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So lately i've been playing through a playstation 2 emulator, and my frame rate sits around 30-60fps. Does having more cpu core can speed up this emulator? or do i need a beefier gpu?

CPU - Athlon II X4 @ 2.8ghz

GPU - HD7750

Both on stock clocks.

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if its a console emulator its locked consoles only run at 30-60fps

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So lately i've been playing through a playstation 2 emulator, and my frame rate sits around 30-60fps. Does having more cpu core can speed up this emulator? or do i need a beefier gpu? CPU - Athlon II X4 @ 2.8ghz GPU - HD7750 Both on stock clocks.

Emulation usually relies much more heavily on the CPU than the GPU so yes a better processor would be optimal, but as said above the framerate may or may not be be locked to 30/60 fps. I have never used a PS2 emulator myself so I have no idea. It could just be your rig that is the limit.

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Emulation usually relies much more heavily on the CPU than the GPU so yes a better processor would be optimal, but as said above the framerate may or may not be be locked to 30/60 fps. I have never used a PS2 emulator myself so I have no idea. It could just be your rig that is the limit.

 

Actually there are games i can run smooth on 60fps. sometimes at 120fps. But when i try to set the rendered resolution to about 2560x1440 it drops to 20-40fps. So i really need a beefy gpu?

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Actually there are games i can run smooth on 60fps. sometimes at 120fps. But when i try to set the rendered resolution to about 2560x1440 it drops to 20-40fps. So i really need a beefy gpu?

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Thanks!

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@asickduckie

which emulator are you using?PCSX2 is the one that I've had the best luck with personally.

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@asickduckie

which emulator are you using?PCSX2 is the one that I've had the best luck with personally.

 

I use PCSX2 too. Can you run it a 4k rendered resolution?

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I use PCSX2 too. Can you run it a 4k rendered resolution?

You can set it to a custom resolution rather than the native ps2 resolution and set filters and all that aa stuff, but sometimes it causes glitches. Some games will emulate better than others, and their forum probably has several threads with a list of games and their optimal settings.

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Many of the important points have been covered but I'll throw my understanding in just in case.

 

A beefier GPU will help you run higher resolutions and extra graphics effects that can be added in through hacks, such as anti-aliasing and anisotropic filtering. Some of these options can get very intensive. But chances are that any reasonably modern desktop will emulate PS2 games better graphics quality than a PS2 can run them.

 

As stated though emulation taxes a CPU very hard so I would say that to be sure of restrictions bring up your CPU and GPU performance meters and see what they are doing. whichever one is maxed out is the one holding you back. But if you can lower graphics settings to get better performance then it is most likely the GPU.

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4K on PCSX2... I haven't been able to achieve playable frame rates even on 2K. Playing any kind of action game is not worthwhile. What games are you running in the emulator?

Just dragonball budokai 3 and WWE. Hahaha. I love fighting games. :D

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So lately i've been playing through a playstation 2 emulator, and my frame rate sits around 30-60fps. Does having more cpu core can speed up this emulator? or do i need a beefier gpu? CPU - Athlon II X4 @ 2.8ghz GPU - HD7750 Both on stock clocks.

 

You're CPU is the bottleneck much rather than your GPU, it's not the cores though, 4 cores are good if they can perform like an i5, but Athlons have weaker cores and therefore run slower, get a 6300 or 8320 or go for an i5.

if its a console emulator its locked consoles only run at 30-60fps

false, I fast forward most of my games whenever there is a boring part I already played through by turning off frame limiting. and changing a few things.

Just dragonball budokai 3 and WWE. Hahaha. I love fighting games. :D

with GSDX what settings are you using for these games? which version of WWE are you trying to emulate? Budokai 3 should run on even your Athlon without a problem, are you using speedhacks? if so how did you set them up? certain dials set too high can actually reduce performance.

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You're CPU is the bottleneck much rather than your GPU, it's not the cores though, 4 cores are good if they can perform like an i5, but Athlons have weaker cores and therefore run slower, get a 6300 or 8320 or go for an i5.

false, I fast forward most of my games whenever there is a boring part I already played through by turning off frame limiting. and changing a few things.

with GSDX what settings are you using for these games? which version of WWE are you trying to emulate? Budokai 3 should run on even your Athlon without a problem, are you using speedhacks? if so how did you set them up? certain dials set too high can actually reduce performance.

turning off frame limiting. and changing a few things <----------   

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CPU: i5 4670k i won the silicon lottery Cooler: Corsair H100i w/ 2x Corsair SP120 quiet editions Mobo: ASUS Z97 SABERTOOTH MARK 1 Ram: Corsair Platnums 16gb (4x4gb) Storage: Samsun 840 evo 256gb and random hard drives GPU: EVGA acx 2.0 gtx 980 PSU: Corsair RM 850w Case: Fractal Arc Midi R2 windowed 

 

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turning off frame limiting. and changing a few things <----------   

then it aint locked.

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with GSDX what settings are you using for these games? which version of WWE are you trying to emulate? Budokai 3 should run on even your Athlon without a problem, are you using speedhacks? if so how did you set them up? certain dials set too high can actually reduce performance.

 

Budokai runs 120fps if i remove the frame limiting but WWE SVR 2011 runs 30-40fps even 20fps when playing in a elimination chamber. I use speedhack preset 3, the balanced one. I play it a 720p resolution.

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I use PCSX2 too. Can you run it a 4k rendered resolution?

I can run it at 3840x2160 playing kingdom hearts 2 FM with no problems at all on my 2500K and GTX 480.

But at the same time i can't tell the difference between 4K and 2.5K,and the difference between 2.5K and 1080p is relatively small,so I typically just run it at 2.5K or 1080p.

 

do you have the mulicore option enabled?

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Budokai runs 120fps if i remove the frame limiting but WWE SVR 2011 runs 30-40fps even 20fps when playing in a elimination chamber. I use speedhack preset 3, the balanced one. I play it a 720p resolution.

GSDX is set to hardware mode I presume since you can set the resolution. I found that WWE 2011 (the same one that I play on my emulator) is very CPU dependent and I've had to tweak a lot of things to get it to be somewhat playable on my pc. I'll check what settings I changed and what my framerates are once I am back home. If I recall correctly it was still rather slow but at least playable. will get back to you tonight (in 8 hours or so) since I'm at work now.

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I can run it at 3840x2160 playing kingdom hearts 2 FM with no problems at all on my 2500K and GTX 480.

But at the same time i can't tell the difference between 4K and 2.5K,and the difference between 2.5K and 1080p is relatively small,so I typically just run it at 2.5K or 1080p.

 

do you have the mulicore option enabled?

Yep, enabled. I'll try to tweak some settings again later after work. Haha.

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So lately i've been playing through a playstation 2 emulator, and my frame rate sits around 30-60fps. Does having more cpu core can speed up this emulator? or do i need a beefier gpu? CPU - Athlon II X4 @ 2.8ghz GPU - HD7750 Both on stock clocks.

 

 

As somone else said, console titles are locked (cept on next gen on some games). If the cpu can't keep up with the set frame rate, the game will stutter.

 

PS emulator It runs on 2 cores unless you are using the software graphics renderer (slower) in which case you can make it use more, but you wouldn't do this with a dedicated GPU anyways.

 

Same deal with Dolphin Emulator, but Dolphin emulator is even harder on FPU. Dolphin =  I5 Sandy or up clocked as high as you can go if you want it to look good.

 

In some emulators you can offload some stuff to a third core but it is buggy at times. 

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As somone else said, console titles are locked (cept on next gen on some games). If the cpu can't keep up with the set frame rate, the game will stutter.

 

PS emulator It runs on 2 cores unless you are using the software graphics renderer (slower) in which case you can make it use more, but you wouldn't do this with a dedicated GPU anyways.

 

Same deal with Dolphin Emulator, but Dolphin emulator is even harder on FPU. Dolphin =  I5 Sandy or up clocked as high as you can go if you want it to look good.

 

In some emulators you can offload some stuff to a third core but it is buggy at times. 

what do you mean you wouldn't do this with a dedicated GPU? some games don't run on hardware mode at all, or cause visual garbage to fill the screen.

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what do you mean you wouldn't do this with a dedicated GPU? some games don't run on hardware mode at all, or cause visual garbage to fill the screen.

 

You only do it if forced. Real video card > cpu emulating one. I probably just don't run the same games as you. You have an anime logo (not that there is anything wrong with that). I have ZERO interest in those games The games you may run like JRPG? I have not run, so I haven't experienced that issue. To be honest? I don't like much from PS games much at all and I just ran some that were "popular" and had better support.

 

Of course there are problem games in all emulators and sometimes it might be the API backend you chose or even the driver. Mario Galaxies for instance? Kills it on OpenGL and is slow in Direct X. Add to that, good luck running it with music on anything but an OC Haswell. Dolphin loves the new Haswell instructions. You might be able to do it on an old version, but then you miss effects etc. 

 

Basically all I am saying? I5 sandy and up on a oc, is pretty much the king of emulators.  FPU is all that matters, and having an I5? You know that. :)

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You only do it if forced. Real video card > cpu emulating one. I probably just don't run the same games as you. You have an anime logo (not that there is anything wrong with that). I have ZERO interest in those games The games you may run like JRPG? I have not run, so I haven't experienced that issue. To be honest? I don't like much from PS games much at all and I just ran some that were "popular" and had better support.

 

Of course there are problem games in all emulators and sometimes it might be the API backend you chose or even the driver. Mario Galaxies for instance? Kills it on OpenGL and is slow in Direct X. Add to that, good luck running it with music on anything but an OC Haswell. Dolphin loves the new Haswell instructions. You might be able to do it on an old version, but then you miss effects etc. 

 

Basically all I am saying? I5 sandy and up on a oc, is pretty much the king of emulators.  FPU is all that matters, and having an I5? You know that. :)

I know all this, I was just stating that people might want to use software mode, The game I was referring to was actually not a JRPG, it was Ratchet Gladiator which I used to play with my little brother, a game from a very popular franchise. It causes color distortion and visual glitches in hardware mode while it runs smooth in software mode, another game that I have had similar experiences with (though this was on an older version of pcsx2, haven't played it on the current) Jack and daxter the lost frontier.

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