statements: for (x = 0; x < row1; x++) // no semicolon here for (y = 0; y < column2; y++) // or here m3[x][y] = 0; // this is now part of the same statement (i.e. the loops) Written this way, the line following the for-loop is part of the same statement. Strictly speaking, curly braces are only needed when there are multiple statements inside the for-loop. However, for the sake of readability, I would absolutely recommend to go with the style that @Sauron used. It is easy to
  10. The problem isn't so much that SSDs are new, but rather that XP is old. And it hasn't received any updates since then. You can certainly install it on an SSD, but it may not support some features that are needed for best possible performance (e.g. TRIM). And it may do things that aren't optimal for an SSD's endurance, because it isn't aware that certain read/write patterns are suboptimal or that caching may not be needed because the drive is fast enough etc.
  11. It's usually the speed rather than the architecture, but sometimes games have a hard requirement of a certain processor feature being present (for example SSE4). In that case the game won't run without them. In the other case it may just run with less performance. However in a lot of cases those requirements are… "best guesses" by the developer. I've played several games with slower than recommended CPUs and/or GPUs and still achieved good frame rates.
  12. Just keep in mind that there's diminishing returns when it comes to faster memory speeds. You'll be paying a lot more for smaller and smaller increments in performance. How much of an improvement you see can also depend a lot on the software you're using. If the software's performance isn't constrained by memory performance then faster RAM isn't going to help you much.
  13. If you use Crontab, you can schedule an automatic restart at a certain time, see https://askubuntu.com/a/13733
  14. Is it oriented to correct way and is it the correct type of RAM? The stick in your screenshot is DDR3, which laptop is that? Maybe it needs DDR4?
  15. Hard to tell from the small snippets you posted. It would also be better to post the code inside code tags, rather than screenshots. Makes it hard to copy and reference things. The compiler can't seem to find the "databinding" package in the first screenshot, so I assume one of the following is true: You haven't added dataBinding in the correct place in the build.gradle file You haven't run a Gradle sync yet The code hasn't been generated yet The layout file isn't called activity_main.xml You have an error in your layout file Remove the
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