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is Arma 3 poorly optimized? im playing it and i get poor fps. 

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Yes, which is why dayz is also poorly optimized(may be a standalone title, but it uses arma 3's engine).

oh, ok, thanks

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Yes, which is why dayz is also poorly optimized(may be a standalone title, but it uses arma 3's engine).

 

Is that the case? That is new to me..

 

But then again - what do I know? :ph34r:

DayZ Forum Moderator, DayZ Developer, ARMA 3: 2017 Developer, System-Admin, Gameserver-Admin, always interested to learn something new as well as new people.

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Is that the case? That is new to me..

 

But then again - what do I know? :ph34r:

"DayZ Developer"

You know nothing.. :D Jon Snow

But it doesnt use Arma 3 engine, does it? Its modified Arma 2 engine i think

I don't always have time to study, but when I do, I don't.

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Yes; it's terrible.

 

What resolution are you playing at on your 780?

1080p

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Arma is an interesting title. Where high fidelity military sim meets mainstream gaming.

 

It's not so much that the game is poorly optimized, it's about how many things it's simulating and the order certain calculations must be made prior to a frame being drawn. From the large explosion infront of you, to individual rounds fired from yours and every other player/ai weapon, to a rabbit wandering on the other side of the map. Everything is calculated and simulated in a seamless instance across the entire map.

 

Configuring a good setup requires a lot of manual tweaks through configuation files, launch parameters, and ingame settings to find a balance that you're happy to play with. The common low, medium, high, ultra presets don't apply to arma the same way as other games.

 

You can follow some guides on performance such as this one http://forums.whatthefrag.net/topic/81-arma-3virtuality%E2%84%A2-4-engine-performance-tweaks-and-settings-guide-by-terminus/

Outside of settings, overclock your cpu, install the game on an ssd, close all background programs (clean restart if possible), have lots of available ram, and a large pagefile (also on ssd). There is a lot of content streaming from the game files along with heavy use of memory allocates which eat through ram and pagefile if you allow them.

 

 

Here's a visual example of what happens every time you fire your gun. A script is being used to visually track terminal ballistics, path, and penetration.

 

You keep using that word. I do not think it means what you think it means.
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But it doesnt use Arma 3 engine, does it? Its modified Arma 2 engine i think

 

It uses the Arma 3 engine. Or it uses the modified Arma 2 engine with the models and houses as Arma 3. im not sure

 

DayZ Standalone doesn't use the ARMA 3 Engine, it uses a different branch of the A2 version of RV.

 

Either way - ARMA 3 itself isn't really poorly optimised, as you will notice in SInge Player - however:

 

Most Multiplayer-Missions are. As someone mentioned above things like "Battle Royale" or "King of the Hill" or "Invade & Annex" will leave you with FPS being around a third of what your PC would do, simply because the missions are poorly optimised / written.

 

This is what you get when you give people the opportunity to easily mod and change a lot with their own code. Great things will happen, but most of them will not be though-through as much.

DayZ Forum Moderator, DayZ Developer, ARMA 3: 2017 Developer, System-Admin, Gameserver-Admin, always interested to learn something new as well as new people.

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