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While it's a fun idea, I'm not sure it'd be that good in practise, since GPUs don't really work the same way as CPUs in this regard. You have hundreds or thousands of cores in a GPU and only a few in a CPU.

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GPUs already have over 2000 cores...

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Not sure if hyperthreading would very practical. However, Intel jumping in the discrete GPU market could either prove to be very interesting in say a decade or so, or very scary. Intel has some extremely skilled engineers. Intel is already on 14nm while Nvidia is still on 28nm. The result could be some really awesome GPUs, but they could push out the competition and monopoly pricing schemes are no fun. You can look at the pricing strategies that Comcast is using.

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See I understand that but that could be a game changer, 2000 cores become 4000 vcores that's really cool I think

 

A virtual core isn't quite the same as a physical core. It gives more advantages when there's an access problem to the cores rather than adding straight up performance, to the best of my knowledge. Eitherway, I'm fairly certain there would have to be a level of support from the developer side to get any advantage, and we have quite a bit of poor PC ports. Then again, I'm no engineer. It could be a great idea.

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