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Like the title says, I launched afterburner to see temps and such and I noticed that about every 10 seconds on the dot I get a notification saying "Connection to GPU 1 lost." This is followed by a steep drop on the charts to "0" for all readings on GPU 1, which is then followed by a rise again to normal readings. Now normally I wouldn't consider this such a problem considering that my laptop is running still running software-wise just fine. However, 2 days ago my HDMI port stopped working. All pins look just fine in the port and the cable definitely still works. Since I used afterburner about 1 week ago and it was just fine, I am assuming that these two are somehow linked. Does anybody know what the problem could be or how I could fix it? Or if it is even a problem at all? Thank you for your help ?
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I have an AMD R9 270 that I wanted to try a little overclocking with, or maybe an undervolt because these cards aren't really known to run cool. I fired up MSI Afterburner, no control. Settings apply but no changes to the clocks, can't even control the fan. So AMD Overdrive it is, and still no control. I stress tested and ran games to test my overclocks but it still ran at the base speeds. Fan doesn't seem to ramp up or down despite Afterburner reporting the fan speeding up under an Aida 64 stress test on the GPU. Also no core voltage shows, and I can't change it nor the temp limit sliders in Afterburner. Latest drivers are installed and a restart.
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Hi! Lately I started using my pc for couch gaming so noise levels became important to me. I have a gainward phoenix 1080, which is supposed to be a quiet card, however even if I set the fan speed to a fix one in afterburner the fans ramp up under load, sounding like a jet engine. The strange thing that none of the rpms, actually change in monitoring. So if I set it to 1000 rpm fixed the noise is much louder while under load (I tried with superstition and furmark) I checked every other fans, and it’s the gpu that makes the noise for sure, as cpu even while stress tested is much quieter and my case fans are fixed at 100%. How could I fix this problem? Thanks!
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So I was under the impression that the Afterburner overlay (RTSS) wouldn't work with Universal Windows Platform games because Microsoft made it all really screwy compatibility wise, but I was just running Forza 7 with Afterburner and I get the overlay, and it seems to be perfectly functional? I'm running Afterburner v.4.5.0.12819 with RTSS v7.1.0 - RX 580 8GB with Adrenalin 19.4.1 Drivers - Forza 7 Ver. 1.163.2389.2
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Here's my setup Note that my issues occur with or without overclocking the GPU. Gigabyte Z390 Master i9-9900k 5.0ghz at 1.275 32GB Corsair 3200 ram EVGA 2080ti XC gaming 11gb Thermaltake PCI Riser cable to the x16 number 1 slot. Cooler Master v1200 PSU Full custom loop system with EK errthang. 2 360mm rads. Prime 95 for 12 hours temps on CPU never reach above 60c I can't do GPU testing because of the crashes but running GPU-z I never see over 54c anytime at 100% usage. I haven't paid a lot of attention to the voltages yet. What's weird is that with no overclocking on I'm seeing 2000+ core clock speeds in GPU-z when my card has a base of 1650 and boost of 1850 or so. Playing any game (except Far Cry 5 for some reason) I get the dreaded "Display driver nvlddmkm stopped responding" 10-20 minutes in. Here's what I have tried. DDU to uninstall all drivers and installed anywhere from 399 - 417.22 drivers (most people say these are stable) Turned off all undeeded services such as RGB software, Samsung magician, etc. Underclocked the core and memeory clock on the GPU using MSI Afterburner 1 PCI power cable vs 2 from the PSU Moving to the X8 PCI slot. Reformatted the entire machine. Last night as a last ditch effort I underclocked core and memory clock to the max (~500mhz on each) and limited power to 80% and magically all things started working. Tonight I'm going to only limit the power and keep the core and memory clock at stock to see if that works. What are your thoughts? Software / firmware is screwy? PSU is dying? I'm just dumb? I'm glad it's working but I shouldn't have to underclock or underpower this card for it to work. I'm open to any suggestions.
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Hey guys, so I was playing with my overclock on my gtx 1080 using afterburner. Sadly a very risky oc got saved on my "start a boot" profile and now I can't adjust the OC before the card crashes. I hope someone knows a way to help and I hope everyone's having a wonderful day.
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Hi there guys yesterday i installed the new 416.34 nvidia drivers and since i restarted my PC it's been very slow and unresponsive,my mouse is lagging and i can't even open a folder . After 2h of digging in safe mode i noticed that when i Apply my Overclock to the gpu only then it starts to behave like that. And no it's not unstable overclock i have been running it like that for maybe a year now no problems.And also no matter how much oc i apply it's still doing the same. Same using EVGA Precision X . I tried installing nvidia drivers one more time also tried reinstalling MSI afterburner. Also tried to load optimized defaults in the bios since i had a 700mhz overclock on my fx 8350 and i thought it might be the coulprit. Still no luck. What should i try next? Anyone had a problem like that?
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Hey Guys! I want to know how can i record my gaming videos on MSI Afterburner in 60fps while keeping it`s size small and maintaining quality.
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There are lots of people saying they have hit 2.1 and even 2.2 ghz on their msi gaming x gtx 1080. I tried overclocking my gpu using msi afterburner with +140 and +400 and that was as far as it would go before it completely crashed. The core clock was only at around 1.9 ghz. My gpu temperatures were still at 50 C with fans spinning at 55%. I have already set the maximum voltage to 120% and max temperature to 92 C. Am I doing something wrong or am I just the unluckiest person in the world? BTW I used furmark to run the tests.
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Why Corevoltage (mV) is disabled in Afterburner?
Mr. Question Asker posted a topic in Graphics Cards
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So this is the first time this has happened to me. If it's a common thing then I'm sorry. I opened a free game called Osu! after a week of not playing it and I got a detection problem/glitch which is annoying and distracting. At first I thought it was just glitching out but then I saw it's switching between OGL and DX10. The interesting thing is that it only happens when I record with OBS. Since I want to record it it's annoying but I have no idea what to do to stop it other that turning the overlay off(which I kinda dont want to). If anyone has any idea that would be very helpful. I'll attach a video to show it. The overlay is in the left corner. vlc-record-2018-09-24-00h43m30s-2018-09-24 00-13-01.mp4-.mp4
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gtx 970m GTX 970m Not Working As Intended. MSI broke my GPU?
mimictmi posted a topic in Graphics Cards
I had water damage on my keyboard took very good precautions(and the computer ran half an year while playing a lot of games without any problem, than keyboard) and took it to MSI service center. They changed the keyboard and the keyboard is working just well. BUT after I got my computer back the GPU has been acting very weird! I was playing games between the time when it got water damaged and fixed, so this came from the repair. Computer: MSI GE72 6QF APACHE PRO NOTE: I played on this computer PUBG and BF1 over half an year without issue (on external keyboard), and everything was working just fine, I even had it overclocked! No way it is due to "Corrosion build up". As there is no humidity! Pictures of Afterburner (no load) (At start had valley benchmark on, before acting weird): https://gyazo.com/e254ba3a1dc83240aca0772607f7228f Pictures of afterburner (with load): https://gyazo.com/9fdc4fd198c58b208a17b967c9883346 I have tried HWINFO64, AIDA64, GPU-Z, EVGA Percision, but ALL of them show the exactly same things. (actually EVGA said it doesn't recognize it) I have also tried to reinstall windows,DDU and reinstall both of GPU's,Power settings.- 4 replies
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Hey. I've had the MSI GeForce GTX 1060 ARMOR - 3GB for a while now, and after doing some configurations on the fans while running some benchmarks i noticed that the zero frozr technology doesnt apply to this card. I cannot go below 49% fanspeed in afterburner and that goes for setting the up a fancurve aswell. I get around 40c with the fans at 49% but when i think about it, it is pretty loud actually. Anyone with a possible answer to this?
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MSI AFTERBURNER STUTTERING! Hello everyone, I'm having a stupid issue that's really getting on my nerves. Whenever I have MSI Afterburner open and running, it CONSTANTLY 'applies profile' 1 which is a saved profile that I only have for my temp and power limit (No not for mining, just taking care of my hardware). When I play games, I have Afterburner opened on my other monitor and I see the "Profile 1 applied" sign pop up every 2 seconds and it stutters my game. Doesn't stutter my desktop though , possibly something to do with fullscreen of my game? idk. Anyways, don't know if anyone else has experienced this, though I genuinely couldn't figure it out, tried reinstalling and to no avail. Even got rid of my profile to no avail. Help please!
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Hey Guys, noob here lol I have an issue, I manage a couple of GPUs for a Mining Company. Mainly 1070, 1070TI, 1080 and 1080 TIs. I keep having this issue with the 1080 TI cards, they keep getting too hot. Ideally, I would like to keep them under 80C to promote longevity. I use MSI afterburner to overclock them. I would like to keep the temp between 75C-77C, and it usually works with all the other cards. The Temperatur toggle does work for about 40% of my 1080TIs but not for the other 60%. Does anyone know anything about this issue?
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Hi friends, sorry for bad english. i'm experiencing a nasty problem with my 1080 Aorus, for those who don't know it has rgb lighting and it is controlled only via the Gigabyte's proprietary software "Aorus Engine" which controls the overclock too. So the problem is that i use Msi Afterburner to have an OSD while playing and seems like it is interfering with the Gigabyte's program, i cannot set the overclock because if i leave the Afterburner settings on default it will "Lock" the voltage limit of the card to stock even if on the Aorus engine is all the way up to 150% (I found a stable OC +125 core +400mem) while if i overclock only via Afterburner everytime i restart the setting are not applied because the other program loads a bit after the msi so it overrides the settings (yeah i could set manually everytime i log in but i think there is a smarter way) Seems like afterburner is controlling the Voltage and power settings while Aorus the frequencies, this creates stutter and frametime spikes in games such as Rust PUBG FFXV etc. The funny part is that i cannot uninstall the card software otherwise the led would go white, at the same time i wan't to monitor the system via MSI's OSD because i love that program, is there any way i can get the rgb controls without the app? Thank you
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I was wondering if it is safe to turn core voltage to 100% on msi afterburner if you are overclocking a 1070 ti, right now my overclock is 215+ core clock, 480+ memory clock and 15% core voltage and the gpu is stable. If it is safe to turn it up will i be able to increase core and memory clock up and have it be stable, also what is the negatives of having it at 100% core voltage?
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MSI afterburner overlay just showing temperature any help?
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I have a couple questions about drivers and software with my MSI R9 390 8G: 1. When I used the driver version before 18.2.3, every time I played a game, after about 30 mins, my computer would freeze. When I restart, it says that the Radeon Wattman settings failed, but I have no idea what that is. What should I do? I went to the Windows 10 driver settings and clicked rollback driver. That has been working for me until the last update of Rainbow 6 Siege. It says that I need the latest driver for optimal settings and then just crashes. 2. What is MSI Live Update? 3. How do I overclock my GPU safely using MSI Afterburner? 4. What is MSI Gaming APP? Thanks!
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Hi! I've been looking everywhere for a solution but I don't think there's any... and I'm not surprised. This is such a weird problem. I have voltage control and voltage monitoring unlocked and I'm using a GTX 980 Ti Strix. My CPU and Ram are overclocked if that even affects anything. Also, why does Afterburner report a different core clock than Unigine Heaven?
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I have no idea why but on one of my computers which happens to have a 970 in it I wanted to do some mining just for fun as well as on my main pc. I cannot change the memory clock on the 970 GPU it just resets back to default. I reinstalled drivers and did restarts but it just won't let me. Anyone had this issue and know how to fix it?
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I have a machine running in a closed case with (currently) 5 GTX 970's installed. (Once I get temps under control I plan on putting in my other 3) Im mining Equihash and am running into thermal throttling. I have 5x 120mm intake fans and 2x 80mm exhaust fans. The GPU fans are running at 100% as well. A lot of the tutorials online say to unlock voltage control, and then hit CTRL + F. When I do this nothing happens. I am able to adjust voltage in the main page, but I cannot decrement it. Theoretically an alternative would be to overclock the cards, and leave voltage alone, then decrease the throttling threshold. Then at a given voltage it drops down to due to throttling, its running closer to stock frequency. But that is assuming that the temperature limit is manipulating voltage first, not frequency. Any tips? Should I switch to Sapphire Trixx?
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Intro As I see this question a lot, and the general way of solving the problem is time consuming, a lot of members flat out ignore these types of questions. Much to the, no doubt, dismay of the victims of said micro stutter. I'm going to make this thread for myself to put in my signature, but feel free to paste it whenever is having these particular issues. Also feel free to ignore this in "newly posted" if it doesn't apply to you. Terminology. Lets set something straight first, and that is the terminology used. A lot of people misconstrue "lag", "stutter" and "microstutter". Lag, or latency, is a terminology usually reserved (in IT) for network related issues. Which i'm not going to delve into in this topic. I will only refer to "input latency", so if this is what you mean with "lag", as in the perceived delay of input to output, refer to it as such. I will refer to "stutter" as engine halts or noticeable frametime spikes in afterburner (more on that later), and microstutter as mostly undetectable frametime/framepacing inconsistency usually only picked up by FCAT. Something like a hardcoded double-buffer v-sync that outputs 16,67ms - 33,33ms - 16,67ms - 33,33ms frametimes like the new Deus Ex. You will see a stable 60fps, but the visual appears jittery. How do GPU's output frames. This is important to understand when you're experiencing stutter or microstutter. Most of the times it's vsync related. Without delving into much detail on the specific details of v-sync, here is the gist of it. Going from the perspective of a static refresh rate panel at 60hz. If you want a really in-depth explanation, I suggest reading this excellent article from Anandtech: https://www.anandtech.com/show/2794 The short version is that the GPU exports drawn frames onto the framebuffer (a portion of the VRAM) that is currently designated to output to the screen. The monitor 'scans' images at 60hz, meaning every 16.67 milliseconds, it scans a new frame from the GPU buffer. This all works well assuming the GPU can output a new frame within 16.67ms. When the GPU however cannot maintain 60fps and starts outputting some frames later than this window, in traditional V-sync operation the framebuffer will not swap and the previous frame that was drawn will remain in the front buffer. What this means is that the monitor will scan the same image again, and as a result you will be displayed the same image twice (or even three times assuming how long the GPU takes to render the new frame). This visually appears as a microstutter or stutter to the player, because it's image is frozen for 33.33ms or even 50ms. As you can see, frame 1 and 3 are drawn within the window, but frame 2 is drawn outside the windows. The monitor will scan the image twice creating a stutter. As v-sync is mostly turned on by default, most players who experience stuttering are most likely just experiencing double scans. The way to solve this is two fold. Either turn off v-sync or invest into adaptive refreshrate monitors. Turning off v-sync will get rid of the stuttering but it will leave you with so-called tears across the screen. Due to the GPU no longer synchronizing the output with the scantimes of the monitor, it will swap the front and back buffer whenever the frame is completed, regardless of whether the monitor was currently scanning an image. Resulting in the displayed image on the screen consisting or 2 or more frames. Note that by disabling v-sync the screen will not appear more fluent, as the scantimes and framedraws are unsynchronized. It should, however, remove the double scans and result in less severe stuttering. Some other solutions exist, but those are constantly in flux/development, and if you've established it's a synchronization issue the topic can be dealt with swiftly and specifically (as the solution depends on the application, adaptive/fast sync, etc). If this didn't solve the issue, something else is wrong and the members are going to require information to determine the problem. How to fix this? You can disable v-sync by using the ingame options, and you can also force the v-sync on/off by going to your Graphics Manuf. control panel under the 3D Graphics settings. Try using the graphics card provided options instead. What usually works well is adaptive v-sync for Nvidia (or Enhanced Sync for AMD), or when the game is really high framerate, something like "Fast Sync". Make sure the game is set to "fullscreen" though, they won't work at windowed or borderless modes. Online games disclaimer. Also make sure when determining where the problem lies, that you also test out offline games. In online games your dodgy internet could be causing (actual) lag that can be misinterpreted as stutters. Collecting the information. First start by collecting your system information if you have not done so already. You can do this by pressing Start and typing in DXDIAG.exe. It will collect your system information which you can store like this: Now open the .txt file, press CTRL-A and CTRL-C, and paste it in the thread. When pasting this information into the thread, make sure you put [ spoiler] [ /spoiler] around it (without the spaces), or when having it selected press the "spoiler" button (eye icon) on the draft. As it will quickly flood the page. As system halts or game engine halts can be caused by a plethora of reasons, a selection of data is required to determine which. For this example i'm going to be using MSI Afterburner, downloadable here: http://download.msi.com/uti_exe//vga/MSIAfterburnerSetup.zip Install both Afterburner and the Rivatuner Statistics Server from the executable and launch MSI Afterburner. It should launch like this: Press the highlighted cog and lets set a few options. I think the new skin is very convoluted so I'm going to be first making it intelligible by going to "user interface" and selecting this option. To go back to the settings on the new skin, the cog has been replaced by a button "settings" in the bottom-right. Go to the monitoring tab and set "hardware polling period" to 100ms. And in active graphs click on the little checkmark in front of: GPU Usage Core Clock Power Memory Clock Memory Usage Framerate Frametime CPU Temperature (not CPU1, CPU2 etc) CPU1 t/m CPUn Usage (meaning all numbers of threads you have, don't select CPU Usage without a number) CPU clock speed RAM Usage Pagefile Usage De-select anything besides those listed. And press "OK" to leave the settings. For AMD Graphics card users: In the "Genaral" Tab, in the bottom select the feature "Enable Unified GPU Usage Monitoring"!! Now you can monitor these real-time in the game by also pressing "show in OSD", but i'm making this topic for the layperson, and i'm going to make this topic so that I can check on the data myself instead of relying on a third party to relay the information to me. Storing the information and posting it. Now that you have the proper nodes graphing at sufficient pollingrate, now you need to collect the data on the game you're having issues with. Make sure that you have already established V-sync isn't the issue and that any form of v-sync is disabled. Either via the game, control panel (or both). You can log the data by rightclicking on the graph of MSI Afterburner like so: Then before you start the game, hit "clear history" and then click "log history to file". It is now logging to a file. Start the game, start playing for a few minutes and make sure the issue occurs a few times preferably and close or alt-tab out of the game. Rightclick the graph again and deselect "log history to file" by clicking on it again. Now go to your MSI Afterburner root folder (by default: C:\Program Files (x86)\MSI Afterburner) where you installed it and it should contain a file called "HardwareMonitoring.hml". Just like with the DXDIAG put this file into the attachments of your post. Now people can view your issue in detail by opening up this file, which should dramatically speed up the process of finding the issues. If you open it yourself it should look something like this (make sure to press the datapit at the top). Thanks for reading. Additional information could be added in time.
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Hi all, I'm pretty sure right now that Afterburner conflicts with Wattman, since when I only use Wattman (I'm undervolting my RX 580) the settings tend to stay the same, while using both wattman tends to behave strangely, like resetting power states to stock levels except for P7 and not applying correctly new values. Is there a way to use use a more complete OSD than the one included with AMD settings, without creating conflicts with wattman? I mostly care about monitoring fps, power and clocks. HWInfo, for example, doesn't include a fps counter AFAIK. Maybe some settings on Afterburner can solve my issue? Thank you
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Hey, all! I bought my mother a new GTX 1060 (3gb) for xmas. It was an upgrade from a 960. After switching out the GPUs, uninstalling old/installing new drivers and etc, FPS is still stuck between 10-40 fps in Destiny, etc @1080p. I know this should be much higher since my father's PC has a 1060 as well and it runs a smooth 60fps. Her CPU is an AMD A10 7850K APU. 450w PSU, 8gb RAM. I was thinking there might be a bottleneck so I ran MSI Afterburner and it reports that her CPU runs at 90-100% while the GPU stays under 40% load when the game is running. This would be a very significant bottleneck - which leads me to believe that the issue might be a failing CPU. However, I've never come across this issue before so I may not know what the hell I'm talking about. I've never used Afterburner as a diagnostic tool so I'm not sure if I'm understanding this correctly. What do you guys think? Thanks for your help! tl;dr: Afterburner reports: CPU load = 100% while GPU = ~35%, is this a failing CPU?
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