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So this has been last quarter for games.  lots of cool horror games been out pushing the envelope.

Why is it we havent integrated smart watches and such for spooky games?  track our heart rate, blood pressure yada yada.  then at the right moment throw out a jump scare!

be nice if these games could do so then they wouldnt feel so "linear".  the player is haptic feedback in a sense for the game to do "something", amping up the scare factor.

 

thoughts?

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