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Resolve free version GPU support

Go to solution Solved by OddOod,

https://documents.blackmagicdesign.com/SupportNotes/DaVinci_Resolve_19_Supported_Codec_List.pdf

This lists all the supported codecs and whether you need Studio (the paid version) to use them 

image.png.dec250aa5b0d950d802266cd51d2f8a3.png

It seems like in windows you can import and export in H.264/5 with 8-bit color, but you need studio to use GPU or more color depth.
With MacOS you have no limitations and with Linux you need Studio to do it at all. 

While looking up other info, I just saw multiple references that the free version of Resolve may not use GPU to accelerate some CODECs supported by GPU. It is a bit ambiguous as to exactly what is or isn't supported and I haven't managed to find anything more official. I've seen references to H.264, and conflicting info if it is for both encode/decode, or encode only - GPU used only for decode? Anyone clarify this?

 

I'm wondering if this might explain the observation it heavily hits both CPU and GPU when I'm doing encoding (HEVC source, H.264 output). I've started exploring more features and have been wondering about some of the paid version only features.

Gaming system: R7 7800X3D, Asus ROG Strix B650E-F Gaming Wifi, Thermalright Phantom Spirit 120 SE ARGB, Corsair Vengeance 2x 32GB 6000C30, RTX 4070, MSI MPG A850G, Fractal Design North, Samsung 990 Pro 2TB, Alienware AW3225QF (32" 240 Hz OLED)
Productivity system: i9-7980XE, Asus X299 TUF mark 2, Noctua D15, 64GB ram (mixed), RTX 3070, NZXT E850, GameMax Abyss, Samsung 980 Pro 2TB, iiyama ProLite XU2793QSU-B6 (27" 1440p 100 Hz)
Gaming laptop: Lenovo Legion 5, 5800H, RTX 3070, Kingston DDR4 3200C22 2x16GB 2Rx8, Kingston Fury Renegade 1TB + Crucial P1 1TB SSD, 165 Hz IPS 1080p G-Sync Compatible

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https://documents.blackmagicdesign.com/SupportNotes/DaVinci_Resolve_19_Supported_Codec_List.pdf

This lists all the supported codecs and whether you need Studio (the paid version) to use them 

image.png.dec250aa5b0d950d802266cd51d2f8a3.png

It seems like in windows you can import and export in H.264/5 with 8-bit color, but you need studio to use GPU or more color depth.
With MacOS you have no limitations and with Linux you need Studio to do it at all. 

5950X/4090FE primary rig  |  1920X/1070Ti Unraid for dockers  |  200TB TrueNAS w/ 1:1 backup

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7 minutes ago, OddOod said:

It seems like in windows you can import and export in H.264/5 with 8-bit color, but you need studio to use GPU or more color depth.
With MacOS you have no limitations and with Linux you need Studio to do it at all. 

Thanks. So if I'm reading that correctly, it is using OS support, and not GPU. That probably explains the CPU usage I'm seeing, although I am also seeing GPU usage. Maybe that's for other operations e.g. LUT/grading.

 

I find it amusing AV1 is supported on GPU in free version. Wait, this could be a licensing thing? They don't want to be paying the fees for using it on the free version maybe. But they seem to be supported for decode in mkv container (no mention of GPU), so I don't know after all.

Gaming system: R7 7800X3D, Asus ROG Strix B650E-F Gaming Wifi, Thermalright Phantom Spirit 120 SE ARGB, Corsair Vengeance 2x 32GB 6000C30, RTX 4070, MSI MPG A850G, Fractal Design North, Samsung 990 Pro 2TB, Alienware AW3225QF (32" 240 Hz OLED)
Productivity system: i9-7980XE, Asus X299 TUF mark 2, Noctua D15, 64GB ram (mixed), RTX 3070, NZXT E850, GameMax Abyss, Samsung 980 Pro 2TB, iiyama ProLite XU2793QSU-B6 (27" 1440p 100 Hz)
Gaming laptop: Lenovo Legion 5, 5800H, RTX 3070, Kingston DDR4 3200C22 2x16GB 2Rx8, Kingston Fury Renegade 1TB + Crucial P1 1TB SSD, 165 Hz IPS 1080p G-Sync Compatible

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Just now, porina said:

Wait, this could be a licensing thing?

TBH, no clue. I barely know enough about en/decode to look up the answer. 

5950X/4090FE primary rig  |  1920X/1070Ti Unraid for dockers  |  200TB TrueNAS w/ 1:1 backup

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