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so i just saw someone had a bottlenecking issue basicly coz there trying to run bf1 on a i3 so ye but he said his gpu was at 60% load so i ask you this.

due to the fact the cpu is at 100% and gpu at 60% could you use VSR mode (am on amd i believe nivida is is called dsr) to bump up the resolution could u in fact increase the fps your getting ie.

 

1080p                               1440p

cpu -100%                        cpu -100%

gpu-60%                           gpu - 90%

 

could you therefore get more fps from this? as higher resolutions take load off the cpu and onto the gpu?

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Just now, CatXice said:

so i just saw someone had a bottlenecking issue basicly coz there trying to run bf1 on a i3 so ye but he said his gpu was at 60% load so i ask you this.

due to the fact the cpu is at 100% and gpu at 60% could you use VSR mode (am on amd i believe nivida is is called dsr) to bump up the resolution could u in fact increase the fps your getting ie.

 

1080p                               1440p

cpu -100%                        cpu -100%

gpu-60%                           gpu - 90%

 

could you therefore get more fps from this? as higher resolutions take load off the cpu and onto the gpu?

It could be possible, but then wouldn't you be pushing more strain on the GPU and limping performance?

 

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1 minute ago, 1kv said:

It could be possible, but then wouldn't you be pushing more strain on the GPU and limping performance?

 

if its at 60% load its basiclly doing f*3* all so loading it to say 80% and unloading the cpu could help the total fps output?

as a cpu bottleneck will basically lock you to that frame rate no matter what gpu you put behind it (not litterally but you know what i mean)

international racing driver

My Build

i5-7600k

hyper x fury 16gb (2133)mhz

asus strix 1070 

CM 212x

asus z270-p

corsair 550w psu

 

agon 1440p 144hz tn monitor

corsair strafe mx silent KB

corsair void rbg (wired)

razer mamba te with firefly mouse pat

ps4 controller using ds4 windows

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1 minute ago, CatXice said:

if its at 60% load its basiclly doing f*3* all so loading it to say 80% and unloading the cpu could help the total fps output?

as a cpu bottleneck will basically lock you to that frame rate no matter what gpu you put behind it (not litterally but you know what i mean)

Aye, I see what you're saying now.

To put it simply: It'd do the FPS counter wonders, trust me.

 

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7 minutes ago, CatXice said:

could you therefore get more fps from this? as higher resolutions take load off the cpu and onto the gpu?

No. The reason why the GPU load is that low is because it's rendering frames faster than the CPU can give it the commands to render frames. If your FPS were 50 for instance, the GPU is completing the render in less than 1/50th of a second.

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1 hour ago, CatXice said:

could you therefore get more fps from this? as higher resolutions take load off the cpu and onto the gpu?

You won't get more frames per second (since the CPU is still in the way), but you can often get better visuals from the same framerate. The basis of what you're suggesting is correct. If you have a real CPU bottleneck, graphics details* and resolution scale and so forth are effectively performance-neutral up until the point where your GPU hits 100%.

 

* As long as they don't add to the CPU load.

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