Affordable VR headset for DCS and Beat Saber?
On 4/30/2023 at 5:59 PM, DefinitelyRus said:Oh I just meant that if there were any VR headsets that were a good balance of affordable and usable -- at what cost should I expect them to be, avoiding the cheaply made stuff that may result in some intense motion sickness regardless of in-game performance.
If you're willing to accept facebook/meta then the quest 2 is your best bet right now.
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Motion sickness is going to be a person to person issue based on your eyes not agreeing with your inner ear about the motion they perceive. This can be made much worse by a weak PC causing stuttering/low FPS of the headset's image but even a headset running at it's max refresh rate will cause motion sickness if you are susceptible to it.聽 The only way to deal with that is to slowly build a tolerance by playing until you begin to feel weird and stopping until your 100% again. it may take a few weeks/months of starting at 5-15 mins and slowly building up VR time until you can play for hours.
Beatsaber may not give you motion sickness at all as your eyes don't see you as moving but DCS likely will as your eyes tell you you're in a fighterjet doing loops at mach 1 and your ear says you're sitting still.
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That brings us to DCS.
For DCS, a Reverb G2 would give much better clarity to read the instruments but you're going to need a pretty high end PC for that. For example, to get a stable 90 FPS on a reverb G2 you'd need something like an RTX4090 and 5800X3d/13700K or better with at least 32GB of ram.
I'm running a 5900x and 6800XT with 64GB Ram on a Reverb G2 with openXR and am getting 40-70 fps based on map, MP/SP and how many players/AI there are and that is using some FSR up-scaling via openXR toolkit.
A quest 2 would be a little less resource intensive since it's lower resolution but you'd still want something like a 3060TI/3070 minimum to have a decent experience and you will be turning graphics way down.
The new DCS multi-threading beta helps a bit but it's just decoupling the game logic from the image render but there are still issues with the DCS code especially in multiplayer that will hammer your FPS.
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