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Upgrade? or Buy a new Laptop?

Hi! 

 

I am currently an architecture student and I almost wasn't able to submit my final requirement due to my laptop) not rendering landscape scenes. After that dilemma, I am thinking if I should just upgrade my components or buy a new one. I usually use SketchUp and Vray for my rendering. 

 

Hoping other 3d Rendering enthusiasts or other architecture majors can help me decide my next step. 

 

My current setup is the HP Omen (Early 2017 Model) (Model # 1DE92PA#UUF):

 

CPU: Intel i7 7700HQ

GPU: GTX 1050Ti

16 GB 2333mhz RAM 

and 128gb ssd + 1TB HDD.

 

Should I buy a new laptop? Or upgrade my Storage/RAM? If so, should I start on the RAM first? or my Storage? 

 

Thanks! 

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How much you would like to spend on the new laptop?

Desktop specs:

Spoiler

AMD Ryzen 5 5600 Thermalright Peerless Assassin 120 SE ARGB Gigabyte B550M DS3H mATX

Asrock Challenger Pro OC Radeon RX 6700 XT Corsair Vengeance LPX 16GB (8Gx2) 3600MHz CL18 Kingston NV2 1TB PCIe 4.0 NVMe SSD

Montech Century 850W Gold Tecware Nexus Air (Black) ATX Mid Tower

Laptop: Lenovo Ideapad 5 Pro 16ACH6

Phone: Xiaomi Redmi Note 10 Pro 8+128

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1 minute ago, Mr. Renderboi said:

Probably $1200-$1500

I don't think RAM and storage are the main issues (I might be wrong tho). Can you monitor CPU+GPU+RAM+storage usage with hwinfo64 while rendering? Just to confirm which part is bottlenecking

 

Where are you from? Any preferences on weight and battery life?

Desktop specs:

Spoiler

AMD Ryzen 5 5600 Thermalright Peerless Assassin 120 SE ARGB Gigabyte B550M DS3H mATX

Asrock Challenger Pro OC Radeon RX 6700 XT Corsair Vengeance LPX 16GB (8Gx2) 3600MHz CL18 Kingston NV2 1TB PCIe 4.0 NVMe SSD

Montech Century 850W Gold Tecware Nexus Air (Black) ATX Mid Tower

Laptop: Lenovo Ideapad 5 Pro 16ACH6

Phone: Xiaomi Redmi Note 10 Pro 8+128

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I did some poking around while i was rendering and turns out the RAM was the most used resource (95-98%) with the CPU only using about 60 at most. 

 

Im from the Philippines. Weight does not matter to me much, and i'd prefer a >4hrs battery life. 

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I also would like to add that I experience lagging issues in the viewfinder especially when a lot of 3D assets are loaded, as well as loading times for the file takes long if it exceeds >300mb file size

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1 minute ago, Mr. Renderboi said:

turns out the RAM was the most used resource (95-98%)

Then adding RAM might help

 

If possible try to borrow and add a RAM stick and see if the problem is still there

Desktop specs:

Spoiler

AMD Ryzen 5 5600 Thermalright Peerless Assassin 120 SE ARGB Gigabyte B550M DS3H mATX

Asrock Challenger Pro OC Radeon RX 6700 XT Corsair Vengeance LPX 16GB (8Gx2) 3600MHz CL18 Kingston NV2 1TB PCIe 4.0 NVMe SSD

Montech Century 850W Gold Tecware Nexus Air (Black) ATX Mid Tower

Laptop: Lenovo Ideapad 5 Pro 16ACH6

Phone: Xiaomi Redmi Note 10 Pro 8+128

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Its pretty tough finding a 16gb SO-DIMM stick here, so i'm hoping other fellow VRay users can input their thoughts here. 

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I rendered the file and took a screenshot of the system info. Hope this helps

Screenshot (7).png

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RAM seems to be the main issue indeed. Would need to see while doing other operations you find slow such as loading big files whether it's the CPU, SSD or memory being the limit there.

F@H
Desktop: i9-13900K, ASUS Z790-E, 64GB DDR5-6000 CL36, RTX3080, 2TB MP600 Pro XT, 2TB SX8200Pro, 2x16TB Ironwolf RAID0, Corsair HX1200, Antec Vortex 360 AIO, Thermaltake Versa H25 TG, Samsung 4K curved 49" TV, 23" secondary, Mountain Everest Max

Mobile SFF rig: i9-9900K, Noctua NH-L9i, Asrock Z390 Phantom ITX-AC, 32GB, GTX1070, 2x1TB SX8200Pro RAID0, 2x5TB 2.5" HDD RAID0, Athena 500W Flex (Noctua fan), Custom 4.7l 3D printed case

 

Asus Zenbook UM325UA, Ryzen 7 5700u, 16GB, 1TB, OLED

 

GPD Win 2

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