Processor vs graphic card
In general you would want a balanced system. The graphics card's duty is, as its name implies, to render game visuals and deliver them to your screen. Game logic however and other things are handled by the CPU. So the better performance the CPU has, the more easily it can handle the game logic.
Having an extremely powerful CPU with a weak GPU will usually just limit the graphical fidelity of the game. Pairing an extremely weak CPU with a powerful GPU can leave the CPU not being able to keep up with the GPU. The graphics card is ready to draw the frames, but the CPU is still calculating what should be drawn where in the first place (e.g. positions of objects, a crosshair etc.).
Of course there is the case where some games require little CPU power, but a lot of GPU power and vice versa, and whether or not a game can utilize multiple CPU cores. So this is also heavily game dependent.

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