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Is simple arcade mechanics better suited for eSport than more realistic mechanics?

simonh

My initial thought was about how I liked, I felt I was able to control the grenades / weapon recoil / movement better in 1.6 - it somehow felt more 'tight', and it wasnt restricting my skills..

Both Source, GO, BF3 and COD feels limiting, which I think is due to implementing more realistic mechanics, and now Im asking this question:

Is simple arcade mechanics better suited for eSport than more realistic mechanics? If so, could this be because of the keyboard and mouse being relatively simple input devices?

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I feel that arcade/realistic game mechanics don't really matter in eSports, but mechanics that more require skill and strategy matter more.

And COD as an eSports title is a joke.

My PC

  • CPU: i7 2600k @4.5GHz
  • Cooler: Corsair H100
  • GPU: EVGA GTX 580 SC
  • PSU: Corsair AX-850w
  • Motherboard: ASUS P67 Sabertooth
  • HDD: WD 1TB Black Caviar
  • RAM: Corsair 8GB Dominator
  • Case: Corsair 600T White Edition
  • Monitors: ASUS 23.6" 1920x1080
  • Mouse: Microsoft Sidewinder
  • Keyboard: Razor Blackwidow Ultimate
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