GPU and CPU are not at 100% usage, yet not getting consistent framerates
3 minutes ago, Elarion said:I'm using RTSS to see my hardware usage. My system currently has a i7-8700k and a 4070Ti in it. I play on a 165hz monitor with G-Sync. I configured everything using this Blur Busters guide that I've seen thrown around on here, reddit, and elsewhere.
My issue right now is, no matter what game I'm playing, my 1% lows and 99% average are not stable. I limit my FPS to somewhere around 160 for all games, per the guide above, and the current FPS number fluctuates around, but mostly sits at a solid 160. The 99% average displays around 130, and the 1% lows is constantly down at around 20. This happens on Halo Infinite, Minecraft, Returnal, Witcher 3, pretty much any game I play. And I feel it when I'm playing too. It's like the feeling when something snags your clothes as you're walking. Very irritating, and it doesn't feel good.
My GPU usage never goes above 30% though. And it sits at around 40 degrees. CPU usage never goes above 60%, and it sits at around 60 degrees.
What exactly gives here? If the usage isn't maxed out, why am I not blasting perfect frames out to my monitor?
CPU bottleneck...
CPU aren't used at 100% in gaming when you have more than 4 cores, games can't use all threads and only run on some of them
But then if the cores are slow (yours are by today's standards) it caps GPU usage
It happens even with the most powerful CPU at low res or in crappy optimized games (hello Dragon Dogma 2 )
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now