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My Overclock on GTX 760 was 1120 Mhz Core and 1675 Mhz Memory. On playing Fc4 yesterday I was not happy about the performance so I pushed it to 1150 Mhz. It ran Furmark for an hour as a test. I played the game and not much of a difference but it crashed two times within 2 hours. So I reduced OC to 1135 Mhz and thought that might be the cause of the crash. After 30 minutes it crashed once and alsk stopped working. By crashing I mean display would be black and after a few seconds in Task Manager FC4 will be not responding but usually when these OCs crash Driver also Crashes but here no issues. My concern is this only with this game or depends on OC apart from how it ran Furmark for an hour. Will check out on other games tomorrow. Thanks.

| CPU: Intel Core i5 8400 | Motherboard: MSI Z370 PC Pro | CPU Cooler: CM Hyper 212 PLUS | GPU: Zotac GeForce GTX 1070 AMP! Edition | RAM: G.Skill Aegis 16GB DDR4 2400 MHz | PSU: Corsair VS650 | SSD: SanDisk SSD Plus 120GB | HDD: Seagate Barracuda 2TB | Monitor: Dell S2240L | OS: Windows 10 Pro x64 |

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Try running unigine heaven and look for artifacts(look at the rocks and the clouds). Sometimes furmark might not show all the artifacts(its mostly a burn in test). But again FC4 is a very new game. Its kind of hard to tell if it is the game or the card being unstable. 

[CPU] i7 4790K OC [CPU Cooler] H100i [GPU] Evga GTX 980 SuperClocked [Ram] Corsair Vengeance 16 GB 1866 mhz [PSU] Cooler Master 1000w Silent Pro [storage] 256 GB Samsung 840 Pro, 1TB Seagate SSHD, 1 TB WD Blue 4 TB Seagate Nas. [Motherboard] Msi Z97 Gaming 5 [Case] Phantom 410 Red [sound] Onboard ALC 1150 [Headphones] Sennheiser HD 558 [Keyboard] Razer BlackWidow Chroma  [Mouse] Razer Deathadder Chroma [Mouse] Razer FireFly [Monitor] Asus MG278Q

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Try running unigine heaven and look for artifacts(look at the rocks and the clouds). Sometimes furmark might not show all the artifacts(its mostly a burn in test). But again FC4 is a very new game. Its kind of hard to tell if it is the game or the card being unstable.

Will try it out. But some says Unigine simply crashes. I have had that issue months ago with Heaven. But Valley was fine. Heaven used to crash my driver. So which one donu suggest ?

| CPU: Intel Core i5 8400 | Motherboard: MSI Z370 PC Pro | CPU Cooler: CM Hyper 212 PLUS | GPU: Zotac GeForce GTX 1070 AMP! Edition | RAM: G.Skill Aegis 16GB DDR4 2400 MHz | PSU: Corsair VS650 | SSD: SanDisk SSD Plus 120GB | HDD: Seagate Barracuda 2TB | Monitor: Dell S2240L | OS: Windows 10 Pro x64 |

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By the way I have already increased Voltage by 12 Mv but is it required to enable "Force Constant Voltage" in Afterburner ?

| CPU: Intel Core i5 8400 | Motherboard: MSI Z370 PC Pro | CPU Cooler: CM Hyper 212 PLUS | GPU: Zotac GeForce GTX 1070 AMP! Edition | RAM: G.Skill Aegis 16GB DDR4 2400 MHz | PSU: Corsair VS650 | SSD: SanDisk SSD Plus 120GB | HDD: Seagate Barracuda 2TB | Monitor: Dell S2240L | OS: Windows 10 Pro x64 |

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My Overclock on GTX 760 was 1120 Mhz Core and 1675 Mhz Memory. On playing Fc4 yesterday I was not happy about the performance so I pushed it to 1150 Mhz. It ran Furmark for an hour as a test. I played the game and not much of a difference but it crashed two times within 2 hours. So I reduced OC to 1135 Mhz and thought that might be the cause of the crash. After 30 minutes it crashed once and alsk stopped working. By crashing I mean display would be black and after a few seconds in Task Manager FC4 will be not responding but usually when these OCs crash Driver also Crashes but here no issues. My concern is this only with this game or depends on OC apart from how it ran Furmark for an hour. Will check out on other games tomorrow. Thanks.

 

Black screens usually = memory overclock is too high or needs more voltage. 

 

Artifacts = core needs more voltage.

 

When you raised core the memory overclock no longer had the juice it needed and you got blackscreens. You either need more voltage or need to remove the OC on core, or lower memory oc. 

 

Far Cry 4? Terribly optimized game. High sittings simply aren't playable at a unlocked 60 even on a GTX 980. CPU optimization seems to be the reason, and the game chugs on one core and causes stutter (look at your afterburner gpu usage).  Either disable mip mapping in the gamerprofile.XML (will lower some textures and give you some pop in) for 60 FPS or lock the game to 30 FPS with Nvidia control panel adaptive half vsync and a 30 fps limit in riva stat tuner if you want to push graphics.

 

It isn't your video card, it isn't your cpu, it is a another garbage,unoptimized Ubisoft game.

CPU:24/7-4770k @ 4.5ghz/4.0 cache @ 1.22V override, 1.776 VCCIN. MB: Z87-G41 PC Mate. Cooling: Hyper 212 evo push/pull. Ram: Gskill Ares 1600 CL9 @ 2133 1.56v 10-12-10-31-T1 150 TRFC. Case: HAF 912 stock fans (no LED crap). HD: Seagate Barracuda 1 TB. Display: Dell S2340M IPS. GPU: Sapphire Tri-x R9 290. PSU:CX600M OS: Win 7 64 bit/Mac OS X Mavericks, dual boot Hackintosh.

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