Jump to content

So, I've recently started an endeavor in YouTube. I have a GoPro, which I picked up for this specific purpose, and a somewhat old PC.

 

Specs: Camera is a GoPro 7 Silver (the black edition was totally sold out)

PC specs: Xeon E3 1280 V3 (3.4 ghz to 4.0 ghz turbo quad core with HT Haswell based LGA 1151)

32GB of DDR3 RAM

Windows 8.1

OS is on an SSD. Videos stored on a HDD; videos being edited are on a second SSD

Graphics card is a 980 non TI, moderate OC since it's summer

Dual 1080p monitors

 

Alright. I'm using OpenShot. The video files are 1080p 60FPS, they come straight off the GoPro and I'm working on assembling a 3 hour long video. My intent is to stitch the video files into one long video, then split the entire thing into two separate projects.

 

The problem: Lag, buffering, super slow reads, and the program is hanging. When I have two videos on the timeline, at the end of the first, as the second starts, the program hangs. TOTALLY hangs. It hangs for around a minute. Then when it plays, it's dropping audio and video frames like absolute nuts. It's like watching 1080p video on youtube on a dual core laptop with 2 gb of RAM from 2014.

 

So, is this an issue with my CPU speed? An issue with RAM? An issue with graphics? Is there something I can do to fix this, or do I just need a new PC? I did try running a TRIM on my SSD's, and ran degragmenter on my HDD. I also do have MSI Afterburner running, I use it for GPU fan control, and to monitor my temps.

 

The videos are MP4 straight off my GoPro.

"Don't fall down the hole!" ~James, 2022

 

"If you have a monitor, look at that monitor with your eyeballs." ~ Jake, 2022

Link to comment
https://linustechtips.com/topic/1247377-difficulties-with-video-editing/
Share on other sites

Link to post
Share on other sites

I would also blame software first. Try with Resolve. I edit with 4770K, no OC and 780 Founders 3Gb. Scrubbing 1080p60 footage is pain, and I've had that software (Resolve) crashing if source material is on HDD. For me its 1080p60 source footage + overlays + audio + effects. Not editing something for 3h, just around 30-100min.

 

I also want to make suggestion on your process. Don't encode twice unless you really, really need to. Encoding 1080p60 stuff takes time on level of CPUs we have (looking at Passmark, about even). So unless its really crucial for some reason, don't. If you use Resolve, you can use one project to do multiple sub-projects (timelines and bins). Its missing some features I would love, like importing/exporting markers for timing cuts and effects across timelines. But it can duplicate timelines. So you could have one timeline for long video, and then duplicate it with markers to further edits and cuts.

^^^^ That's my post ^^^^
<-- This is me --- That's your scrollbar -->
vvvv Who's there? vvvv

Link to post
Share on other sites

So, I installed Resolve, however it will not run due to a missing .dll issue, and all the goggle searches I've done give resolutions related to Windows 7, or Win 7 to Win 10 upgrades. None if this is helpful because I do not have Win 7, never have run it on this machine, nor do I have Win 10. I'm also hesitant to download a .dll from the internet, since that screams 'lets get you a VIRUS!' really, really loud. api-ms-win-core-libraryloader-l1-2-2.dll is the missing file, according to Resolve (I wish it would install this itself, what a waste of time). I'll keep working on this, but I suspect this is going to make me pull out an old Win 7 install CD, which I may not even have anymore, or download something off a torrent site, which I also really don't want to do. >_>

 

MS, your ENTIRE product stack is a complete mess.

"Don't fall down the hole!" ~James, 2022

 

"If you have a monitor, look at that monitor with your eyeballs." ~ Jake, 2022

Link to post
Share on other sites

So, I'm on the Davinci Resolve forums, and it appears that Resolve isn't supported on Win 8.1.

 

My Win 10 pc doesn't have this file.

 

So, I think I'm SOL.

 

I guess I'm going to give up on this for now, this project is really eating up time and resources better spent elsewhere...

"Don't fall down the hole!" ~James, 2022

 

"If you have a monitor, look at that monitor with your eyeballs." ~ Jake, 2022

Link to post
Share on other sites

Okay, I found a workaround. I got it working. Going to do a test export to see if Resolve works better at exporting than OpenShot. The last OpenShot project I tried was all kinds of screwed up, video and audio sync, buffer, and repeating issues. >_>

"Don't fall down the hole!" ~James, 2022

 

"If you have a monitor, look at that monitor with your eyeballs." ~ Jake, 2022

Link to post
Share on other sites

Alright, I'm getting really frustrated with Resolve. I'm TRYING to render two projects, one after the other, but the 'render queue' is less of a queue, and more of a sad, fail 'feature'. If I have something in queue, and try to add a second project to said queue, it simply deletes the first item, then it renders the same project twice. >_> This is a massive waste of time, it's frustrating, and it's actually broken a project so that I have to completely redo it.

"Don't fall down the hole!" ~James, 2022

 

"If you have a monitor, look at that monitor with your eyeballs." ~ Jake, 2022

Link to post
Share on other sites

@SarraYou could just render the project.. Why add it to the queue just to start another project? If said project is not polished enough why add it to render queue in the first place? It feels like nitpicking on your part.

7 hours ago, Sarra said:

it simply deletes the first item, then it renders the same project twice.

Does not render twice for me.

Link to post
Share on other sites

12 hours ago, Sarra said:

Alright, I'm getting really frustrated with Resolve. I'm TRYING to render two projects, one after the other, but the 'render queue' is less of a queue, and more of a sad, fail 'feature'. If I have something in queue, and try to add a second project to said queue, it simply deletes the first item, then it renders the same project twice. >_> This is a massive waste of time, it's frustrating, and it's actually broken a project so that I have to completely redo it.

It has learning curve. So for queue you need to select jobs you want to render. You can have same timeline added multiple times as rendering job, but if you select always only same job, you only render that one job.

 

I don't have anything deleted. It just shows them finished during session. I'm pretty sure you need to use different filenames for jobs.

^^^^ That's my post ^^^^
<-- This is me --- That's your scrollbar -->
vvvv Who's there? vvvv

Link to post
Share on other sites

8 hours ago, nox_ said:

@SarraYou could just render the project.. Why add it to the queue just to start another project? If said project is not polished enough why add it to render queue in the first place? It feels like nitpicking on your part.

Does not render twice for me.

I'm rendering on a Haswell based Xeon, and the videos take literally hours to finish. I would like to get two or three projects ready, hit a button, go to bed, and have them all done in the morning.

 

2 hours ago, LogicalDrm said:

It has learning curve. So for queue you need to select jobs you want to render. You can have same timeline added multiple times as rendering job, but if you select always only same job, you only render that one job.

 

I don't have anything deleted. It just shows them finished during session. I'm pretty sure you need to use different filenames for jobs.

Each project does have a unique filename. I had two videos, one outbound, one inbound, with different names, and it rendered the same project twice, and saved it twice, once under each filename.

"Don't fall down the hole!" ~James, 2022

 

"If you have a monitor, look at that monitor with your eyeballs." ~ Jake, 2022

Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

×