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FFXIV Dawntrail benchmark and graphical updates

porina

image.thumb.jpeg.9f72aaf201e8045759b490c3f2116766.jpeg

 

I know there's more than a few FFXIV players here. It has been announced the Dawntrail stand alone benchmark will drop tomorrow (14 April), 7AM UTC, midnight PDT.

 

I'll jump to the most interesting technical update: support for FSR and DLSS!

 

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FSR 1.0 will be the default option. User has a slider for 50% to 100% render scale.

 

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There is an option for dynamic resolution. In the above screenshot the dynamic resolution setting, while not selected, shows it could be active when below 60 fps. Be interesting what other options are there as they weren't shown.

 

If DLSS2 is selected, the game takes over resolution scaling and dynamic resolution. I'm not sure about this and static user settings outside of dynamic resolution would have been nice.

 

Dumb upscaling has the potential to look horrible for a game like this, but I expect they do it right. Only the 3D parts of the world should be upscaled (characters, NPCs, monsters, the world itself) and not UI related parts (e.g. name indicators). 

 

The benchmark usually exposes the same graphical settings as the game, so it should be possible to test some things out once it is released. I was originally thinking it'll be a simple comparison vs Endwalker benchmark, but this could get a lot more involved as it becomes a bigger quality vs performance tradeoff that wont be static if dynamic resolution is used.

 

A reminder of the updated requirements from the graphical update:

image.thumb.png.19fbbd8ec756b00b16b88642e22d2105.png

 

 

Main system: i9-7980XE, Asus X299 TUF mark 2, Noctua D15, Corsair Vengeance Pro 3200 3x 16GB 2R, RTX 3070, NZXT E850, GameMax Abyss, Samsung 980 Pro 2TB, Acer Predator XB241YU 24" 1440p 144Hz G-Sync + HP LP2475w 24" 1200p 60Hz wide gamut
Gaming laptop: Lenovo Legion 5, 5800H, RTX 3070, Kingston DDR4 3200C22 2x16GB 2Rx8, Kingston Fury Renegade 1TB + Crucial P1 1TB SSD, 165 Hz IPS 1080p G-Sync Compatible

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CPU GPU Ram Res Preset Average Minimum
7980XE 3070 3x 16GB 2R 2133 1440p Max 77.6 33
11700k 4070 2x 8GB 2R 3200 2160p Max 89.4 62
11700k 4070 2x 8GB 2R 3200 1080p Max 195.7 81
5800H 3070 Laptop 2x 16GB 2R 3200 1080p Max 126.4 60
7940X 1080Ti 4x 8GB 1R 2133 1080p Max 120.8 45
12100F A380 2x 4GB 1R 3200 720p High Desktop 93.2 42
12100F A380 2x 4GB 1R 3200 720p Max 87.7 39
12100F A380 2x 4GB 1R 3200 1080p Max 47.4 26
12100F A380 2x 4GB 1R 3200 1080p High Desktop 53.3 31
12100F A380 2x 4GB 1R 3200 1080p Standard Desktop 95.6 45
5775C 980 Ti 2x 8GB 2R 2400 1080p Max 99.0 57
5775C 980 Ti 2x 8GB 2R 2400 1440p Max 65.3 38

 

I've done some runs on Endwalker benchmark which will serve as a reference. Note these are single runs. I didn't repeat them to check stability.

 

I'm debating what testing to do, on which systems. I guess the first question is, what sort of results do I get under comparable settings on Dawntrail benchmark. The Endwalker "recommended" GPU is now the Dawntrail "minimum" GPU. CPU requirements have also been uplifted but it is a lot less clear there.

 

Note the A380 is technically under DT's minimum, with the minimum 970 being about 20% faster. The 5775C CPU is also below minimum although my gut feeling is it'll be fine. I also have a 1650 somewhere that's close to the A380, but I'm out of systems to put it in.

 

Certainly trying dynamic resolution scaling will be interesting especially on the lower end GPUs, and harder to quantify what the graphics quality impact is. I should dust off my capture device.

 

Edit: I found a problem with my 7980XE/3070 system. I ran the bench at 1080p so I have 1080p results for all systems. It gave almost identical results to 1440p. Repeatable. Looked at CPU usage. Thread 3 was stuck at 100%. That core wasn't boosting in clock either. Dunno what to do from here on that system specifically. I'm running the actual game right now. Guess what? Thread 3 is 100%! I'm wondering if this is a system thing I can tinker with somehow.

Main system: i9-7980XE, Asus X299 TUF mark 2, Noctua D15, Corsair Vengeance Pro 3200 3x 16GB 2R, RTX 3070, NZXT E850, GameMax Abyss, Samsung 980 Pro 2TB, Acer Predator XB241YU 24" 1440p 144Hz G-Sync + HP LP2475w 24" 1200p 60Hz wide gamut
Gaming laptop: Lenovo Legion 5, 5800H, RTX 3070, Kingston DDR4 3200C22 2x16GB 2Rx8, Kingston Fury Renegade 1TB + Crucial P1 1TB SSD, 165 Hz IPS 1080p G-Sync Compatible

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          EW   DT    
CPU GPU Ram Res Preset Average Minimum Average Minimum Ratio
11700k 4070 2x 8GB 2R 3200 2160p Max 89.4 62 63.1 38 0.71
11700k 4070 2x 8GB 2R 3200 1080p Max 195.7 81 169.5 76 0.87
5800H 3070 Laptop 2x 16GB 2R 3200 1080p Max 126.4 60 107.3 55 0.85
7940X 1080Ti 4x 8GB 1R 2133 1080p Max 120.8 45 102.1 42 0.85
5775C 980 Ti 2x 8GB 2R 2400 1440p Max 65.3 38 42.4 22 0.65
5775C 980 Ti 2x 8GB 2R 2400 1080p Max 99 57 66.6 35 0.67
5775C 980 Ti 2x 8GB 2R 2400 720p Max 134.1 55 107 52 0.80
12100F A380 2x 4GB 1R 3200 720p High Desktop DR off 93.2 42 65.1 34 0.70
12100F A380 2x 4GB 1R 3200 720p Max 87.7 39 54.3 29 0.62

 

https://eu.finalfantasyxiv.com/benchmark/download/

Benchmark is up. Above are my initial results. I'm withdrawing my 7980XE system results because it is hard CPU limiting for some reason, which I'm not seeing on other systems. At an initial glance perhaps there's ball park 30% average fps drop between Endwalker and Dawntrail benchmarks where the system is more GPU limited. I think at the higher fps it is more CPU limited so the apparent drop is lower.

 

On the 7980XE I'm still seeing thread 3 still getting maxed out. I tried turning on XMP (it was off for other reasons) and messing around with Windows power plans but they had no significant impact.

Main system: i9-7980XE, Asus X299 TUF mark 2, Noctua D15, Corsair Vengeance Pro 3200 3x 16GB 2R, RTX 3070, NZXT E850, GameMax Abyss, Samsung 980 Pro 2TB, Acer Predator XB241YU 24" 1440p 144Hz G-Sync + HP LP2475w 24" 1200p 60Hz wide gamut
Gaming laptop: Lenovo Legion 5, 5800H, RTX 3070, Kingston DDR4 3200C22 2x16GB 2Rx8, Kingston Fury Renegade 1TB + Crucial P1 1TB SSD, 165 Hz IPS 1080p G-Sync Compatible

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Please Labs team, add this benchmark to your roster !

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