Witcher 3, artifacts
Allright, I'll start from scratch then and begin with the core, and after the the memory with increasements of 25MHz at a time, and when the artifacting occurs step back by 10MHz and if it still occurs again 10MHz until it goes away. Hope it works
Oke, sorry for that, but my card is better then the minimum requirements so in that department I should be fine. Also my fps is fine with my settings (a steady 40 fps with high/ultra settings)
Thanks for both of your awnsers, and I'll post again when it is hopefully resolved
EDIT: Just played the same cutscene with stock settings, the artifacting was still there. The weird thing, after the cutscene there was no artifacting in the exact same place. The only times I see artifacting in the witcher 3 is in cutscenes and sometimes in the grass when riding with my horse but that doesnt bother me. Also i dont have this in any other games.
Any other ideas as to why cutscenes cause my game to artifact?
Here are some screenshots at stock settings: http://imgur.com/a/c39iN
The new 1.07 patch notes mention a bunch of fixes for cutscenes. I'd say wait and see if that fixes it, you might just be seeing a bug. It should be out in a few days so you won't have to wait long.
Also update your drivers to the new 15.7s if you haven't already.

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