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Experiences with GDevelop game engine for creating no-coding 3D games?

I'm interested in trying to develop a 3D mobile game as a hobby project. After some research, GDevelop seems to be an interesting choice since it doesn't require me to learn a new programming language (unlike, for example, Unity). Does anyone on this forum have any experience with GDevelop, is it easy-to-use? Do you actually have to pay the GDevelop subscription to distribute iOS games or can I use the free version and just upload the binary via Xcode to App Store Connect?

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After some more research, I actually believe Copper Cube (CopperCube) might be an even better choice. It's completely free, super easy to use, no coding required, and pretty much everything you can ask for. Really impressive! Source: https://www.ambiera.com/coppercube/ 

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