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-iSynthesis

Member
  • Content Count

    2,482
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About -iSynthesis

  • Title
    Veteran
  • Birthday 1999-11-19

Profile Information

  • Gender
    Male
  • Location
    Munich, Germany
  • Interests
    Anything about Computers
  • Occupation
    School

System

  • CPU
    Intel Xeon E3-1230V3
  • Motherboard
    ASRock Fatal1ty H87 Performance
  • RAM
    8GB G.Skill RipjawsX 1600MHz CL7
  • GPU
    2xSapphire RX470 - 8GB
  • Case
    NZXT H440
  • Storage
    Sandisk 128gb/Seagate 1TB
  • PSU
    Fractal Design Integra 650W
  • Display(s)
    BenQ XL2411Z / BenQ RL2450H
  • Cooling
    Custom Liquid cooled, 240mm
  • Keyboard
    Corsair k70
  • Mouse
    Steelseries Rival 310
  • Sound
    Steelseries Siberia v2
  • Operating System
    Windows 8.1

Recent Profile Visitors

1,363 profile views
  1. I'm having huge problems with the temps on the vrms of my rx 470. Under load and fully watercooled they run almost 100°C, whenever I raise the voltage and/or Powerlevel even a little bit it throttles the GPU power at 115°C. They were hot already on the air cooled version, but it didn't really get any better when watercooling as I had hoped. Is this a common problem on these cards or am I doing something seriously wrong (re-checked 3 times now if the thermal pads are making contact and they definitely are). CPU temps are fine, GPU temps are fine, it's just the VRMS (running 2x240mm rads for a CPU&GPU loop)
  2. Alright, I'll give that a try soon. Btw, is it necessary to cool the GPU VRAM? I've seen contradicting opinions on that, the problem I'm having is that the waterblock obstructs several vram chips so I can't really place a heatsink on them
  3. So I've slapped universal gpu blocks on my RX 470s, bought some heatsinks for the VRMs but they will not stick, at least not enough to hold them in place when I turn the video card around. It's sticky as hell on other things but just does not really stick to the VRMs. Does anyone know a thermal tape that does actually stick properly to the VRMs or is thermal glue a better idea?
  4. To maybe give an update on this and hopefully solve this problem, I'm still having it. It seems as though the gpu usage switches between the two gpus, both never run at full speed. When I look at the gpu usage during playing I see that both barely ever run at 100% at the same time, however one runs at 1% for a second while the other is at 99%, and then it turns around again. Then one is at 40% and the other is at 0%. Both cards are not overclocked. Edit: I'm slowly starting to think it might have something to do with the motherboard being faulty in some way, or possibly the power delivery to the gpus through the MB (wasn't there the talk about the rx 480s drawing too much over the pcie lanes??)
  5. Hello everyone, I recently bought a second RX 470 to add to my current one. However I don't think the crossfire is working correctly. Both cards are recognized by the system, both cards show temperature, core usage, clock speeds. Both cards also go to 100% usage when I f.e. do a benchmark in a game, however I don't seem to get any performance boost at all in any game. Both cards are clocking at their max, both are at maximum gpu usage but I get the same, if not worse performance than with a single card (f.e. in Far cry 5 I got worse performance than with only a single one enabled) Tested games so far Tomb Raider, Rise of the Tomb Raider, Far cry 5, (Furmark) I tried enabling the crossfire logo in the amd settings, but that does not show up ingame as it should when crossfire would be working correctly. I want to add that it did double my performance in the Furmark Benchmark, it also showed the logo there, so I really don't know where to continue at this point as I am clueless and would appreciate any help. Edit: I found one game in which crossfire seems to work and that is Far Cry 4 (showed the logo and all), in no other game tho
  6. Generally, nothing is wrong with it. With this much dust however a vacuum will be much more effective at cleaning out the worst of all. And with this much dust you would not want to stand anywhere near the computer when using canned air, i guarantee you...
  7. Gonna have to say IntelliJ as well. Just an awesome IDE.
  8. I've read a bit more about loading resources in java. The following is my project structure src/Main.class resources/test.xml (<- marked as resource folder in IntelliJ) I tried loading the file as follows: StringBuilder path = new StringBuilder(""); ClassLoader classLoader = getClass().getClassLoader(); File file = new File(classLoader.getResource(resourceName).getFile()); In the main method I printed out the path name it is giving me: "(...)Project\out\production\Code\test.xml". I'm a bit confused as you might see. I guess the \out\ is where IntelliJ compiles the programm to. The xml file is however shown in a different place in \out\ than the path it earlier gave me. It actually is at "(...)Project\out\production\Code\some\package\test.xml". This is why it gave me a NullPointerException but I'm not sure what I'm doing wrong? EDIT: I fixed it, somehow. There were several problems but now it seems to work, thanks anyways^^
  9. Im working on a XMLReader class for a project at school. But I'm having problems with relative paths after compiling code to a .jar file. When compiling with IntelliJ it all works. The XML file i want to read is in the normal Projekt directory so I can open it with File file = new File("test.xml"); It also works when using a full path, so C://...//test.xml. However, after I compile the project to a .jar file it won't read the XML File if it is in the same directory. So, if i have a file, say test.xml, where should i put it in the final project to be able to open it?
  10. It may be "illegal" but they won't take 2nd accounts down.
  11. My opinion and the opinion of many others I've talked to: It's easier to go to simpler languages from difficult ones rather than the other way around. Learning something like C or C++ or even Assembly for that matter will teach you how everything you code in Python etc. works and will help you design your code more efficiently. If you plan to do any serious coding you will not get around learning C++ and I'd rather start learning it early. Once you have that foundation you may start using simpler languages like Python or Ruby for some tasks but you will always keep in mind what is behind that simple code. And there are things you just won't be able to do with Python.
  12. Not sure if it works but while googling I found this: https://www.howtogeek.com/howto/windows-vista/create-a-shortcut-or-hotkey-to-turn-off-the-monitor/ or http://www.dual-monitor.biz/turn-off-second-monitor-on-windows/ You could create a .bat file which launches one of those programs and then csgo. Not sure how great that'll work but just something I would think of.
  13. Short answer: No. Long answer: No, your monitor is running at 75hz. If you have 75 fps that does not mean that every frame is being rendered at the exact same time as the monitor draws the frame from the video card. G-Sync and Freesync are there to compensate this but with a normal monitor it is better not to cap the framerate. Also, your GPU won't get "overloaded" by producing more frames than necessary.
  14. Javascript is a web-based language meaning it is used in client-side code of websites. Java is a "real" programming language comparable with c++/c# and can be used for virtually everything, including web-applets. They are not related in any way, only through the name. C# is basically Microsofts take on Java. Both are very similar syntax-wise. C# is great for UI based applications and games etc. C++ is a very powerful, more low-level programming language. It'll be a bit harder to get used to than other languages, like java or python but IMO worth the effort. Python is a high-level programming language using very simple syntax meaning it will be easy to learn. (IMO not the best to start with but definitely easy, if you want it easy I personally would recommend Ruby). Python can be used for many things. UI-based applications, server-side language for websites etc.
  15. I'd start with C/C++ and then continue with other "easier" languages. I started with java and find it rather difficult to go to C++. You will easily be able to adapt to languages such as C#, java or even Ruby when you have a good foundation like C++.
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