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how to make Minecraft rtx survival word with random seed

Pc6777

I want to make a Minecraft rtx world on bedrock edition, I dont want to play on one of those pre done worlds I want a to use a random survival seed. Apparently there is a way to convert worlds but it seems a bit confusing, is there a way to make a random survival world and if so how? Im tired of playing on java with modded and want to actually use the ray tracing on my 2060. 

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Aren't the pre-done worlds just based on random seeds? You could just use one of those, and either use cheats to grief the pre-built structures/reset the terrain, or just you know, wal away from them and pretend they don't exist

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7 hours ago, Aereldor said:

Aren't the pre-done worlds just based on random seeds? You could just use one of those, and either use cheats to grief the pre-built structures/reset the terrain, or just you know, wal away from them and pretend they don't exist

I did that but it didn't seem right so I went back to java, too big to ignore these massive things at spawn some of which have loot. It's mind boggeling how they didn't make one or 2 premade wolds with cool random seeds for actually playing, at this rate I will never truly use rtx.

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1 hour ago, Pc6777 said:

I did that but it didn't seem right so I went back to java, too big to ignore these massive things at spawn some of which have loot. It's mind boggeling how they didn't make one or 2 premade wolds with cool random seeds for actually playing, at this rate I will never truly use rtx.

 

This should work to reset chunks in every dimension. Just delete the chunks where the premade structures and loot is.

 

Or use Java with shaders...

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16 minutes ago, Aereldor said:

 

This should work to reset chunks in every dimension. Just delete the chunks where the premade structures and loot is.

 

Or use Java with shaders...

I have shaders but rtx looks better, I will modify the worlds they made or continue on java for a while i guess. 

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