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what will be interesting is if it can hook up easily with a streaming service like twitchtv ... ////drrrroooooollll
If NVidia did something like that and did it well, props to them. This will make NVidia dominate over AMD more which I hate to say. But hey it saves is the need for i7s to stream smoothly or external capture cards that can have syncing issues... Looking at you AverMedia
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yeah nvidia could really do some great things with this shadowplay stuff....they can effectively make many capture cards redundant....

 

-Anubikai

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What exactly do you plan to do with those high res videos?

 

Post production panning / shake effect and other necessities that require upsampling for cinematic video.

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doesnt work with SLI? really dood..

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doesnt work with SLI? really dood..

I thought it would work, as long as it's running off the primary card. For instance you can only use Shadowplay on the one card and can only use the encoder on the one card, therefore only records using the performance of the once card. But you can still utilise both cards in terms of raw frames for your own use, you just have less power in terms of recording

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yeah nvidia could really do some great things with this shadowplay stuff....they can effectively make many capture cards redundant....

-Anubikai

Then the only need for capture cards will be for consoles. But the Xbone and the PS4 I heard are going to have screen capture software. So the demand for them will drop significantly
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What exactly do you plan to do with those high res videos?

Post production panning / shake effect and other necessities that require upsampling for cinematic video.

I don't see any harm in being able to record high resolution videos. Those who can, should. That's what I believe =)
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I thought it would work, as long as it's running off the primary card. For instance you can only use Shadowplay on the one card and can only use the encoder on the one card, therefore only records using the performance of the once card. But you can still utilise both cards in terms of raw frames for your own use, you just have less power in terms of recording

 

if it doesn't work with SLI that'd be so stupid, you'd think people that give their company more money would be big priorities :3

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if it doesn't work with SLI that'd be so stupid, you'd think people that give their company more money would be big priorities :3

Personally I don't think it would be too hard to get it to work. Have both running their encoder if need be, but just save the output of one of them

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I thought it would work, as long as it's running off the primary card. For instance you can only use Shadowplay on the one card and can only use the encoder on the one card, therefore only records using the performance of the once card. But you can still utilise both cards in terms of raw frames for your own use, you just have less power in terms of recording

if it doesn't work with SLI that'd be so stupid, you'd think people that give their company more money would be big priorities :3

Well not everybody runs a multi GPU setup. You could always just turn off one of the cards and run it single. With the whole frame rating shenanigans, it really wouldn't matter.
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Well not everybody runs a multi GPU setup. You could always just turn off one of the cards and run it single. With the whole frame rating shenanigans, it really wouldn't matter.

 

 

I have NEVER noticed all this microstutter crap people talk about. 

 

I spent 1300$ on graphics cards for a reason, to use them. Why would I turn one off lol

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I don't see any official confirmation of issues with SLI.. Unless someone can point me in the right direction of that info...

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Nvidia will have to get it to work with sli.....the 760 is becoming a favouraite to sli......spending $500 and getting better than titan performance is a very appealing proposition.......i myself will be getting two asus gtx 760s eventually......im sending back my 7950, too hot and loud for me.....im sticking with 1080p so the 3gb to 2gb vram wont affect me....i will be using shadowplay if it works with sli. if it doesnt i am sure i will become one of the many thousands of users who will continue to badger nvidia to get their sh8t together....but i doubt this will be the case....nvidia will make it work. they know just as well as anyone that they have to make it work...

 

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I have NEVER noticed all this microstutter crap people talk about. 

 

I spent 1300$ on graphics cards for a reason, to use them. Why would I turn one off lol

Well you may not be as sensitive as others in noticing this problem.

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I don't see any official confirmation of issues with SLI.. Unless someone can point me in the right direction of that info...

Obviously NVidia won't say such a thing now as it might hurt their sales. It was mentioned by the person reviewing a beta version of ShadowPlay which is limited to a select few. The link is in the opening post by me
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Dealbreaker! I don't mind the 30fps cap for 99% of recording, but I DO NOT record footage in peasant's 16:9 aspect! 16:10 or gtfo Nvidia! My triggerfinger on the 'buy' button on a 780 just got a lot more relaxed, and it will stay that way until Shadowplay has 2560x1600 and 1920x1200 support.

:( But you'll have a slightly lower FOV in 16:10 compared to 16:9! (If you're playing first person shooters)

I do agree support for higher resolutions is a must though.

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Well you may not be as sensitive as others in noticing this problem.

 

 

I'm fairly sure nvidia SLI hasn't had many complaints about it, I believe it's more on the AMD side. (Not to say one is better than the other, that's just what I've seen)

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Shadowplay isn't even a feature yet so I don't know why you won't buy a card just because of this.

 

its been confirmed to be a feature of the 700 series.....if nvidia were to drop it now tehy would suffer quite a loss from people returning due to false advertising(they promise something then dont deliver) or people just generally saying well the nvidia cards dont offer me anything over the amd...amd has better performance the majority of the time up to the gtx 780.......the amd 9 series should compete with that card

 

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:( But you'll have a slightly lower FOV in 16:10 compared to 16:9! (If you're playing first person shooters)

I do agree support for higher resolutions is a must though.

 

I'm not outputting 16:10. I just need vertical wiggle room for 16:9 cropped panning, zooming and kinetic (screen shake) effect. While I intend to record raw footage in 2560x1600, the output will be 1920x1080. As I'm sure you are aware, if I were to record 1080p and zoom/ crop the image, it would look horrid.

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Anyone have any good info on this or are we going to have to wait for an official announcement?

 

The thing im hoping youll be able to do is tell it which card you want it to use to record just like Physx. My plan was to get a card for it and also use it for Physx. I know they havnt mentioned anything like this but it would be a nice way to off load the job and not loose the performance and at the same time actually use the Physx card fully.

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Gunna have to wait of course. Tomorrow (31 July), the shield officially releases and it uses similar technology to stream using the h264 encoder. With any luck it's not far away.

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Gunna have to wait of course. Tomorrow (31 July), the shield officially releases and it uses similar technology to stream using the h264 encoder. With any luck it's not far away.

the update already came out for geforce experience for shield no mention of shadow play

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I'm fairly sure nvidia SLI hasn't had many complaints about it, I believe it's more on the AMD side. (Not to say one is better than the other, that's just what I've seen)

SLI had frame rating issues for a while too until they implemented the hardware fix.

 

I'm not outputting 16:10. I just need vertical wiggle room for 16:9 cropped panning, zooming and kinetic (screen shake) effect. While I intend to record raw footage in 2560x1600, the output will be 1920x1080. As I'm sure you are aware, if I were to record 1080p and zoom/ crop the image, it would look horrid.

As a video editor I understand your pains ._.

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