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I'm starting a little project and decided to make a test render to see how I set up the camera.

jMTVB.png

So far, so good?

Original resolution render can be found by clicking on the image.

Check out my guide on how to scan cover art here!

Local asshole and 6th generation console enthusiast.

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Not sure what you're trying to do in blender, but the image is way too big. 1080 is the standard and having higher mostly only gonna slow your workflow down. Of course from the image I can count the polygons on my fingers so it will be instantaneous but if it would be more complex 1080 is the way.

EVGA SR-2 / 2x Intel Xeon X5675 4.4Ghz OC / 24GB EEC 1800Mhz OC/ AMD RX570 / Enermax Evoliution 1050W / Main RAID 0: 2x256GB 840EVO SSD / BackUp(1) Raid 5: 3x2TB WD HDD / BackUp(2) 8x2TB / Dell U2412M / Dell U2312HM

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Not sure what you're trying to do in blender, but the image is way too big. 1080 is the standard and having higher mostly only gonna slow your workflow down. Of course from the image I can count the polygons on my fingers so it will be instantaneous but if it would be more complex 1080 is the way.

I need the final render to be high-resolution.

Check out my guide on how to scan cover art here!

Local asshole and 6th generation console enthusiast.

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https://linustechtips.com/topic/436699-blender-test-rendering/#findComment-5853944
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I need the final render to be high-resolution.

Alright. Well, nothing to suggest as nothing to see :) 

EVGA SR-2 / 2x Intel Xeon X5675 4.4Ghz OC / 24GB EEC 1800Mhz OC/ AMD RX570 / Enermax Evoliution 1050W / Main RAID 0: 2x256GB 840EVO SSD / BackUp(1) Raid 5: 3x2TB WD HDD / BackUp(2) 8x2TB / Dell U2412M / Dell U2312HM

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