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So, i have 5 to 10 giggs of ram allocated to minecraft (ddr4, at 2133mhz) and when running seus, the fps drops down to 6fps!

MY ALLOCATION CODE: -Xmx10G -Xms5G -d64 -XX:+DisableExplicitGC -XX:+UseConcMarkSweepGC -XX:MaxGCPauseMillis=40 -XX:CMSInitiatingOccupancyFraction=70 -XX:+CMSScavengeBeforeRemark -XX:+AggressiveOpts

I, in my opinion, have a capable PC of running it, so I'm confused my my pc is running it slowly! BTW, it only uses up to 1gb of ram!

Plse help!

The image tells u all, but just incase.....

My PC specs:

Intel i7-7700

GEFORCE GTX 1050ti

Gigabyte h110m-s2h

16 GB DDR4 ram @ 2133mhz

(i think thats all u need...)

Thanks in Advanced!!!!Capture.thumb.JPG.9da39d9f12d4334eda168c644bbc15c1.JPG

 

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The 1050ti is your problem. You can allocate as much RAM to a program, but if your GPU cannot feed your CPU enough data, the RAM will go unused. My 1070 and 6600k @ 4.5GHz can run it at over 60fps in most situations... I have had it use over 16GB of ram in certain intensive areas with lots of shadows, though.

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do you by any chance have optifine installed?

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Just now, RektSkrubs said:

 

Screenshot_1.png

i guess that answers my question quite well

you should have no performance issues on that combo of hardware. A 1050ti is slightly worse than a 970, so GPU power isn't the issue. A 7700 has more than enough logical cores, so it's not the CPU. You've got enough RAM, so that's not the bottleneck.

I've noticed performance issues in MC even on my PC (specs in sig), so more powerful hardware won't solve things imo. Try removing your allocation code and just running the game a stock settings.

Snorlax: i7 5820k @4.5ghz, Asus X99 Pro, 32gb Corsair Vengeance LPX 2666, Cryorig R1 Ultimate, Samsung 850 evo 500gb, Asus GTX 1080 ROG Strix, Corsair RM850x, NZXT H440, Hue+

Smallsnor: Huawei Matebook X

 

Canon AE-1 w/ 50mm f/1.8 lens

Pentax KM w/ 55mm f/1.8 SMC lens

Zenit-E w/ 58mm f/2 Helios lens

Panasonic G7 with 14-42mm f/3.5 lens

Polaroid Spectra System

 

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Just now, shadowbyte said:

i guess that answers my question quite well

you should have no performance issues on that combo of hardware. A 1050ti is slightly worse than a 970, so GPU power isn't the issue. A 7700 has more than enough logical cores, so it's not the CPU. You've got enough RAM, so that's not the bottleneck.

I've noticed performance issues in MC even on my PC (specs in sig), so more powerful hardware won't solve things imo. Try removing your allocation code and just running the game a stock settings.

What do you mean at stock settings?

 

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Just now, Rishi_Ultimate said:

What do you mean at stock settings?

 

no allocation code. Just what it defaults to

Snorlax: i7 5820k @4.5ghz, Asus X99 Pro, 32gb Corsair Vengeance LPX 2666, Cryorig R1 Ultimate, Samsung 850 evo 500gb, Asus GTX 1080 ROG Strix, Corsair RM850x, NZXT H440, Hue+

Smallsnor: Huawei Matebook X

 

Canon AE-1 w/ 50mm f/1.8 lens

Pentax KM w/ 55mm f/1.8 SMC lens

Zenit-E w/ 58mm f/2 Helios lens

Panasonic G7 with 14-42mm f/3.5 lens

Polaroid Spectra System

 

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1 hour ago, RektSkrubs said:

The 1050ti is your problem. You can allocate as much RAM to a program, but if your GPU cannot feed your CPU enough data, the RAM will go unused. My 1070 and 6600k @ 4.5GHz can run it at over 60fps in most situations... I have had it use over 16GB of ram in certain intensive areas with lots of shadows, though.

I tried shaders briefly when I first built this pc (4690k, GTX 960 and 8GB RAM) and it ran fine

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SEUS by default has GI (global illumination) enabled and set to high quality, which is extremely taxing on lower end GPUs. In the shader settings, try lowering or disabling GI.

 

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CPU: Intel i7-6850k @ 4.2GHz

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