Jump to content

I have a hard time believing developers are still creative. Back when PS2 and stuff was around it seemed like game developers made a game to be fun but that seems to have changed in the past few years. game developers seem to be putting more work into DLC, graphics and online play rather then creating a good game that isn't just another popular shooter (ex. Call of Duty). It's not too often that you see games that are different but still good.

 

Basically I miss the older games they were just fun and graphics didn't matter but now it seems like game developers just don't care. Not to mention there has been too many bad games recently (AC Unity, Watch_dogs, FC4, BF4 ect.) This is just my personal opinion and I do know that some developers really do care about the games they make but it just feels like as a gamer i'm getting tossed a bag of poo and expected to enjoy it.

 

On a side note Jak X is one of my favorite racing games ever and it's been a very long time since i've played anything like it or nearly as good as it. kinda sucks developers aren't putting out these great games anymore simply because they don't think it will sell.

 

(If you don't agree with me feel free to comment below but don't be a dick)

Link to comment
https://linustechtips.com/topic/417019-are-developers-still-creative/
Share on other sites

Link to post
Share on other sites

Games today are like this - 50-60€ for a base game, tons of DLC worth sometimes double/triple of the base game price, micro-transactions, and many times they are rushed and end up a disaster *cough* Batman *cough*

Link to post
Share on other sites

Yup. Rockstar outs a lot of time into DLCs and online play but it's still a great game. Rockstar is by far one of my favorite game devolpers.

The last COD I played was black Ops 2 and since then they have all been disappointing. Heck I couldn't tell you anything about BO2 because it was awhile ago.

I liked watching my step dad play Assassins creed but anything after Black Flag we both said isn't worth the money.

Boogie made a perfect video on this. It's not the company ITS THE CONSUMER. Why would you finish a game when you've already made hundreds of millions fro Pre-Orders? Pre orders are ruining the gaming world, they are taking out big chunks of games just so you pre order. The problem is WE KEEP BUYING THIS CRAP SO WHY WOULD THEY PUT EFFORT INTO IT? I play mostly indie games or small games like SpinTires, Farming Sim 2015, Or even Game Dev Tycoon. All games I love. Micro transactions are a horrible thing that I rarely do unless it's from a company I like such as Rockstar but id never splash out $300 into a game like boom beach or Clash of Clans. DLCs are also a bad thing. I'd pay a max of $10 for a DLC.

 

 

i7-6700k  Cooling: Deepcool Captain 240EX White GPU: GTX 1080Ti EVGA FTW3 Mobo: AsRock Z170 Extreme4 Case: Phanteks P400s TG Special Black/White PSU: EVGA 850w GQ Ram: 64GB (3200Mhz 16x4 Corsair Vengeance RGB) Storage 1x 1TB Seagate Barracuda 240GBSandisk SSDPlus, 480GB OCZ Trion 150, 1TB Crucial NVMe
(Rest of Specs on Profile)

Link to post
Share on other sites

I don't think it's really the developers fault for the most part, but the developers bosses fault

I am good at computer

Spoiler

Motherboard: Gigabyte G1 sniper 3 | CPU: Intel 3770k @5.1Ghz | RAM: 32Gb G.Skill Ripjaws X @1600Mhz | Graphics card: EVGA 980 Ti SC | HDD: Seagate barracuda 3298534883327.74B + Samsung OEM 5400rpm drive + Seatgate barracude 2TB | PSU: Cougar CMX 1200w | CPU cooler: Custom loop

Link to post
Share on other sites

I really think they are trying to compete with each other rather than make a great game. If BF4 was released later and was polished instead of being released too early to compete with CoD, it would have been much better. That and the developers don't push the limits anymore because the consoles can't handle it. I wish games were developed on the PC for the PC, THEN ported to consoles. We're the ones that spend $1000+ on a gaming rig anyways.

Link to post
Share on other sites

Think of video games like internet "memes"

 

I know I know I'm going somewhere with this

 

Back in the day, 10- years ago, give or take, most people on the internet (outside of the main social sites) were, well, geeks...or something. Trolling wasn't simply being a dick and posting a face, it was, well, trolling. And "memes" were just widely known jokes only used in certain context. 

As the internet became more mainstream, or rather in everyone's dumbass fucking pocket, we had to, for some reason, have a picture and phrase to lazily communicate everything that happens in a way that every dumbass in the world could understand. 

 

How are games like this? It's not like mainstream gaming DIDN'T exist before, but perhaps not on the scale it is today, with the profit potential and game budgets much larger than hollywood blockbusters. Like internet meme's, they are made for the ......lowest common denominator. It's not about making a different game, or even a good one, it's about getting that game to appeal to the largest group of people, even if the interests of game enthusiasts are ignored in favor of your average "casual gamer." It's not some things that game companies are just "doing wrong" or "don't get", it's the smart thing to do if you want to pull a profit, and any studio large enough to make something that's not classified as "indie" these days is large enough to not have the room to take risks with these investments on such a large scale. 

 

You're probably saying- wait, games have ALWAYS had a huge budget- like the mario games, and street fighter. 

The difference is then, the technology was constantly changing, and their was no "winning formula" or path to take to almost guarantee financial success, and despite the budget the audience was not as wide, both demographic and age range, as it is now. 

.

Link to post
Share on other sites

Boogie made a perfect video on this. It's not the company ITS THE CONSUMER. Why would you finish a game when you've already made hundreds of millions fro Pre-Orders? Pre orders are ruining the gaming world, they are taking out big chunks of games just so you pre order. The problem is WE KEEP BUYING THIS CRAP SO WHY WOULD THEY PUT EFFORT INTO IT? I play mostly indie games or small games like SpinTires, Farming Sim 2015, Or even Game Dev Tycoon. All games I love. Micro transactions are a horrible thing that I rarely do unless it's from a company I like such as Rockstar but id never splash out $300 into a game like boom beach or Clash of Clans. DLCs are also a bad thing. I'd pay a max of $10 for a DLC.

I also think pre-orders are bad for gaming but many people don't see it like that plus sometimes they give you stuff for ordering early that you can't get after the fact so it's not fair to be forced to miss out on content just because you dint want to support pre-orders.

Link to post
Share on other sites

I don't think it's really the developers fault for the most part, but the developers bosses fault

OK I see your point but at the same time the developers who are actually doing the work need to do better. Sometimes it could be staying at work for a few extra minutes to fix a small bug or something. I don't know if you've ever noticed this but in games that are sandbox style where stuff like grass can be placed my a brush sometimes the grass isn't even on the damn ground and its the small things that someone missed for whatever reason that makes the game feel like it was just pumped out quickly.

Link to post
Share on other sites

I also think pre-orders are bad for gaming but many people don't see it like that plus sometimes they give you stuff for ordering early that you can't get after the fact so it's not fair to be forced to miss out on content just because you dint want to support pre-orders.

People already learned from Batman Arkham Knight. NEVER PREORDER THE GAME that's what Warner Brother try to teach us, but good thing is Steam refund exist or else you got rip off. 

Link to post
Share on other sites

I really think they are trying to compete with each other rather than make a great game. If BF4 was released later and was polished instead of being released too early to compete with CoD, it would have been much better. That and the developers don't push the limits anymore because the consoles can't handle it. I wish games were developed on the PC for the PC, THEN ported to consoles. We're the ones that spend $1000+ on a gaming rig anyways.

Yea its pretty rare when games are designed to take full advantage of available PC hardware. It sucks that consoles drive gaming even when PC is generations ahead. Just look at PC games from a few years ago the graphics where good but they could have been better if 360 and PS3 could have handled better graphics but since now "next-gen" can do better so can PC for some reason. As if a GTX 980Ti couldn't already blow a PS4 out of the water in terms of graphics fidelity and technical features. But in the end it's not all about the tech when it comes to gaming it's about the quality of the game.

Link to post
Share on other sites

Think of video games like internet "memes"

I know I know I'm going somewhere with this

Back in the day, 10- years ago, give or take, most people on the internet (outside of the main social sites) were, well, geeks...or something. Trolling wasn't simply being a dick and posting a face, it was, well, trolling. And "memes" were just widely known jokes only used in certain context.

As the internet became more mainstream, or rather in everyone's dumbass fucking pocket, we had to, for some reason, have a picture and phrase to lazily communicate everything that happens in a way that every dumbass in the world could understand.

How are games like this? It's not like mainstream gaming DIDN'T exist before, but perhaps not on the scale it is today, with the profit potential and game budgets much larger than hollywood blockbusters. Like internet meme's, they are made for the ......lowest common denominator. It's not about making a different game, or even a good one, it's about getting that game to appeal to the largest group of people, even if the interests of game enthusiasts are ignored in favor of your average "casual gamer." It's not some things that game companies are just "doing wrong" or "don't get", it's the smart thing to do if you want to pull a profit, and any studio large enough to make something that's not classified as "indie" these days is large enough to not have the room to take risks with these investments on such a large scale.

You're probably saying- wait, games have ALWAYS had a huge budget- like the mario games, and street fighter.

The difference is then, the technology was constantly changing, and their was no "winning formula" or path to take to almost guarantee financial success, and despite the budget the audience was not as wide, both demographic and age range, as it is now.

It just sucks to see AAA games with a huge budget bring released with tons of problems. They used to make games because they liked doing it but now it's all about how many millions of dollars can we make from this and how many millions of dollars can we milk from this after the fact. Personally I just want quality games that developers can stand behind and say yes we made this masterpiece not ubisoft telling their customers we are sorry for the price of crap we made you pay for.

Link to post
Share on other sites

Yea its pretty rare when games are designed to take full advantage of available PC hardware. It sucks that consoles drive gaming even when PC is generations ahead. Just look at PC games from a few years ago the graphics where good but they could have been better if 360 and PS3 could have handled better graphics but since now "next-gen" can do better so can PC for some reason. As if a GTX 980Ti couldn't already blow a PS4 out of the water in terms of graphics fidelity and technical features. But in the end it's not all about the tech when it comes to gaming it's about the quality of the game.

I think the only valid example was Crysis and Crysis 2. Even Crysis 3 could have been better if the devs didn't have any thought for the consoles in mind.

Link to post
Share on other sites

I think the only valid example was Crysis and Crysis 2. Even Crysis 3 could have been better if the devs didn't have any thought for the consoles in mind.

Consoles definitely held 2 and 3 back from the graphics that could have been. if you look at the first one back in 2007 that was about as good as graphics could get (within reason) but when they ported it to console they had to seriously downgrade the graphics.

Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

×