Jump to content

Prevent performance loss on Server when RDP is disconnected

FliP0x

I'm having a weird use-case (don't ask) in which I am running a Game on a remote Windows Server 2019 host.

 

When I am connected over RDP it runs and performs fine, but as soon as I minimize the RDP Window or close the RDP connection, the Game suffers a huge performance hit and runs choppy.

 

The hosts power plan is set to High Performance, Sleep and Idling is set to Never occur, but I can't find a way to circumvent the performance hit when no remote display is connected.

 

Is there a way to prevent the host from throttling performance while no virtual display is connected? 

 

EDIT:

The performance loss seems to be caused by the game, rather than the Windows Server. I tried settings priority to realtime and other tweaks within Windows, but nothing helped. The game itself doesn't have a "power saving mode" that I could disable. When I disconnect the RDP, it considers the game as minimized and therefore the game throttles performance while minimized.

NZXT S340 | Ryzen 7 5900X | B550 AORUS PRO V2 | TridentZ RGB 2x8GB 3200 | RTX 4070
Nintendo Switch (2x), Nintendo *New* 3DS, PSP-1000, PSP-2000 (Crisis Core Limited Edition)

MacBook Pro 14 (2021), 16GB RAM, 512GB ROM

Link to comment
Share on other sites

Link to post
Share on other sites

Physically plugging a dummy display plug to the GPU should help in this situation.

F@H
Desktop: i9-13900K, ASUS Z790-E, 64GB DDR5-6000 CL36, RTX3080, 2TB MP600 Pro XT, 2TB SX8200Pro, 2x16TB Ironwolf RAID0, Corsair HX1200, Antec Vortex 360 AIO, Thermaltake Versa H25 TG, Samsung 4K curved 49" TV, 23" secondary, Mountain Everest Max

Mobile SFF rig: i9-9900K, Noctua NH-L9i, Asrock Z390 Phantom ITX-AC, 32GB, GTX1070, 2x1TB SX8200Pro RAID0, 2x5TB 2.5" HDD RAID0, Athena 500W Flex (Noctua fan), Custom 4.7l 3D printed case

 

Asus Zenbook UM325UA, Ryzen 7 5700u, 16GB, 1TB, OLED

 

GPD Win 2

Link to comment
Share on other sites

Link to post
Share on other sites

That would work, but I don't have physical access to the machine.

 

If there is a solution, it would have to be software.

NZXT S340 | Ryzen 7 5900X | B550 AORUS PRO V2 | TridentZ RGB 2x8GB 3200 | RTX 4070
Nintendo Switch (2x), Nintendo *New* 3DS, PSP-1000, PSP-2000 (Crisis Core Limited Edition)

MacBook Pro 14 (2021), 16GB RAM, 512GB ROM

Link to comment
Share on other sites

Link to post
Share on other sites

Don't think that exists...

F@H
Desktop: i9-13900K, ASUS Z790-E, 64GB DDR5-6000 CL36, RTX3080, 2TB MP600 Pro XT, 2TB SX8200Pro, 2x16TB Ironwolf RAID0, Corsair HX1200, Antec Vortex 360 AIO, Thermaltake Versa H25 TG, Samsung 4K curved 49" TV, 23" secondary, Mountain Everest Max

Mobile SFF rig: i9-9900K, Noctua NH-L9i, Asrock Z390 Phantom ITX-AC, 32GB, GTX1070, 2x1TB SX8200Pro RAID0, 2x5TB 2.5" HDD RAID0, Athena 500W Flex (Noctua fan), Custom 4.7l 3D printed case

 

Asus Zenbook UM325UA, Ryzen 7 5700u, 16GB, 1TB, OLED

 

GPD Win 2

Link to comment
Share on other sites

Link to post
Share on other sites

Thanks for the input.

 

It was due to the software, nothing a windows setting could have done.

 

A workaround was to have a Android Smartphone connected to the host to keep the performance.

NZXT S340 | Ryzen 7 5900X | B550 AORUS PRO V2 | TridentZ RGB 2x8GB 3200 | RTX 4070
Nintendo Switch (2x), Nintendo *New* 3DS, PSP-1000, PSP-2000 (Crisis Core Limited Edition)

MacBook Pro 14 (2021), 16GB RAM, 512GB ROM

Link to comment
Share on other sites

Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

×