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Just now, Degu_ said:

Okay 

Though video cards with discrete memory can still utilize shared memory. For example, I have a GTX 970 in my build, but if I navigate to System Information in the NVIDIA Control Panel, it'll tell me that I have 6115MB of shared memory for the card.

"It pays to keep an open mind, but not so open your brain falls out." - Carl Sagan.

"I can explain it to you, but I can't understand it for you" - Edward I. Koch

"I didn't die! I performed a tactical reset!" - Apollolol

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Just now, ThatsMyGamer said:

Here is the deal, bro. VRAM is not RAM, will never be RAM, and is used for entirely separate purposes. They are two separate things.

 

Which i completely understand, its just the specs it was putting out said that it had "4gb of Shared memory" 

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2 minutes ago, ThatsMyGamer said:

Here is the deal, bro. VRAM is not RAM, will never be RAM, and is used for entirely separate purposes. They are two separate things.

And here's the deal: They are not separate things. They are utilizing similar technologies, and VRAM is still RAM, just found on the PCB of the video card. In the case of say an IGP, the system memory is being used as VRAM. But they are both RAM.

"It pays to keep an open mind, but not so open your brain falls out." - Carl Sagan.

"I can explain it to you, but I can't understand it for you" - Edward I. Koch

"I didn't die! I performed a tactical reset!" - Apollolol

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2 minutes ago, Degu_ said:

Which i completely understand, its just the specs it was putting out said that it had "4gb of Shared memory" 

Whatever the hell (I think this isn't banned) that means, it's baloney. Memory can never be shared between the GPU and the Random Access Memory.

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2 minutes ago, Godlygamer23 said:

And here's the deal: They are not separate things. They are utilizing similar technologies, and VRAM is still RAM, just found on the PCB of the video card. In the case of say an IGP, the system memory is being used as VRAM. But they are both RAM.

Yes, but the VRAM correlates to the GPU and its functions and the RAM correlates to the CPU and its functions. They do not overlap and I am sick of seeing websites such as eBay and Amazon use this crap. 

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Just now, ThatsMyGamer said:

Yes, but the VRAM correlates to the GPU and its functions and the RAM correlates to the CPU and its functions. They do not overlap and I am sick of seeing websites such as eBay and Amazon use this crap. 

Then make that clear distinction. Please don't say "VRAM is not RAM." Because it is. To me, it's a cop-out to explain the differences.

"It pays to keep an open mind, but not so open your brain falls out." - Carl Sagan.

"I can explain it to you, but I can't understand it for you" - Edward I. Koch

"I didn't die! I performed a tactical reset!" - Apollolol

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4 minutes ago, Godlygamer23 said:

Then make that clear distinction. Please don't say "VRAM is not RAM." Because it is. To me, it's a cop-out to explain the differences.

Seriously? 23 thousand posts and you still need someone to clarify the difference between RAM and VRAM in order for their information to be relevant? If they are two separate things, working in two separate areas of a computer, they don't equal each other. Sorry.

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2 minutes ago, ThatsMyGamer said:

Seriously? 23 thousand posts and you still need someone to clarify the difference between RAM and VRAM in order for their information to be relevant?

I don't. Other people do. Like people who are new to computers, and want accurate information.

 

"VRAM is not RAM" isn't accurate information. This isn't about me. This is about explaining concepts to people who are new to computers, or maybe want to know more about the differences between memory used in graphics cards versus the system.

"It pays to keep an open mind, but not so open your brain falls out." - Carl Sagan.

"I can explain it to you, but I can't understand it for you" - Edward I. Koch

"I didn't die! I performed a tactical reset!" - Apollolol

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29 minutes ago, ThatsMyGamer said:

Here you go, my friend. Most of these will play games in 1080p@Medium Settings in 30-45fps.

 ZotacZT-70605-10M (750ti 2GB) $94.99 at Newegg:http://pcpartpicker.com/part/zotac-video-card-zt7060510m EVGA04G-P4-2744-KR

Superclocked (GT 740 4GB) $96.99 at SuperBiiz:http://pcpartpicker.com/part/evga-video-card-04gp42744kr

XFXR7-250A-ELF4 (R7 250 4GB) $94.99 at Newegg: http://pcpartpicker.com/part/xfx-video-card-r7250aelf4 

 

32 minutes ago, ThatsMyGamer said:

As you probably know, RAM (Random Access Memory) determined how many, and the intensity of, the programs you can run at once. A graphics card has VRAM (Video Random Access Memory), which determine how graphically intensive a program can be. For example, an R9 390X has 8GB of VRAM, which means it can house a very graphically intense game. HOWEVER, this doesn't determine how fast the GPU will be (determined by Clock Speed, stream processors, etc.) which is why cards such as the 980ti > R9 390/390X.

Well here's mine but everyone seems to have acknowledged it but you.

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8 minutes ago, ThatsMyGamer said:

Well here's mine but everyone seems to have acknowledged it but you.

The memory typically used in graphics cards(like GDDR5) can be used as system memory, as is the case with a Playstation 4. The CPU and GPU have a single pool of 8GB of GDDR5 memory that they share between each other. The Xbox One uses DDR3 as both system memory and video memory from the same pool.

 

You claim that RAM tells you how many programs you can run and how intense the programs can be. I don't agree with this. The amount of RAM tells you nothing about how many programs you can run. If programs consume 2GB of RAM each(as an example), and you have 16GB of RAM, you can run(based on RAM alone) 8 instances of those programs. But only if you know the storage requirements of the program. Otherwise, it remains as a variable.

 

Define graphically intensive. Are we talking about the texture quality? How about the displayed resolution? What about AA? Many different factors to determine how "intensive" a game can be, especially when you start factoring in something like DSR.

"It pays to keep an open mind, but not so open your brain falls out." - Carl Sagan.

"I can explain it to you, but I can't understand it for you" - Edward I. Koch

"I didn't die! I performed a tactical reset!" - Apollolol

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2 minutes ago, Godlygamer23 said:

The memory typically used in graphics cards(like GDDR5) can be used as system memory, as is the case with a Playstation 4. The CPU and GPU have a single pool of 8GB of GDDR5 memory that they share between each other. The Xbox One uses DDR3 as both system memory and video memory from the same pool.

 

You claim that RAM tells you how many programs you can run and how intense the programs can be. I don't agree with this. The amount of RAM tells you nothing about how many programs you can run. If programs consume 2GB of RAM each(as an example), and you have 16GB of RAM, you can run(based on RAM alone) 8 instances of those programs. But only if you know the storage requirements of the program. Otherwise, it remains as a variable.

 

Define graphically intensive. Are we talking about the texture quality? How about the displayed resolution? What about AA? Many different factors to determine how "intensive" a game can be, especially when you start factoring in something like DSR.

1. First of all, I know this. In fact, it determines how much RAM a program will use as a baseline. Also, by the way, intensity has a much, much greater part to play in the amount of RAM a program will use.

2. Usually, this all qualifies as and is "intensive" and the phrase is thrown around frequently around this forum and in the PC Gaming community in general.

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Just now, ThatsMyGamer said:

1. First of all, I know this. In fact, it determines how much RAM a program will use as a baseline. Also, by the way, intensity has a much, much greater part to play in the amount of RAM a program will use.

So you can define how bandwidth-hungry a program is based on consumed RAM alone?

"It pays to keep an open mind, but not so open your brain falls out." - Carl Sagan.

"I can explain it to you, but I can't understand it for you" - Edward I. Koch

"I didn't die! I performed a tactical reset!" - Apollolol

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