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LOZ: Ocarina of Time Master Quest (mini review)

YellowJersey

I picked up OOT MQ a long time ago for the Game Cube but only played it for the first time recently and just finished it now. (I usually just played vanilla OOT). Basically, it's just OOT with different dungeons, though the boss fights are the same. The game feels very rom-hacky and unpolished; Lord Jabu Jabu's Belly is certainly a sign of that with all the cows sticking out of the walls. I managed to go up until the Spirit Temple without using a guide, but there were two parts I couldn't figure out.

 

 While I liked fighting more Iron Knuckles, MQ buggers you about too much. There's a difference between "challenging" and "wasting my time" and certain parts of MQ fell into the latter. I'd really only recommend MQ for die hard Zelda fans, and fans of OOT in particular, but vanilla OOT is definitely the better experience and more fun to play. But, if you want to get a little taste of experiencing OOT for the first time again, MQ delivers. 

System Specs: Second-class potato, slightly mouldy

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