VRAM question
GPU-Z gives me 2 readings - Dedicated and Dynamic - are both part of the VRAM or is there a special reason for them to be 2 - asking since VSR Witcher 3 maxed resulted in 2.442MB of Dedicated + 312MB of dynamic being used.
I'm fairly certain that dedicated is the actual VRAM while dynamic is the shared system memory(regular RAM). All graphics cards allocate some system memory as an "overflow", because if they didn't games would either crash or not display textures properly if they ran out of VRAM.
Hmm - why would it activate when I am at 2.5GB of usage? Odd.
Its probably using it as cache, since not everything can or should be loaded in the frame buffer(by having unused textures in the frame buffer, it can kill the FPS and other texture loading speed).

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