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Blender ---> Unity = Object loses Textures

Go to solution Solved by Deuxez,

Hahahahah dont waste your time here! I managed to get it working. The only thing i had to do is to export them with the default file type. And with the sun thingy problem, it was just caused cuz i also exported my "Spotlight" in blender.


Here is how it looks like:

bild.png.4af2b58798c0672f92917921cd2670d1.png

So ive made som low poly style objects in Blender. ive unwrapped them, assigned them the right thing etc like 5 times right now but whenever i import them the textures just gets gray..

This is how they should look like (Using F12 in blender. The Tree stump is a bit dark but it got its texture):

bild.png.280f63b0ba675c856a24621036bc887e.png

But Whenver i saved it and import it to Unity, This is how it looks:

bild.png.74b8e2d67eb35f0e7a5386eb1f787e69.png

 

Do need to export / save them in another file type or what? I managed to get my tree WITH textures into unity, but i nothing else worked. Pretty sure the texture on the trunk was gone too, but at least the leaves had the damn texture on them! I dont know what i should try!? Ive been trying for the last 2 hours..

 

EDIT:

I exported it as the blender default (.dae) and it actually got its textures! Buuuuut now they look like the sun...

bild.png.c372e6e02c3c3ee7f74e0e667c89659d.png

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3 minutes ago, DankDeuxez said:

So ive made som low poly style objects in Blender. ive unwrapped them, assigned them the right thing etc like 5 times right now but whenever i import them the textures just gets gray..

This is how they should look like (Using F12 in blender. The Tree stump is a bit dark but it got its texture):

Do need to export / save them in another file type or what? I managed to get my tree WITH textures into unity, but i nothing else worked. Pretty sure the texture on the trunk was gone too, but at least the leaves had the damn texture on them! I dont know what i should try!? Ive been trying for the last 2 hours..

If I remember correctly, you can just important the Blender files into the Unity asset folder and it will just work.

https://docs.unity3d.com/560/Documentation/Manual/HOWTO-ImportObjectBlender.html

Did you import it that way or another way?

"We're all in this together, might as well be friends" Tom, Toonami.

 

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Hahahahah dont waste your time here! I managed to get it working. The only thing i had to do is to export them with the default file type. And with the sun thingy problem, it was just caused cuz i also exported my "Spotlight" in blender.


Here is how it looks like:

bild.png.4af2b58798c0672f92917921cd2670d1.png

Link to post
Share on other sites

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