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we cant be sure about support for multi gpus for the applications

 

and most applications may need a software patch for support of newer GPUs

 

verify with 3DSMax before buying any GPU

 

make sure the GPU is one of the supported GPUs in the list

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At their website it looks like it says it supports quadros, but I know that alot of people use GTX graphics cards.I read somewhere that it doesnt support SLI but it does support 2 GPUs.Im really puzzled, I dont know which would be better...

What i can think of a decent in between GPU which is good for professional work and gaming will be the Titan Black 6GB card

 

but the price when back up since it no longer in production

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What i can think of a decent in between GPU which is good for professional work and gaming will be the Titan Black 6GB card

 

but the price when back up since it no longer in production

Yeah I was intending to buy it but its too expensive...If I go for GTX 980 which one would you recommend?Gigabyte or MSI?

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At their website it looks like it says it supports quadros, but I know that alot of people use GTX graphics cards.I read somewhere that it doesnt support SLI but it does support 2 GPUs.Im really puzzled, I dont know which would be better...

3DS max doesn't use SLI for rendering - to use two GPUs you're actually meant to turn SLI off. I'm not very familiar with how SLI actually works but I'm pretty sure it's more of a game specific technology. Geforce GPUs aren't officially supported however so I am not sure on the compatibility of a dual card setup.

 

Are you planning to use the GPU for rendering or simply for viewport performance? Geforce GPUs are known to be very good performance per dollar in CUDA rendering but you have to use a rendering engine that supports it, such as Iray or VrayRT. If you're doing CPU based rendering you won't need a really powerful GPU for viewport performance.

 

Personally I don't currently use GPU based rendering but have looked in to it a fair amount. The information has been a little limited but it looks like the 900 series suffers a little from less CUDA cores when it comes to rendering in 3DS max. The 700 series has been quite strong in rendering performance, just make sure you have enough vram on the card as it has to load the whole scene in to memory. My recommendation would be to either buy the single fastest GPU you can get or put the money in to a CPU with as many cores as possible, depending on whether you are doing CPU or GPU based rendering.

Asus X99-Deluxe  |  i7 5820k  |  16GB DDR4  |  MSI GTX 980 Ti 6G  |  Samsung 850 Evo + 840 Evo 500GB  |  NZXT H440

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3DS max doesn't use SLI for rendering - to use two GPUs you're actually meant to turn SLI off. I'm not very familiar with how SLI actually works but I'm pretty sure it's more of a game specific technology. Geforce GPUs aren't officially supported however so I am not sure on the compatibility of a dual card setup.

 

Are you planning to use the GPU for rendering or simply for viewport performance? Geforce GPUs are known to be very good performance per dollar in CUDA rendering but you have to use a rendering engine that supports it, such as Iray or VrayRT. If you're doing CPU based rendering you won't need a really powerful GPU for viewport performance.

 

Personally I don't currently use GPU based rendering but have looked in to it a fair amount. The information has been a little limited but it looks like the 900 series suffers a little from less CUDA cores when it comes to rendering in 3DS max. The 700 series has been quite strong in rendering performance, just make sure you have enough vram on the card as it has to load the whole scene in to memory. My recommendation would be to either buy the single fastest GPU you can get or put the money in to a CPU with as many cores as possible, depending on whether you are doing CPU or GPU based rendering.

Well Im still a student so I dont know whats the reason everyone use Vray or Iray over mental ray, but as far as cpu goes im looking at the new Haswell-E processors.I will probably upgrade to a more powerful GPU in about 1-2 years.Isnt 4GB of vram enough?

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Well Im still a student so I dont know whats the reason everyone use Vray or Iray over mental ray, but as far as cpu goes im looking at the new Haswell-E processors.I will probably upgrade to a more powerful GPU in about 1-2 years.Isnt 4GB of vram enough?

I'm actually using mental ray at the moment though we have Vray at uni. Vray does look better but so far I've found mental ray quite good for learning my way around.

 

I just moved to Haswell-E myself and can highly recommend it - the 5820k manages to render in half the time that my i5 3570k took. :D  For ram it depends on how large the scene is - for me 4GB would easily be enough and I'm guessing would be enough for most student workloads. Though this is only important if you're rendering on the GPU, if you're using mental ray it will matter less.

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