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Curious about developing smartphone app, but don't know where to get started.  What tools, programs, do I need and is there somewhere where I can learn.  Or is there a lynda.com series on it?

I can help with programming and hardware.

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https://linustechtips.com/topic/256521-developing-smart-phone-apps/
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I have to ask, which platform would you like to develop for? 

 

Edit: Andriod, IOS, or Windows-Phone?

i'd like to be able to distibute it, when finished, to android and IOS, but i assume i will have to build to versions of it, of course I will, 

I can help with programming and hardware.

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i'd like to be able to distibute it, when finished, to android and IOS, but i assume i will have to build to versions of it, of course I will, 

Try Android first. I don't know much, but I do know that apps are written in Java and you can install them on any Android device for free if you can build an .apk. If you want it on Google Play though, you have to pay $25. I recommend that you have a look at Android SDK. You can download it at https://developer.android.com/sdk/index.html?hl=i and it includes a lot of useful tools when working with Android.

LTT's unofficial Windows activation expert.
 

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Try Android first. I don't know much, but I do know that apps are written in Java and you can install them on all Android devices for free if you can build an .apk. If you want it on Google Play though, you have to pay $25. I recommend that you have a look at Android SDK. You can download it at https://developer.android.com/sdk/index.html?hl=i and it includes a lot of useful tools when working with Android.

thanks a lot

I can help with programming and hardware.

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Eclipse, Android SDK, Android AVD, XCode, Visual Studio.

You didn't specify what platform you wanted, so I gave you all 3.

"We're all in this together, might as well be friends" Tom, Toonami.

 

mini eLiXiVy: my open source 65% mechanical PCB, a build log, PCB anatomy and discussing open source licenses: https://linustechtips.com/topic/1366493-elixivy-a-65-mechanical-keyboard-build-log-pcb-anatomy-and-how-i-open-sourced-this-project/

 

mini_cardboard: a 4% keyboard build log and how keyboards workhttps://linustechtips.com/topic/1328547-mini_cardboard-a-4-keyboard-build-log-and-how-keyboards-work/

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Eclipse, Android SDK, Android AVD, XCode, Visual Studio.

You didn't specify what platform you wanted, so I gave you all 3.

what applications are for what

I can help with programming and hardware.

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what applications are for what

First 3 are Android related (In Eclipse you develop, and SDK and AVD are supportive I think).

XCode is for iOS programming (XCode is only for OSX I think).

Visual Studio is used for Windows Phone programming, but also for Xbox 360 and PC game development (In the 2010 version, XNA) and Windows applications too.

 

I think Android is Java based, XCode is either Java or C# and Visual Studio is C#.

"We're all in this together, might as well be friends" Tom, Toonami.

 

mini eLiXiVy: my open source 65% mechanical PCB, a build log, PCB anatomy and discussing open source licenses: https://linustechtips.com/topic/1366493-elixivy-a-65-mechanical-keyboard-build-log-pcb-anatomy-and-how-i-open-sourced-this-project/

 

mini_cardboard: a 4% keyboard build log and how keyboards workhttps://linustechtips.com/topic/1328547-mini_cardboard-a-4-keyboard-build-log-and-how-keyboards-work/

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  • 5 months later...

If you want to make GAMES, take a look at unreal engine 4 (free under 3k$ revenue) Or unity(Free for android). Both can build games directly to a device, without you having to learn device specific code. Unity works with JavaScript and C#, while Unreal Engine Works with C++ or Blueprints (their own visual scripting sysem)

 

If it's not games, there's programs that allow you to build your app in HTML5 and deploy to every mobile platform. (I forgot the name though :/ Anyone?)

 

If you really want to go for native apps, you'll have to learn Java for android, Objective-C for iOS and C#(I believe) for WP. Keep in mind that you DO need OSX for any form of iOS development (Except with unreal engine, if you make your entire project in blueprints, you can use windows then).

"It's a taxi, it has a FARE METER."

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