DLSS in minecraft java?
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Solved by Haswellx86,
It's not actually DLSS. DLSS doesn't just mean temporal upscaling. Temporal upscaling is just one of the methods which can be used to upscale a lower resolution image to the native resolution, with trying best to make it look as native.
Its like saying how can I run ray traced shaders on a Nvidia GTX GPU? First of all, ray traced java edition shaders don't take use of acceleration of the ray tracing hardware, because OpenGL doesn't support it. Those shaders just use generalized means of ray tracing and path tracing, and not with what all the Nvidia branding has to say.

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