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So i recently saw the NVIDIA Quadro K6000 being confirmed on nvidia's webbsite.

 

I do not get the cards, they are not meant for gaming but the price is rediculous, the quadro 6000 is at it's lowest at 3000 £ and it has 6 gb's of vram.

 

And the k6000 will have 12 gb's of vram, Why are these so expensive and what is so "special" with these cards?

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They are really good for rendering? im not very well educated in what makes professional cards good.

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And the k6000 will have 12 gb's of vram, Why are these so expensive and what is so "special" with these cards?

Well afaik it is a 'Titan' with all cuda cores enabled, which means that it probably has to be higher binned (i.e. the yield is lower), also it has some special features enabled. The main difference afaik though is the special drivers, improving performance in many professional applications.

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you're basically paying for different drivers

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So i recently saw the NVIDIA Quadro K6000 being confirmed on nvidia's webbsite.

 

I do not get the cards, they are not meant for gaming but the price is rediculous, the quadro 6000 is at it's lowest at 3000 £ and it has 6 gb's of vram.

 

And the k6000 will have 12 gb's of vram, Why are these so expensive and what is so "special" with these cards?

You pay a premium for to binned components (of which every aspect of the K6000 is).  The card also includes special parts that function to ensure no data is communicated in such a way that could corrupt data sequences.  They are rated to run CONSTANTLY (your normal GPU can take a long BF3 gaming session no problem, but not 100% load for months on end).  They are also VERY WELL SUPPORTED.  Basically, these cards work well.  They are fast, damn near 100% reliable, and good to go for a long time.

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The price is high for two reasons.

 

First, it has a full 2880 core GK110 chip.  A perfect core.  GK110 is a large die and the yields for it are very low.  If you want more and more fully functional SMX units, the amount of samples you have to go through to get what you want rises exponentially, and thus, the cost of it.  The K6000 uses a perfect core.  That's rare, and if you want it you will have to pay for it.

 

Secondly, it's not all about just the manufacturing cost, NVIDIA has to write drivers for their cards as well, and that takes developers, highly qualified professionals with degrees in computer science and engineering, they are not cheap to hire.  You need facilities for them to work at, and testing equipment and hardware of all kinds to run through tests.  NVIDIA puts much more time and money toward their Quadro drivers, because the users of those cards do complex 3D models as a profession, with schedules and deadlines.  Errors and bugs, or miscalculations can destroy an entire model and are not welcome.  Those drivers take a lot more resources to develop, and those who want the Quadro cards and take the benefits of those stable and thoroughly validated drivers will have to cover the extra cost of writing them and painstakingly testing them with every imaginable scenario.  That's not a problem as these professionals are usually glad to cover the cost in return for the trouble-free drivers.  The ability to fulfill their jobs and contracts, and support themselves, depends on their computer modelling system operating correctly.

 

12GB of RAM (ECC RAM, no less) is because workstation applications, such as full scale CAD models of baseball stadiums, tend to be fairly large.  Also 3D models use double precision floating points, which means every file takes twice as much space as normal.

 

In addition, production companies and studios buy them, they aren't just for individual freelancers, the cost isn't as much for an organization.  The server room I'm at has a single piece of equipment that costs half a million dollars.  And there is more than one of them here.  Not that these cards are for servers, but you get the idea.  The budget for an enterprise or business or institution is such that prices look different to them than to consumers.

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Well afaik it is a 'Titan' with all cuda cores enabled, which means that it probably has to be higher binned (i.e. the yield is lower), also it has some special features enabled. The main difference afaik though is the special drivers, improving performance in many professional applications.

 

This. Not for gaming but for professional applications (rendering etc).

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I wonder if it would get the same FPS in games as a titan, i have always wondered this about those GPU's.

 

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It's also worth mentioning that in the past, normal cheapo gaming cards from nvidia could be flashed to expensive quadros, but nvidia stopped this the hard(ware) way.

Anyway, anyone who buys a quadro for playing games could probably be described as stupid

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They are engineered to work with high performance rendering drivers. I hate it when someone say: "they just have better specs". Specs mean NOTHING (that was an exaggeration), but it's how something is engineered and designed. GTX cards are all about speed, speed, speed; whereas quadros are built to make precise renders and what not. Pair one or three of those up with two teslas and you're set for some epic CADs! 

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