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Hi,

 

My name is Nick and i've got this great idea.
If you look at this forum it's great! 

 

The ideas about the council and stuff are amazing but how will we manage such a large amount of players?!

We could use the forum but how inconvienent is that?

 

So I started thinking and I came up with something that could work! 
I know that there are probably some flaws in my reasoning but I'm open for suggestions!

 

I imagine a application that runs on your pc that is connected to a main server
You login and are connected to the system. It shows you notifications from the organization, your leader, the council,..

It will show all the players and their status (online, in-game,..) 

 

I know that a lot of you are saying that this will be done in-game.. eventually.

But that's the thing, eventually... who knows how long it may take.

 

We could use this to announce wars, mining operations, find people, chat with them much like in teamspeak with different channels.

 

So i'm looking for people that are interested in this project, mostly people who are interested in coding this with me.

I'm skilled in C# and VB so I can go either way.

 

Please contact me on:

skype: mr.gettingkilled

email: nickjorens@gmail.com

Here


 

 

TL;DR: Looking for .net coders to code a LTT Conglomerate managing app!

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https://linustechtips.com/topic/144350-coding-ltt-manager-net-project/
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The idea seems good, but I don't thing an app in C# or VB would be any good, the game is multi platform, so the app will also have to work on OSX and Linux if you would go for desktop.

 

I also don't see the point of a desktop app. I think it would be better to have an Android, iOS, WP and BB app that sends out the notifications.

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The idea seems good, but I don't thing an app in C# or VB would be any good, the game is multi platform, so the app will also have to work on OSX and Linux if you would go for desktop.

 

I also don't see the point of a desktop app. I think it would be better to have an Android, iOS, WP and BB app that sends out the notifications.

 

You're right on the multi platform thing but realisticly speaking.. how many people play Star Citizen on linux or OSX?

 

The app thing is something I though about. Since a (presumably) TCP server would be running somewhere, an app could connect to it and deliver the same experience as on the desktop.

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Why do we need this? Why do we need it now? The game will be out in more than a year and all of those things will be in there because it is typical "guild" features that every game has. I think that if we can do something from in-game then it's unnecessary to use other software.

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Interesting idea, not sure if this form is correct but the idea about getting notifications and whatnot is good, i know EVE online have something simliar but not as advance (if i understand your idea correctly)

NOTE: its an APP 
https://play.google.com/store/apps/details?id=com.aideronrobotics.android.aura&hl=sv
I used it all the time while playing EVE,keept me up to date on some things.

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I would be interested in this. The problem is that an iOS app would cost $100 just to release. We could do it only on Android. 

It would be nice but I'm not sure how many people would be willing to dedicate time to this.

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The idea seems good, but I don't thing an app in C# or VB would be any good, the game is multi platform, so the app will also have to work on OSX and Linux if you would go for desktop.

Actually, because Mono exists for several years now, you can just code anything you want in C# and run it on OSX/Linux, and their mobile offshoot Xamarin can be used to run the code on iOS and Android as well. The thought that C# isn't multi-platform is so outdated. :P

 

I'm actually quite interested in a project like this and I'd like to apply as a dev, since I've been doing quite a bit of C# for a few years now.

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A web application would be the easiest way to go. 

You only need to create one version for all platforms just use any high level language which supports IOS and you are good to go all functions could easily be implemented.

 

As a desktop app I would also recommend using C# its easy in writting and you can (if you need to) connect lower level scripts.

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Why do we need this? Why do we need it now? The game will be out in more than a year and all of those things will be in there because it is typical "guild" features that every game has. I think that if we can do something from in-game then it's unnecessary to use other software.

If your planning a program it makes sense to make it now so it's ready for release BUT a stickied forum post that was regularly updated would work

You're right on the multi platform thing but realisticly speaking.. how many people play Star Citizen on linux or OSX?

The app thing is something I though about. Since a (presumably) TCP server would be running somewhere, an app could connect to it and deliver the same experience as on the desktop.

Linux is more like a build it and they will come thing...

OP I don't think a program is necessary but a overlay for in game would be good, just with a simple update that would update with what's going on like: "king ship under attack by LAMP in hades system" and the council update it in a crisis.

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You're right on the multi platform thing but realisticly speaking.. how many people play Star Citizen on linux or OSX?

 

The app thing is something I though about. Since a (presumably) TCP server would be running somewhere, an app could connect to it and deliver the same experience as on the desktop.

Qt Framework, its C++ but supports multiplatform. and you question shouldn't be how many will play it, even if only ONE person does they should not be excluded from the rest of the community. put simply, if its supported by star citizen it needs to be supported by you!

 

Lets make a Web App and then use gapps to port it to other platforms, that could be decent.

Web app, that kinda makes it work on the web which isolates the platform connecting

 

I would be interested in this. The problem is that an iOS app would cost $100 just to release. We could do it only on Android. 

It would be nice but I'm not sure how many people would be willing to dedicate time to this.

web app could be done for mobile with a more "native" desktop client

 

A web application would be the easiest way to go. 

You only need to create one version for all platforms just use any high level language which supports IOS and you are good to go all functions could easily be implemented.

 

As a desktop app I would also recommend using C# its easy in writing and you can (if you need to) connect lower level scripts.

C# is easy to write in, but not very easy to port from one platform to another. Qt is C++, its a bit more challenging to work with but does work on multiple platforms.

 

the other language i recommend, not with much enthusiasm though, is java for the desktop. java would really bring multiplatform ability to the program. but then eliminates the mobile in essence. I'm not invested into the star citizen thing like many here, but i am willing to work on a system like this to help the community

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OP I don't think a program is necessary but a overlay for in game would be good, just with a simple update that would update with what's going on like: "king ship under attack by LAMP in hades system" and the council update it in a crisis.

An overlay would require DLL Injection, though, which isn't the easiest thing in the world (and I think pretty much impossible in only managed code). It's also very volatile, because it can be stopped with pretty basic cheat detection (and potentially auto-warn/-ban your account). If anything, I'd rather just use something like TeamSpeak's overlay since that has a high chance of being white-listed because it's widely used anyway.

 

 

C# is easy to write in, but not very easy to port from one platform to another. Qt is C++, its a bit more challenging to work with but does work on multiple platforms.

Like I already said, Mono allows you to run C# on pretty much every platform, and it supports almost all of the language features. Also, I'm imagining this as something that would run in the background without a window, and it does a toast notification to inform the user of an incoming message (from a web server somewhere). Making a message should obviously be limited to maybe Council+HC or only HC. But anyway, this would eliminate the need for an entirely separate UI framework.

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An overlay would require DLL Injection, though, which isn't the easiest thing in the world (and I think pretty much impossible in only managed code). It's also very volatile, because it can be stopped with pretty basic cheat detection (and potentially auto-warn/-ban your account). If anything, I'd rather just use something like TeamSpeak's overlay since that has a high chance of being white-listed because it's widely used anyway.

Yeah I was thinking mumble as I haven't tried teamspeak yet but I will look into that
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Like I already said, Mono allows you to run C# on pretty much every platform, and it supports almost all of the language features. Also, I'm imagining this as something that would run in the background without a window, and it does a toast notification to inform the user of an incoming message (from a web server somewhere). Making a message should obviously be limited to maybe Council+HC or only HC. But anyway, this would eliminate the need for an entirely separate UI framework.

The problem with mono though is the support isn't really there past 2.10.9 on Debian or ubuntu. Which I for see being the more common linux distros to be used.
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