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Using all the cores or less efficient?

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Hey,

quick question.

I play a lot of old games on my system and i wondered if it would be benificial if i would recreate the req cpu values... for instance P4 at 2,4 ghz .. this would lead to me using only 2 cores of my x56xx cpu at those speeds.
Benificial or an absolute no?

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I mean there’s really no reason to... A faster more efficient core is better than a slower, single threaded core.

My Build, v2.1 --- CPU: i7-8700K @ 5.2GHz/1.288v || MoBo: Asus ROG STRIX Z390-E Gaming || RAM: 4x4GB G.SKILL Ripjaws 4 2666 14-14-14-33 || Cooler: Custom Loop || GPU: EVGA GTX 1080 Ti SC Black, on water || PSU: EVGA G2 850W || Case: Corsair 450D || SSD: 850 Evo 250GB, Intel 660p 2TB || Storage: WD Blue 2TB || G502 & Glorious PCGR Fully Custom 80% Keyboard || MX34VQ, PG278Q, PB278Q

Audio --- Headphones: Massdrop x Sennheiser HD 6XX || Amp: Schiit Audio Magni 3 || DAC: Schiit Audio Modi 3 || Mic: Blue Yeti

 

[Under Construction]

 

My Truck --- 2002 F-350 7.3 Powerstroke || 6-speed

My Car --- 2006 Mustang GT || 5-speed || BBK LTs, O/R X, MBRP Cat-back || BBK Lowering Springs, LCAs || 2007 GT500 wheels w/ 245s/285s

 

The Experiment --- CPU: i5-3570K @ 4.0 GHz || MoBo: Asus P8Z77-V LK || RAM: 16GB Corsair 1600 4x4 || Cooler: CM Hyper 212 Evo || GPUs: Asus GTX 750 Ti, || PSU: Corsair TX750M Gold || Case: Thermaltake Core G21 TG || SSD: 840 Pro 128GB || HDD: Seagate Barracuda 2TB

 

R.I.P. Asus X99-A motherboard, April 2016 - October 2018, may you rest in peace. 5820K, if I ever buy you a new board, it'll be a good one.

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Unless you're playing DOS games (old ones usually at that), CPU clockspeed speed doesn't matter at all for Windows games from what I've seen (excluding the obvious "if your CPU is too slow it just won't run well at all").

Main rig on profile

Zephyrus - Windows 7 side rig

Spoiler

AMD Phenom II X6 1055T (undervolted to 1.26v w/ CM 212 EVO), 1x8GB ADATA XPG V1.0 (1600MHz CL9), Asus M4A77TD, 240GB Kingston UV400, 1TB Toshiba 2.5", EVGA GTX 960 SC, Enthoo Pro, Corsair CX750M, Windows 7 Ultimate 64-bit

Mac Mini (Late 2014)

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Intel Core i5 4278U, 8GB RAM, 250GB Samsung 840 EVO, macOS Monterey, using it with a ViewSonic VX2748

Consoles: Softmodded 1.4 Xbox w/ 500GB HDD, Xbox 360 Elite 120GB Falcon, XB1X 1TB, PS1 1001, PS2 Slim 70000 w/ FreeMcBoot, PS4 Pro 7015B 2TB

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9 minutes ago, flibberdipper said:

Unless you're playing DOS games (old ones usually at that), CPU clockspeed speed doesn't matter at all for Windows games from what I've seen (excluding the obvious "if your CPU is too slow it just won't run well at all".

Ok no... That’s not a very accurate statement. Clock speeds definitely contribute to frame rates, and frame rates contribute to playability. In really old games it probably won’t matter if your 8700K is at stock speeds or at 5.2 GHz, but it probably helps if your Core 2 Quad Q6600 is at 3.0 GHz instead of 2.4

My Build, v2.1 --- CPU: i7-8700K @ 5.2GHz/1.288v || MoBo: Asus ROG STRIX Z390-E Gaming || RAM: 4x4GB G.SKILL Ripjaws 4 2666 14-14-14-33 || Cooler: Custom Loop || GPU: EVGA GTX 1080 Ti SC Black, on water || PSU: EVGA G2 850W || Case: Corsair 450D || SSD: 850 Evo 250GB, Intel 660p 2TB || Storage: WD Blue 2TB || G502 & Glorious PCGR Fully Custom 80% Keyboard || MX34VQ, PG278Q, PB278Q

Audio --- Headphones: Massdrop x Sennheiser HD 6XX || Amp: Schiit Audio Magni 3 || DAC: Schiit Audio Modi 3 || Mic: Blue Yeti

 

[Under Construction]

 

My Truck --- 2002 F-350 7.3 Powerstroke || 6-speed

My Car --- 2006 Mustang GT || 5-speed || BBK LTs, O/R X, MBRP Cat-back || BBK Lowering Springs, LCAs || 2007 GT500 wheels w/ 245s/285s

 

The Experiment --- CPU: i5-3570K @ 4.0 GHz || MoBo: Asus P8Z77-V LK || RAM: 16GB Corsair 1600 4x4 || Cooler: CM Hyper 212 Evo || GPUs: Asus GTX 750 Ti, || PSU: Corsair TX750M Gold || Case: Thermaltake Core G21 TG || SSD: 840 Pro 128GB || HDD: Seagate Barracuda 2TB

 

R.I.P. Asus X99-A motherboard, April 2016 - October 2018, may you rest in peace. 5820K, if I ever buy you a new board, it'll be a good one.

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1 hour ago, Cereal5 said:

Ok no... That’s not a very accurate statement. Clock speeds definitely contribute to frame rates, and frame rates contribute to playability. In really old games it probably won’t matter if your 8700K is at stock speeds or at 5.2 GHz, but it probably helps if your Core 2 Quad Q6600 is at 3.0 GHz instead of 2.4

 

1 hour ago, flibberdipper said:

(excluding the obvious "if your CPU is too slow it just won't run well at all").

 

Main rig on profile

Zephyrus - Windows 7 side rig

Spoiler

AMD Phenom II X6 1055T (undervolted to 1.26v w/ CM 212 EVO), 1x8GB ADATA XPG V1.0 (1600MHz CL9), Asus M4A77TD, 240GB Kingston UV400, 1TB Toshiba 2.5", EVGA GTX 960 SC, Enthoo Pro, Corsair CX750M, Windows 7 Ultimate 64-bit

Mac Mini (Late 2014)

Spoiler

Intel Core i5 4278U, 8GB RAM, 250GB Samsung 840 EVO, macOS Monterey, using it with a ViewSonic VX2748

Consoles: Softmodded 1.4 Xbox w/ 500GB HDD, Xbox 360 Elite 120GB Falcon, XB1X 1TB, PS1 1001, PS2 Slim 70000 w/ FreeMcBoot, PS4 Pro 7015B 2TB

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Well to be honest... I use a xeonx5650 ... rated base core speed 2,1 ghz  normal spinning values 3,1 ghz ( 2,6 with turbo ) idle speed 1,6 1,5 ghz ... I discovered a game where it to me was absolutely necesary to increase my idle speed up to the speed the game required : which was 2,4 ghz before it would run smooth, without any form of stress signs what so ever... This made me think about how it would affect my cpu if i started with limiting its cores.

So to be clear

1. Does using lesser cores increase the risc factor on my cpu
2. Does my power usage increase when i run idle on 2,4 ghz ( duh )
3. Does my 6 core have the ability to simulate older cpu's
4. Now i think of it... would disabling all halt states have a similair effect on my stock machine?
 

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