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Witcher 3, artifacts

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Allright, I'll start from scratch then and begin with the core, and after the the memory with increasements of 25MHz at a time, and when the artifacting occurs step back by 10MHz and if it still occurs again 10MHz until it goes away. Hope it works

Oke, sorry for that, but my card is better then the minimum requirements so in that department I should be fine. Also my fps is fine with my settings (a steady 40 fps with high/ultra settings) 

 

Thanks for both of your awnsers, and I'll post again when it is hopefully resolved

 

EDIT: Just played the same cutscene with stock settings, the artifacting was still there. The weird thing, after the cutscene there was no artifacting in the exact same place. The only times I see artifacting in the witcher 3 is in cutscenes and sometimes in the grass when riding with my horse but that doesnt bother me. Also i dont have this in any other games.

Any other ideas as to why cutscenes cause my game to artifact?

Here are some screenshots at stock settings: http://imgur.com/a/c39iN

 

The new 1.07 patch notes mention a bunch of fixes for cutscenes. I'd say wait and see if that fixes it, you might just be seeing a bug. It should be out in a few days so you won't have to wait long.

 

Also update your drivers to the new 15.7s if you haven't already.

                                 In some scenes and in some parts of the grass I can see artifacting in the witcher 3.

 

                                 My system specs:

 

 

  • CPU
    Amd FX 6300 @3.8GHz
  • Motherboard
    Asus m5a78l-m/usb3
  • RAM
    2x4GB G.Skill ripjaws 1600MHz
  • GPU
    Club 3D radeon r9 270 '14 series
  • Case
    Cooler master N300
  • Storage
    Seagate 500GB 7200rpm
  • PSU
    Sharkoon 600w
 
Here are some screenshots of the artifacting and of my afterburner log history: http://imgur.com/a/pFYaD
I first thought it was an overheating problem, but the temps seem fine 
Does anyone have any ideas why it is artifacting?
I am on the newest catalyst driver (15.7)

System: CPU - I5-6500 Motherboard - Asus B150M-A RAM - Crucial ballistix sport 2x4GB DDR4 @2400MHz GPU - RX 480 PSU - Seasonic S12II 520W Case - Aerocool Aero-800 HDD - Seagate 1TB SSD - PNY CS1311 120GB Monitor - AOC G2260VWQ6

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Back off your overclock. Drop 50 from your core and like 100 from your memory.

then re-evaluate your max overclock. You may even want to back your core off more. AMD cards are not renowned for high overclocks for a card thats stock 955Mhz , 1115 is quite significant.

One Steam to rule them all, One Sale to find them, One Sale to bring them all and with their wallets, bind them! - r/pcmasterrace 17/01/2014

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  • CPU: Intel Core i7 6700k
  • CPU Cooler: CM Hyper 212+ 
  • RAM: 16GB Kingston HyperX Fury 2400Mhz (2x8GB)
  • GPU: Gigabyte G1 R9 390 
  • Mobo: Asus Z170-AR
  • PSU: Antec High Current Gamer 900W 
  • Storage: 240GB intel 520 SSD (OS), Sandisk 128GB SSD(Other OS) 2x 2TB Seagate Barracuda 
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dotted textures... ive seen something like this before

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                                 In some scenes and in some parts of the grass I can see artifacting in the witcher 3.

 

                                 My system specs:

 

 

  • CPU
    Amd FX 6300 @3.8GHz
  • Motherboard
    Asus m5a78l-m/usb3
  • RAM
    2x4GB G.Skill ripjaws 1600MHz
  • GPU
    Club 3D radeon r9 270 '14 series
  • Case
    Cooler master N300
  • Storage
    Seagate 500GB 7200rpm
  • PSU
    Sharkoon 600w
 
Here are some screenshots of the artifacting and of my afterburner log history: http://imgur.com/a/pFYaD
I first thought it was an overheating problem, but the temps seem fine 
Does anyone have any ideas why it is artifacting?
I am on the newest catalyst driver (15.7)

 

Tbh it looks like the GPU isn't fast enough to stream the textures so they're dithering until the higher res ones get loaded in, I get this as well, and in my case at least it's because I don't actually meet the minimum spec for the game and I think it's the same for you.

I would say back off your GPU overclock a touch anyway and see if it still occurs, if it does then it's because your system is below minimum spec for the game.

I can't wait to build a new rig and see what the game looks like at 60FPS ultra and modded, but even as it is, it's an amazing game and I loved every minute of it :)

CPU: Core i5 2500K @ 4.5GHz | MB: Gigabyte Z68XP-UD3P | RAM: 16GB Kingston HyperX @ 1866MHz | GPU: XFX DD R9 390 | Case: Fractal Design Define S | Storage: 500GB Samsung 850 EVO + WD Caviar Blue 500GB | PSU: Corsair RM650x | Soundcard: Creative Soundblaster X-Fi Titanium
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Tbh it looks like the GPU isn't fast enough to stream the textures so they're dithering until the higher res ones get loaded in, I get this as well, and in my case at least it's because I don't actually meet the minimum spec for the game and I think it's the same for you.

I would say back off your GPU overclock a touch anyway and see if it still occurs, if it does then it's because your system is below minimum spec for the game.

I can't wait to build a new rig and see what the game looks like at 60FPS ultra and modded, but even as it is, it's an amazing game and I loved every minute of it :)

So because it isnt fast enough I have to lower my overclock? Isnt that making the card slower?

I'll try but I dont think that making the card worser solves the problem

System: CPU - I5-6500 Motherboard - Asus B150M-A RAM - Crucial ballistix sport 2x4GB DDR4 @2400MHz GPU - RX 480 PSU - Seasonic S12II 520W Case - Aerocool Aero-800 HDD - Seagate 1TB SSD - PNY CS1311 120GB Monitor - AOC G2260VWQ6

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Back off your overclock. Drop 50 from your core and like 100 from your memory.

then re-evaluate your max overclock. You may even want to back your core off more. AMD cards are not renowned for high overclocks for a card thats stock 955Mhz , 1115 is quite significant.

The stock memory clock is 1400MHz, I have it overclocked to 1500MHz. If I lower it by 100MHz there is bascially no overclock on it and I really wanna get the best performance. Might lower it by steps of 10 and see if the artifacting goes away. I know there arent any heatsinks directly on my vram so that could be a problem :/

System: CPU - I5-6500 Motherboard - Asus B150M-A RAM - Crucial ballistix sport 2x4GB DDR4 @2400MHz GPU - RX 480 PSU - Seasonic S12II 520W Case - Aerocool Aero-800 HDD - Seagate 1TB SSD - PNY CS1311 120GB Monitor - AOC G2260VWQ6

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So because it isnt fast enough I have to lower my overclock? Isnt that making the card slower?

I'll try but I dont think that making the card worser solves the problem

Try rereading my comment again and apply some reading comprehension. I said it looks like it could be your GPU is below minimum spec as mine does the same thing, but just to make sure it isn't an unstable overclock, try dialling it back and see if it still occurs, if it does then it's not because of an unstable overclock but because of your GPU being too slow.

Try to not be a smart alec, especially when you're the one asking for help.

 

CPU: Core i5 2500K @ 4.5GHz | MB: Gigabyte Z68XP-UD3P | RAM: 16GB Kingston HyperX @ 1866MHz | GPU: XFX DD R9 390 | Case: Fractal Design Define S | Storage: 500GB Samsung 850 EVO + WD Caviar Blue 500GB | PSU: Corsair RM650x | Soundcard: Creative Soundblaster X-Fi Titanium
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So because it isnt fast enough I have to lower my overclock? Isnt that making the card slower?

I'll try but I dont think that making the card worser solves the problem

 

I think what he was getting at is that the card might not be able to load in textures fast enough (I don't agree but I could be wrong)

Or It could be the overclock so check that too.

 

My problem with the theory that the card isn't fast enough is that people wouldn't be able to play it on much slower cards than a 270. (Which people defiantly have)

 

The stock memory clock is 1400MHz, I have it overclocked to 1500MHz. If I lower it by 100MHz there is bascially no overclock on it and I really wanna get the best performance. Might lower it by steps of 10 and see if the artifacting goes away. I know there arent any heatsinks directly on my vram so that could be a problem :/

 

Cards are built to a specification that they will function correctly at. Anything above that specification is not guaranteed.

The Idea of lowering it all the way (Which I did realise when I said it) is to see if the memory frequency is your issue. Then re-evaluate. Go back up in increments of 10. That way you find out straight away if that's the problem.

Personally I still believe in overclocking one thing at a time. Then you don't run into anything where you do not know the cause.

E.G. Overclock the core clock in increments until you find the max you can run it at without any issues (Artifacting, Crashing)

Once you have found the max core clock then overclock you memory in increments to achieve the max clock. Then when you put up the memory frequency and it crashes you know its the memory and not the core clock.

One Steam to rule them all, One Sale to find them, One Sale to bring them all and with their wallets, bind them! - r/pcmasterrace 17/01/2014

Spoiler
  • CPU: Intel Core i7 6700k
  • CPU Cooler: CM Hyper 212+ 
  • RAM: 16GB Kingston HyperX Fury 2400Mhz (2x8GB)
  • GPU: Gigabyte G1 R9 390 
  • Mobo: Asus Z170-AR
  • PSU: Antec High Current Gamer 900W 
  • Storage: 240GB intel 520 SSD (OS), Sandisk 128GB SSD(Other OS) 2x 2TB Seagate Barracuda 
  • Case: Fractal Design R4

 

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I think what he was getting at is that the card might not be able to load in textures fast enough (I don't agree but I could be wrong)

Or It could be the overclock so check that too.

 

My problem with the theory that the card isn't fast enough is that people wouldn't be able to play it on much slower cards than a 270. (Which people defiantly have)

 

 

Cards are built to a specification that they will function correctly at. Anything above that specification is not guaranteed.

The Idea of lowering it all the way (Which I did realise when I said it) is to see if the memory frequency is your issue. Then re-evaluate. Go back up in increments of 10. That way you find out straight away if that's the problem.

Personally I still believe in overclocking one thing at a time. Then you don't run into anything where you do not know the cause.

E.G. Overclock the core clock in increments until you find the max you can run it at without any issues (Artifacting, Crashing)

Once you have found the max core clock then overclock you memory in increments to achieve the max clock. Then when you put up the memory frequency and it crashes you know its the memory and not the core clock.

Allright, I'll start from scratch then and begin with the core, and after the the memory with increasements of 25MHz at a time, and when the artifacting occurs step back by 10MHz and if it still occurs again 10MHz until it goes away. Hope it works

Try rereading my comment again and apply some reading comprehension. I said it looks like it could be your GPU is below minimum spec as mine does the same thing, but just to make sure it isn't an unstable overclock, try dialling it back and see if it still occurs, if it does then it's not because of an unstable overclock but because of your GPU being too slow.

Try to not be a smart alec, especially when you're the one asking for help.

 

Oke, sorry for that, but my card is better then the minimum requirements so in that department I should be fine. Also my fps is fine with my settings (a steady 40 fps with high/ultra settings) 

 

Thanks for both of your awnsers, and I'll post again when it is hopefully resolved

 

EDIT: Just played the same cutscene with stock settings, the artifacting was still there. The weird thing, after the cutscene there was no artifacting in the exact same place. The only times I see artifacting in the witcher 3 is in cutscenes and sometimes in the grass when riding with my horse but that doesnt bother me. Also i dont have this in any other games.

Any other ideas as to why cutscenes cause my game to artifact?

Here are some screenshots at stock settings: http://imgur.com/a/c39iN

System: CPU - I5-6500 Motherboard - Asus B150M-A RAM - Crucial ballistix sport 2x4GB DDR4 @2400MHz GPU - RX 480 PSU - Seasonic S12II 520W Case - Aerocool Aero-800 HDD - Seagate 1TB SSD - PNY CS1311 120GB Monitor - AOC G2260VWQ6

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Out of curiosity does it go away when you turn off AA?

Also its strange that the problem is only effecting that specific colour/texture.

Have you tried verifying the game files the texture could be incomplete.

One Steam to rule them all, One Sale to find them, One Sale to bring them all and with their wallets, bind them! - r/pcmasterrace 17/01/2014

Spoiler
  • CPU: Intel Core i7 6700k
  • CPU Cooler: CM Hyper 212+ 
  • RAM: 16GB Kingston HyperX Fury 2400Mhz (2x8GB)
  • GPU: Gigabyte G1 R9 390 
  • Mobo: Asus Z170-AR
  • PSU: Antec High Current Gamer 900W 
  • Storage: 240GB intel 520 SSD (OS), Sandisk 128GB SSD(Other OS) 2x 2TB Seagate Barracuda 
  • Case: Fractal Design R4

 

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Out of curiosity does it go away when you turn off AA?

Also its strange that the problem is only effecting that specific colour/texture.

Have you tried verifying the game files the texture could be incomplete.

I have verified the game files and they are all complete. I have the gog version.

I'll try turning off aa within an hour cause I cant acces the pc right now.

System: CPU - I5-6500 Motherboard - Asus B150M-A RAM - Crucial ballistix sport 2x4GB DDR4 @2400MHz GPU - RX 480 PSU - Seasonic S12II 520W Case - Aerocool Aero-800 HDD - Seagate 1TB SSD - PNY CS1311 120GB Monitor - AOC G2260VWQ6

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Allright, I'll start from scratch then and begin with the core, and after the the memory with increasements of 25MHz at a time, and when the artifacting occurs step back by 10MHz and if it still occurs again 10MHz until it goes away. Hope it works

Oke, sorry for that, but my card is better then the minimum requirements so in that department I should be fine. Also my fps is fine with my settings (a steady 40 fps with high/ultra settings) 

 

Thanks for both of your awnsers, and I'll post again when it is hopefully resolved

 

EDIT: Just played the same cutscene with stock settings, the artifacting was still there. The weird thing, after the cutscene there was no artifacting in the exact same place. The only times I see artifacting in the witcher 3 is in cutscenes and sometimes in the grass when riding with my horse but that doesnt bother me. Also i dont have this in any other games.

Any other ideas as to why cutscenes cause my game to artifact?

Here are some screenshots at stock settings: http://imgur.com/a/c39iN

I've just double checked the minimum spec for the game, and you're definitely below minimum spec, the game needs a HD7870 or a GTX660, a HD7870 was rebranded to a R9 270X, a R9 270 which is what you have, is a HD7850 rebrand, so yeah, your problem is because you're below minimum spec, put your overclock back to normal and run it as you did before, there's nothing you can do about it so you'll just have to put up with it until you can upgrade your GPU.

I own a card that is below minimum spec and is equivalent to yours as far as performance goes and like I said to you before, it does exactly the same for me and it's just something I have to live with.

CPU: Core i5 2500K @ 4.5GHz | MB: Gigabyte Z68XP-UD3P | RAM: 16GB Kingston HyperX @ 1866MHz | GPU: XFX DD R9 390 | Case: Fractal Design Define S | Storage: 500GB Samsung 850 EVO + WD Caviar Blue 500GB | PSU: Corsair RM650x | Soundcard: Creative Soundblaster X-Fi Titanium
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Allright, I'll start from scratch then and begin with the core, and after the the memory with increasements of 25MHz at a time, and when the artifacting occurs step back by 10MHz and if it still occurs again 10MHz until it goes away. Hope it works

Oke, sorry for that, but my card is better then the minimum requirements so in that department I should be fine. Also my fps is fine with my settings (a steady 40 fps with high/ultra settings) 

 

Thanks for both of your awnsers, and I'll post again when it is hopefully resolved

 

EDIT: Just played the same cutscene with stock settings, the artifacting was still there. The weird thing, after the cutscene there was no artifacting in the exact same place. The only times I see artifacting in the witcher 3 is in cutscenes and sometimes in the grass when riding with my horse but that doesnt bother me. Also i dont have this in any other games.

Any other ideas as to why cutscenes cause my game to artifact?

Here are some screenshots at stock settings: http://imgur.com/a/c39iN

 

The new 1.07 patch notes mention a bunch of fixes for cutscenes. I'd say wait and see if that fixes it, you might just be seeing a bug. It should be out in a few days so you won't have to wait long.

 

Also update your drivers to the new 15.7s if you haven't already.

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I've just double checked the minimum spec for the game, and you're definitely below minimum spec, the game needs a HD7870 or a GTX660, a HD7870 was rebranded to a R9 270X, a R9 270 which is what you have, is a HD7850 rebrand, so yeah, your problem is because you're below minimum spec, put your overclock back to normal and run it as you did before, there's nothing you can do about it so you'll just have to put up with it until you can upgrade your GPU.

I own a card that is below minimum spec and is equivalent to yours as far as performance goes and like I said to you before, it does exactly the same for me and it's just something I have to live with.

 

 

The new 1.07 patch notes mention a bunch of fixes for cutscenes. I'd say wait and see if that fixes it, you might just be seeing a bug. It should be out in a few days so you won't have to wait long.

 

Also update your drivers to the new 15.7s if you haven't already.

Allright I'll wait for the patch

Thanks for both of your replies, I'll mark this as solved.

I dont see the artifacting as often as I did before, I'm not sure why, but I hope the patch fixes it.

Its very weird that my card is under the minimum requirements but still, I run it at high/ultra settings so I am happy :) (my card has always been special)

System: CPU - I5-6500 Motherboard - Asus B150M-A RAM - Crucial ballistix sport 2x4GB DDR4 @2400MHz GPU - RX 480 PSU - Seasonic S12II 520W Case - Aerocool Aero-800 HDD - Seagate 1TB SSD - PNY CS1311 120GB Monitor - AOC G2260VWQ6

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