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worse, just ranges from "teeny tiny bit worse" to "why did they bother" level of worse. You do get frame rate increase though and that's the main selling point.

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it makes games look worse and perform better

 

you are much better of just lowering the resolution scaling as you can do that with any rez and card. you gain the benefit of framerates and you get a smaller visual decrease. 

 

DLSS is a gimmick which allready has a readily avavible solution. 

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Where dlss excels is woth dsr enabled

take a 1440p monitor and use dsr 4k

by enabling dlss now it reduces the 4k image to (low and behold) 1440p

now here’s the magic no shot Sherlock moment

a 1440p image displayed on a 1440p monitor is perfect and sharp as fuck

and also looks a damn sight better than 1440p standard. As many people claim the image quality is close to 1800p 

 

so u can use it to make the game look a lot better with the same hit to fps as running 1800p but u get that quality on a lower res monitor( which is fucking magic and why this isn’t the selling point of the tech on the cards is beyond me) 

 

or u can use it to get a lower quality image and higher FPS as others have said

 

personally once I start playing I don’t notice dlss image quality reduction of used normally and the FPS jump is nice 

 

but using with  dsr is where it’s at if ur a graphics whore 

and it looks better than just increasing the res slider in game 

 

( esentialy what ur doing is forcing the tensor cores to render ur native res with 64xaa)

 

give it a try before anyone flames me because I don’t understand why people aren’t doin this 

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think of it as upscaling, The DLSS demos and metro closely resembles 1800p->2160p upscaling, done inefficiently (you are better off forcing the scaling yourself rather than turning DLSS on, can't say if it'll stay that way for future games. For Metro it absolutely butchered the image quality and I only played it cause it was the only game that had RTX at the time  (i don't own bfv and it's pointless to have RTX in multiplayer)

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18 minutes ago, Ebony Falcon said:

give it a try before anyone flames me because I don’t understand why people aren’t doin this 

the performance gain is the same as turning rez scale from 2160p to 1800p. the picture quality on 1800p is better quality wise

 

DLSS is just a worse way of increasing performance as you can allready lower the rez scale. 

 

which is why people arent doing it, its essentially pointless and worse than playing with the rez scale. 

22 minutes ago, Ebony Falcon said:

so u can use it to make the game look a lot better with the same hit to fps as running 1800p but u get that quality on a lower res monitor( which is fucking magic and why this isn’t the selling point of the tech on the cards is beyond me) 

because you can do the exact same thing when using the rez scaling............. it doesnt do anything useful that we havent been able to do. and you avoid artifacting and bluring caused by DLSS

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6 hours ago, GoldenLag said:

the performance gain is the same as turning rez scale from 2160p to 1800p. the picture quality on 1800p is better quality wise

 

DLSS is just a worse way of increasing performance as you can allready lower the rez scale. 

 

which is why people arent doing it, its essentially pointless and worse than playing with the rez scale. 

because you can do the exact same thing when using the rez scaling............. it doesnt do anything useful that we havent been able to do. and you avoid artifacting and bluring caused by DLSS

Well I think dlss dsr looks way better than just upscaling because upscaling looks blurry at unless it’s 4x with no smoothing 

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7 minutes ago, Ebony Falcon said:

Well I think dlss dsr looks way better than just upscaling because upscaling looks blurry at unless it’s 4x with no smoothing 

that must be some terrible upscaling as DLSS suffers the same but at a far worse level. 

 

that and heavy artifcating on repeated structures. 

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