jpg or png for printing out animated pictures?
JPEG is a lossy codec - you lose image quality and save space. PNG can be rendered lossy or lossless. Also, PNG supports a transparent alpha channel, which means if you want to use the natural colour of the paper instead of near-white colours you can by removing them from the image, whereas JPEG will simply raster data free areas as white, which signals the printer to ignore those areas. The images you've shown use quite a lot of white and near white areas, especially in the fonts and borders, so think about this! With that being said, PNG does not support the CMYK colour space internally - it's designed for network, digital graphics (as the name would suggest (Portable Network Graphics)), however conversion from CMYK to RGB for printing is so advanced these days it really doesn't matter.
Also, the printing process generally removes a lot of compression and colour artifacts simply because the image is (generally) undersampled and because you're using inks. In the digital pace, mixing colour generates white, whereas mixing (for example) inks gives you black. What that means is printed images will generally turn out noticeably darker than a digital image. Blacks will be blacker and whites will be whiter, and depending on the panel you're using, the colours will probably be more vibrant, and this change can help reduce or remove artifacts.
If you can only choose between the two, use lossless PNG, otherwise JPEG will serve you just fine.
If the original images are rendered in JPEG or lossy PNG converting them to a higher fidelity format like lossless PNG or TIFF won't render you better results as the data doesn't exist in the first place.
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